Gameforge, the makers of Ikariam, started in 2003 as a pioneer in developing and – shortly afterwards – publishing browser-and client-based Massively Multiplayer Online Games (MMOGs). Founders Alexander Roesner and Klaas Kersting utilized the enormous growth in Broadband Internet access, to easily distribute MMOGs such as "OGame", thereby creating a new variety of games industry attracting millions of players in only a short period of time.
Gameforge caters to a potential market of more than 2 billion people.
Cultural adaptation and translations into the particular country's language ensure world-wide gaming enjoyment.
Gameforge's objective: To merge the advantages of the world wide web with the fun people have when playing computer games.