Ikariam Wiki
Ikariam Wiki
Architect's Office
Architect's Office
Function:
Lowers  Marble demand
Requirements:
Architecture (Economy)
Expansion requirements:
 Wood and  Marble
Use requirements:
None
Alternate language wiki links for Architect's Office : fr: French / France and hu: Hungarian / Hungary

Description[]

Angle, Compass and Yardstick: The Architect's Office provides everything needed for building straight walls and stable roofs. And a well-planned house needs a lot less marble than a skew one.

  • Every level of the Architect's Office lowers demand for  Marble by 1% per expansion (only in the town it is built).
  • This building will affect the cost of all buildings except for the Academy and the Temple.
    Some buildings will not be affected at the lower levels as they only cost  Wood to build or upgrade.
  • This building will not affect the costs for units or ships, nor for donations to the Miracle on the island.


Explanation of Reduction Buildings[]

All reduction buildings add their deduction percentage to that given by Pulley, Geometry and Spirit Level. This means the actual discount is an additional 1% per level of the reduction building, plus the reduction from the level of research you have completed. For example, a Level 1 reduction building combined with Pulley has a net of 3% reduction, with Geometry there is a net of 7%, and with Spirit Level there is a net of 15%. With the maximum level of reduction buildings (Level 32, 32% reduction) and Spirit Level (14%), the maximum reduction for that resource is 46%. This means you pay only 54% of the original cost.

Expansion Details[]

Please note:
  • There are some researches which reduce the amount of resources required for the construction of buildings.
    • Pulley (Economy) reduces the required amount of resources by 2%.
    • Geometry (Economy) reduces the required amount of resources by 4% (6% total).
    • Spirit Level (Economy) reduces the required amount of resources by 8% (14% total).
An Architect's Office reduces  Marble requirements by 1% for every level built (up to 32%).
A Carpenter reduces  Wood requirements by 1% for every level built (up to 32%).
A Firework Test Area reduces  Sulphur/Sulfur requirements by 1% for every level built (up to 32%).
An Optician reduces  Crystal Glass requirements by 1% for every level built (up to 32%).
A Wine Press reduces  Wine requirements by 1% for every level built (up to 32%).

An Alchemist's Tower increases the production of  Sulphur/Sulfur by 2% for every level built (up to 64%).
A Forester's House increases the production of  Wood by 2% for every level built (up to 64%).
A Glassblower increases the production of  Crystal Glass by 2% for every level built (up to 64%).
A Stonemason increases the production of  Marble by 2% for every level built (up to 64%).
A Winegrower increases the production of  Wine by 2% for every level built (up to 64%).

  • Research bonuses are shown separately in the following chart. These bonuses are also shown in the tool-tips by hovering your mouse over the numbers in the chart.


1 - 10[]

