Patch 0.3.2.2

__NOWYSIWYG__

New Features

 * Added a display of morale in the detailed battle report
 * Espionage on garrison with artillery / air units is not possible anymore
 * Barbarians now have unlimited morale
 * Added a link from the academy to the research consultant
 * Reworked screen for the Town wall
 * Liberation of occupied cities by naval fleets is now prevented by stationing ships
 * Scattered units now cost the same upkeep as if they were on a mission
 * Message text written by a player is not lost on errors
 * In Ikipedia, in the entries for the art of war, the changes in the combat system have been adapted
 * Cooks only have effects on your own armies
 * Values of the air units adjusted, second air slot installed, shot sequence and goals changed in combat, shot distribution improved, ranged attack makes counter-strike with melee weapons if it is attacked by the enemy melee line
 * Morale indicators changed

Bug Fixes

 * Bugs with bans and V|vacation mode fixed
 * Fixed the bug which caused armies or fleets to be missing for too long
 * Given certain circumstances demolition of buildings lead to incorrect crediting of resources
 * When activating V|vacation mode units of allies were not scattered
 * Occupied cities could not be liberated if the owner was in vmode
 * If a player was deleted garrison rights with him weren't deleted as well
 * Display error in general's overview for ships
 * Sometimes attacking a barbarian village doubled the troops
 * Display error with military consultant
 * Rounding error with unit prices
 * Sometimes there was no wine consumption in wine towns
 * Fixed wrong listings in battle reports
 * Sometimes stationed troops showed a wrong owner
 * Fixed display errors with tool tips in IE
 * When demolishing a temple priests did not return to being citizens
 * Display error in premium city consultant
 * After deleting a player the cultural agreements were not properly cleaned up
 * Ikipedia unit data was missing the level of the barracks
 * The defense mission is no longer possible if an ally or yourself wants to raid the city
 * Troops could be moved from occupied cities without trading ships
 * After deleting a player the military agreements were not properly cleaned up
 * Fixed a bug that changed order of unit building queue
 * Without having an harbor you couldn't send out raids from occupied villages
 * Players with the same number of research may have different points in the research high-score. Here are some future research were counted more than once. With the fix they are now downgraded to the correct number.
 * Fixed a bug that caused differences in island and village conversion
 * White-screen with military consultant fixed
 * Fixed a bug that caused battles to freeze