Optician |
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Function: |
Lowers Crystal Glass demand |
Requirements: |
Optics (Science) |
Expansion requirements: |
and |
Use requirements: |
None |
Description[]
Lenses and magnifying glasses don't only help our scientists to see clearly and find important papers on their desk, they are also necessary in order to invent all the new technologies that make us so proud. The optician keeps everything we need carefully stored in boxes, so less things get lost and the demand for Crystal Glass is decreased per building level.
- Every level of the Optician lowers demand for Crystal Glass by 1% per expansion (only in the town it is built).
- This building will reduce the cost of Crystal Glass to build the Academy and the Temple, as well as the Palace and the Governor's Residence in higher levels.
It will also affect Crystal Glass costs for Unit and Ship upgrades in the Workshop, training of Doctors in the Barracks and building of Diving Boats in the Shipyard. - This building will also reduce the cost of Experiments done in the Academy by up to 32%.
- This building will not affect donations to the Miracle on the island or training of Spies in the Hideout.
- This building will reduce the cost of Crystal Glass to build the Academy and the Temple, as well as the Palace and the Governor's Residence in higher levels.
Explanation of Reduction Buildings[]
All reduction buildings add their deduction percentage to that given by Pulley, Geometry and Spirit Level. This means the actual discount is an additional 1% per level of the reduction building, plus the reduction from the level of research you have completed. For example, a Level 1 reduction building combined with Pulley has a net of 3% reduction, with Geometry there is a net of 7%, and with Spirit Level there is a net of 15%. With the maximum level of reduction buildings (Level 32, 32% reduction) and Spirit Level (14%), the maximum reduction for that resource is 46%. This means you pay only 54% of the original cost.
Expansion Details[]
- Please note:
- There are some researches which reduce the amount of resources required for the construction of buildings.
- Pulley (Economy) reduces the required amount of resources by 2%.
- Geometry (Economy) reduces the required amount of resources by 4% (6% total).
- Spirit Level (Economy) reduces the required amount of resources by 8% (14% total).
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- Research bonuses are shown separately in the following chart. These bonuses are also shown in the tool-tips by hovering your mouse over the numbers in the chart.
1 - 10[]
Levels 1 through 10 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Deduction | ||||||||||||||
Crystal Glass | |||||||||||||||||||
1 | 119 P: 117 G: 112 SL: 102 MR: 64 RB: - 1 per level |
- | 13m 48s | 0 P: 0 G: 0 SL: 0 MR: 0 |
1 (1) |
1% | |||||||||||||
2 | 188 P: 184 G: 177 SL: 162 MR: 102 RB: - 2 per level |
35 P: 34 G: 33 SL: 30 MR: 19 RB: - 0 per level |
17m 24s | 0 P: 0 G: 0 SL: 0 MR: 0 |
2 (3) |
2% | |||||||||||||
3 | 269 P: 264 G: 253 SL: 231 MR: 145 RB: - 3 per level |
96 P: 94 G: 90 SL: 83 MR: 52 RB: - 1 per level |
21m 13s | 0 P: 0 G: 0 SL: 0 MR: 0 |
3 (6) |
3% | |||||||||||||
4 | 362 P: 355 G: 340 SL: 311 MR: 195 RB: - 4 per level |
167 P: 164 G: 157 SL: 144 MR: 90 RB: - 2 per level |
25m 16s | 0 P: 0 G: 0 SL: 0 MR: 0 |
5 (11) |
4% | |||||||||||||
5 | 471 P: 462 G: 443 SL: 405 MR: 254 RB: - 5 per level |
249 P: 244 G: 234 SL: 214 MR: 134 RB: - 2 per level |
29m 33s | 0 P: 0 G: 0 SL: 0 MR: 0 |
7 (18) |