Levels 1 through 10
Building
Level
Resources needed to build Build
 Time
(Accumulated)
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulation)
Deduction
 Wood  Marble [1]  Marble
1 185
P: 181
G: 174
SL: 159
MR: 100
RB: - 2 per level
106
P: 104
G: 100
SL: 91
SR 106
SR P: 104
SR G: 100
SR SL: 91
16m 12s 0
P: 0
G: 0
SL: 0
MR: 0
2
(2)
1%
2 291
P: 285
G: 274
SL: 250
MR: 157
RB: - 3 per level
160
P: 157
G: 150
SL: 138
SR 158
SR P: 155
SR G: 149
SR SL: 136
19m 48s
(36m)
0
P: 0
G: 0
SL: 0
MR: 0
4
(6)
2%
3 413
P: 405
G: 388
SL: 355
MR: 223
RB: - 4 per level
222
P: 218
G: 209
SL: 191
SR 218
SR P: 213
SR G: 204
SR SL: 186
23m 37s
(59m 37s)
0
P: 0
G: 0
SL: 0
MR: 0
6
(12)
3%
4 555
P: 544
G: 522
SL: 477
MR: 300
RB: - 6 per level
295
P: 289
G: 277
SL: 254
SR 286
SR P: 280
SR G: 268
SR SL: 245
27m 40s
(1h 27m 17s)
0
P: 0
G: 0
SL: 0
MR: 0
8
(20)
4%
5 720
P: 706
G: 677
SL: 619
MR: 389
RB: - 7 per level
379
P: 371
G: 356
SL: 326
SR 364
SR P: 356
SR G: 341
SR SL: 311
31m 57s
(1h 59m 14s)
0
P: 0
G: 0
SL: 0
MR: 0
10
(30)
5%
6 911
P: 893
G: 856
SL: 783
MR: 492
RB: - 9 per level
475
P: 466
G: 447
SL: 409
SR 451
SR P: 442
SR G: 423
SR SL: 385
36m 30s
(2h 35m 44s)
0
P: 0
G: 0
SL: 0
MR: 0
13
(43)
6%
7 1133
P: 1110
G: 1065
SL: 974
MR: 612
RB: - 11 per level
587
P: 575
G: 552
SL: 505
SR 552
SR P: 540
SR G: 517
SR SL: 470
41m 19s
(3h 17m 3s)
0
P: 0
G: 0
SL: 0
MR: 0
17
(60)
7%
8 1390
P: 1362
G: 1307
SL: 1195
MR: 751
RB: - 14 per level
716
P: 702
G: 673
SL: 616
SR 666
SR P: 652
SR G: 623
SR SL: 566
46m 25s
(4h 3m 28s)
0
P: 0
G: 0
SL: 0
MR: 0
21
(81)
8%
9 1689
P: 1655
G: 1588
SL: 1453
MR: 912
RB: - 17 per level
865
P: 848
G: 813
SL: 744
SR 796
SR P: 779
SR G: 744
SR SL: 675
51m 50s
(4h 55m 18s)
1
P: 1
G: 1
SL: 0
MR: 0
25
(106)
9%
10 2035
P: 1994
G: 1913
SL: 1750
MR: 1099
RB: - 20 per level
1036
P: 1015
G: 974
SL: 891
SR 943
SR P: 922
SR G: 881
SR SL: 798
57m 34s
(5h 52m 52s)
1
P: 1
G: 1
SL: 1
MR: 0
30
(136)
10%
Building
Level
 Wood  Marble [1] Build
 Time
(Accumulated)
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Marble
Resources needed to build Deduction

11 - 20[]

