Research:Economic Future/Effects

Allows:
 * 1) + 10 happiness in all towns per level.
 * Cumulative with Well Digging's + 50 (Capital only).
 * Cumulative with Holiday's + 25.
 * Cumulative with Utopia's + 200 (Capital only).
 * Cumulative with Museum's level + various.
 * Cumulative with Tavern's level + various.
 * Cumulative with Corruption from low level Palace / Governor's Residence's, in that city - (0 – 92)%. (if active)
 * Cumulative with Governmental advantages/disadvantages : (if active)
 * Advantages:
 * Democracy's happiness in all cities + 75.
 * Theocracy's happiness in that city + (0 – 150).
 * Disadvantages:
 * Aristocracy's corruption, in all cities - 3%.
 * Dictatorship's happiness, in all cities - 75.
 * Nomocracys corruption, in all cities - 5%.
 * Oligarchy's corruption, in all cities - 3%.
 * Theocracy's happiness for not having a Temple, in that city - 20.
 * 1) * Capital: Producing an approximated minimal Town hall happiness + (8 – 675).
 * 2) * Colony: Producing an approximated minimal Town hall happiness + (1 – 425).
 * 3) + 20 housing space in all towns per level.
 * Cumulative with Well Digging's + 50 (Capital only).
 * Cumulative with Holiday's + 50.
 * Cumulative with Utopia's + 200 (Capital only).
 * Cumulative with Town hall level's capacity + various.
 * 1) * Capital: Producing an approximated minimal Town hall capacity + (320 – 800).
 * 2) * Colony: Producing an approximated minimal Town hall capacity + (70 – 550).