Levels 11 through 20
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulation)
Deduction
 Wood  Marble [1]  Marble
11 2437
P: 2388
G: 2291
SL: 2096
MR: 1316
RB: - 24 per level
1233
P: 1208
G: 1159
SL: 1060
SR 1110
SR P: 1085
SR G: 1036
SR SL: 937
1h 3m
(6h 55m 52s)
1
P: 1
G: 1
SL: 1
MR: 0
36
(172)
11%
12 2902
P: 2844
G: 2728
SL: 2496
MR: 1567
RB: - 29 per level
1460
P: 1431
G: 1372
SL: 1256
SR 1299
SR P: 1270
SR G: 1212
SR SL: 1095
1h 10m
(8h 5m 52s)
1
P: 1
G: 1
SL: 1
MR: 1
43
(215)
12%
13 3443
P: 3374
G: 3236
SL: 2961
MR: 1859
RB: - 34 per level
1722
P: 1688
G: 1619
SL: 1481
SR 1515
SR P: 1481
SR G: 1412
SR SL: 1274
1h 16m
(9h 21m 52s)
1
P: 1
G: 1
SL: 1
MR: 1
51
(266)
13%
14 4070
P: 3989
G: 3826
SL: 3500
MR: 2198
RB: - 41 per level
2023
P: 1983
G: 1902
SL: 1740
SR 1760
SR P: 1720
SR G: 1639
SR SL: 1477
1h 24m
(10h 45m 52s)
1
P: 1
G: 1
SL: 1
MR: 1
60
(326)
14%
15 4797
P: 4701
G: 4509
SL: 4125
MR: 2590
RB: - 48 per level
2369
P: 2322
G: 2227
SL: 2037
SR 2037
SR P: 1990
SR G: 1895
SR SL: 1706
1h 31m
(12h 16m 52s)
1
P: 1
G: 1
SL: 1
MR: 1
71
(397)
15%
16 5640
P: 5527
G: 5302
SL: 4850
MR: 3046
RB: - 56 per level
2767
P: 2712
G: 2601
SL: 2380
SR 2352
SR P: 2297
SR G: 2186
SR SL: 1965
1h 40m
(13h 56m 52s)
1
P: 1
G: 1
SL: 1
MR: 1
84
(481)
16%
Level 16 is the highest level shown in the Ikariam in-game Help (Ikipedia) section. [2]
Levels 17 and higher are strictly based on players input into these tables.
17 6618
P: 6486
G: 6221
SL: 5691
MR: 3574
RB: - 66 per level
3226
P: 3161
G: 3032
SL: 2774
SR 2710
SR P: 2645
SR G: 2516
SR SL: 2258
1h 48m
(15h 44m 52s)
1
P: 1
G: 1
SL: 1
MR: 1
98
(579)
17%
18 7754
P: 7599
G: 7289
SL: 6668
MR: 4187
RB: - 78 per level
3752
P: 3677
G: 3527
SL: 3227
SR 3114
SR P: 3039
SR G: 2889
SR SL: 2589
1h 57m
(17h 41m 52s)
1
P: 1
G: 1
SL: 1
MR: 1
115
(694)
18%
19 9070
P: 8889
G: 8526
SL: 7800
MR: 4898
RB: - 91 per level
4358
P: 4271
G: 4097
SL: 3748
SR 3574
SR P: 3486
SR G: 3312
SR SL: 2963
2h 7m
(19h 48m 52s)
1
P: 1
G: 1
SL: 1
MR: 1
134
(828)
19%
20 10 598
P: 10 386
G: 9962
SL: 9114
MR: 5723
RB: - 106 per level
5056
P: 4955
G: 4753
SL: 4348
SR 4095
SR P: 3994
SR G: 3792
SR SL: 3388
2h 17m
(22h 5m 52s)
2
P: 2
G: 2
SL: 1
MR: 1
156
(984)
20%
Building
Level
 Wood  Marble [1] Build
 Time
(Accumulated)
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Marble
Resources needed to build Deduction

21 - 30[]

Levels 21 through 30
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulation)
Deduction
 Wood  Marble [1]  Marble
21 12 369
P: 12 122
G: 11 627
SL: 10 637
MR: 6679
RB: - 124 per level
5857
P: 5740
G: 5506
SL: 5037
SR 4686
SR P: 4568
SR G: 4334
SR SL: 3866
2h 28m
(1D 33m 52s)
2
P: 2
G: 2
SL: 2
MR: 1
182
(1166)
21%
22 14 424
P: 14 136
G: 13 559
SL: 12 405
MR: 7789
RB: - 144 per level
6778
P: 6642
G: 6371
SL: 5829
SR 5355
SR P: 5219
SR G: 4948
SR SL: 4406
2h 40m
(1D 2h 13m 52s)
2
P: 2
G: 2
SL: 2
MR: 1
212
(1378)
22%
23 16 807
P: 16 471
G: 15 799
SL: 14 454
MR: 9076
RB: - 168 per level
7836
P: 7679
G: 7366
SL: 6739
SR 6112
SR P: 5955
SR G: 5642
SR SL: 5015
2h 52m
(1D 5h 5m 52s)
2
P: 2
G: 2
SL: 2
MR: 1
246
(1624)
23%
24 19 573
P: 19 182
G: 18 399
SL: 16 833
MR: 10 569
RB: - 196 per level
9052
P: 8871
G: 8509
SL: 7785
SR 6970
SR P: 6789
SR G: 6427
SR SL: 5703
3h 5m%
(1D 8h 10m 52s)
3
P: 3
G: 3
SL: 2
MR: 2
286
(1910)
24
25 22 780
P: 22 324
G: 21 413
SL: 19 591
MR: 12 301
RB: - 228 per level
10 448
P: 10 239
G: 9821
SL: 8985
SR 7940
SR P: 7732
SR G: 7314
SR SL: 6478
3h 19m
(1D 11h 29m 52s)
3
P: 3
G: 3
SL: 3
MR: 2
332
(2242)
25%
26 26 501
P: 25 971
G: 24 911
SL: 22 791
MR: 14 311
RB: - 265 per level
12 054
P: 11 813
G: 11 331
SL: 10 366
SR 9041
SR P: 8799
SR G: 8317
SR SL: 7353
3h 33m
(1D 15h 2m 52s)
4
P: 4
G: 3
SL: 3
MR: 2
385
(2627)
26%
27 30 817
P: 30 201
G: 28 968
SL: 26 503
MR: 16 641
RB: - 308 per level
13 899
P: 13 621
G: 13 065
SL: 11 953
SR 10 285
SR P: 10 007
SR G: 9451
SR SL: 8339
3h 49m
(1D 18h 51m 52s)
4
P: 4
G: 4
SL: 4
MR: 2
447
(3074)
27%
28 35 826
P: 35 109
G: 33 676
SL: 30 810
MR: 19 346
RB: - 358 per level
16 289
P: 15 963
G: 15 312
SL: 14 009
SR 11 891
SR P: 11 565
SR G: 10 914
SR SL: 9611
4h 5m
(1D 22h 56m 52s)
5
P: 5
G: 5
SL: 4
MR: 3
521
(3595)
28%
29 41 631
P: 40 798
G: 39 133
SL: 35 803
MR: 22 481
RB: - 416 per level
18 450
P: 18 081
G: 17 343
SL: 15 867
SR 13 284
SR P: 12 915
SR G: 12 177
SR SL: 10 701
4h 22m
(2D 3h 18m 52s)
6
P: 5
G: 5
SL: 5
MR: 3
600
(4195)
29%
30 48 371
P: 47 404
G: 45 469
SL: 41 599
MR: 26 120
RB: - 484 per level
21 246
P: 20 821
G: 19 971
SL: 18 272
SR 15 085
SR P: 14 660
SR G: 13 810
SR SL: 12 110
4h 41m
(2D 7h 59m 52s)
6
P: 6
G: 6
SL: 6
MR: 4
696
(4891)
30%
Building
Level
 Wood  Marble [1] Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Marble
Resources needed to build Deduction

31 - 32[]

Levels 31 and 32
Building
Level
Resources needed to build Build
 Time
(Accumulated)
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulation)
Deduction
 Wood  Marble [1]  Marble
31 56 185
P: 55 061
G: 52 814
SL: 48 319
MR: 30 340
RB: - 562 per level
24 455
P: 23 966
G: 22 988
SL: 21 031
SR 17 119
SR P: 16 629
SR G: 15 651
SR SL: 13 695
5h 49s
(2D 13h 41s)
7
P: 7
G: 7
SL: 6
MR: 4
806
(5697)
31%
32 65 251
P: 63 946
G: 61 336
SL: 56 116
MR: 35 236
RB: - 653 per level
28 141
P: 27 578
G: 26 453
SL: 24 201
SR 19 417
SR P: 18 854
SR G: 17 729
SR SL: 15 478
5h 21m
(2D 18h 21m 41s)
8
P: 8
G: 8
SL: 7
MR: 5
933
(6630)
32%
Level 32 is the highest level possible for this building.
No further upgrades are possible because this is the building's true maximum level. [3]
Building
Level
 Wood  Marble [1] Build
 Time
(Accumulated)
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Marble
Resources needed to build Deduction

Notes:

  1. 1,0 1,1 1,2 1,3 1,4 1,5 1,6 1,7 The second column shows the real resources need, due to self-reduction.
  2. A Soft cap is the maximum level that is shown in the in-game Help (Ikipedia) section of Gameforge's games. However, structures can be built to higher levels than what is shown until you reach the Hard cap.
  3. A Hard cap is the highest level possible this building can be upgraded to. No further upgrades are possible because the upgrade button is missing.

Other Buildings


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