5% | |||||||||||||
6 | 597 P: 585 G: 561 SL: 513 MR: 322 RB: - 6 per level |
345 P: 338 G: 324 SL: 297 MR: 186 RB: - 3 per level |
34m 6s | 0 P: 0 G: 0 SL: 0 MR: 0 |
9 (27) |
6% | |||||||||||||
7 | 742 P: 727 G: 697 SL: 638 MR: 401 RB: - 7 per level |
455 P: 446 G: 428 SL: 391 MR: 246 RB: - 5 per level |
38m 55s | 0 P: 0 G: 0 SL: 0 MR: 0 |
11 (38) |
7% | |||||||||||||
8 | 912 P: 894 G: 857 SL: 784 MR: 492 RB: - 9 per level |
584 P: 572 G: 549 SL: 502 MR: 315 RB: - 6 per level |
44m 1s | 0 P: 0 G: 0 SL: 0 MR: 0 |
14 (52) |
8% | |||||||||||||
9 | 1108 P: 1086 G: 1042 SL: 953 MR: 598 RB: - 11 per level |
733 P: 718 G: 689 SL: 630 MR: 396 RB: - 7 per level |
49m 26s | 0 P: 0 G: 0 SL: 0 MR: 0 |
18 (70) |
9% | |||||||||||||
10 | 1335 P: 1308 G: 1255 SL: 1148 MR: 721 RB: - 13 per level |
905 P: 887 G: 851 SL: 778 MR: 489 RB: - 9 per level |
55m 10s | 0 P: 0 G: 0 SL: 0 MR: 0 |
22 (92) |
10% | |||||||||||||
Building Level |
Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Crystal Glass | |||||||||||||||
Resources needed to build | Deduction |
11 - 20[]
Levels 11 through 20 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Deduction | ||||||||||||||
Crystal Glass | |||||||||||||||||||
11 | 1600 P: 1568 G: 1504 SL: 1376 MR: 864 RB: - 16 per level |
1106 P: 1084 G: 1040 SL: 951 MR: 597 RB: - 11 per level |
1h 1m | 1 P: 1 G: 1 SL: 0 MR: 0 |
27 (119) |
11% | |||||||||||||
12 | 1906 P: 1868 G: 1792 SL: 1639 MR: 1029 RB: - 19 per level |
1338 P: 1311 G: 1258 SL: 1151 MR: 723 RB: - 13 per level |
1h 7m | 1 P: 1 G: 1 SL: 1 MR: 0 |
32 (151) |
12% | |||||||||||||
13 | 2261 P: 2216 G: 2125 SL: 1944 MR: 1221 RB: - 23 per level |
1608 P: 1576 G: 1512 SL: 1383 MR: 868 RB: - 16 per level |
1h 14m | 1 P: 1 G: 1 SL: 1 MR: 0 |
38 (189) |
13% | |||||||||||||
14 | 2673 P: 2620 G: 2513 SL: 2299 MR: 1443 RB: - 27 per level |
1921 P: 1883 G: 1806 SL: 1652 MR: 1037 RB: - 19 per level |
1h 21m | 1 P: 1 G: 1 SL: 1 MR: 0 |
45 (234) |
14% | |||||||||||||
15 | 3152 P: 3089 G: 2963 SL: 2711 MR: 1702 RB: - 32 per level |
2283 P: 2237 G: 2146 SL: 1963 MR: 1233 RB: - 23 per level |
1h 29m | 1 P: 1 G: 1 SL: 1 MR: 1 |
54 (288) |
15% | |||||||||||||
16 | 3706 P: 3632 G: 3484 SL: 3187 MR: 2001 RB: - 37 per level |
2704 P: 2650 G: 2542 SL: 2325 MR: 1460 RB: - 27 per level |
1h 37m | 1 P: 1 G: 1 SL: 1 MR: 1 |
64 (352) |
16% | |||||||||||||
Level 16 is the highest level shown in the Ikariam in-game Help (Ikipedia) section. [1] Levels 17 and higher are strictly based on players input into these tables. | |||||||||||||||||||
17 | 4348 P: 4261 G: 4087 SL: 3739 MR: 2348 RB: - 43 per level |
3191 P: 3127 G: 3000 SL: 2744 MR: 1723 RB: - 32 per level |
1h 46m | 1 P: 1 G: 1 SL: 1 MR: 1 |
75 (427) |
17% | |||||||||||||
18 | 5096 P: 4994 G: 4790 SL: 4383 MR: 2752 RB: - 51 per level |
3759 P: 3684 G: 3533 SL: 3233 MR: 2030 RB: - 38 per level |
1h 55m | 1 P: 1 G: 1 SL: 1 MR: 1 |
88 (515) |
18% | |||||||||||||
19 | 5962 P: 5843 G: 5604 SL: 5127 MR: 3219 RB: - 60 per level |
4416 P: 4328 G: 4151 SL: 3798 MR: 2385 RB: - 44 per level |
2h 5m | 1 P: 1 G: 1 SL: 1 MR: 1 |
103 (618) |
19% | |||||||||||||
20 | 6966 P: 6827 G: 6548 SL: 5991 MR: 3762 RB: - 70 per level |
5178 P: 5074 G: 4867 SL: 4453 MR: 2796 RB: - 52 per level |
2h 15m | 1 P: 1 G: 1 SL: 1 MR: 1 |
121 (739) |
20% | |||||||||||||
Building Level |
Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Crystal Glass | |||||||||||||||
Resources needed to build | Deduction |
21 - 30[]
Levels 21 through 30 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Deduction | ||||||||||||||
Crystal Glass | |||||||||||||||||||
21 | 8131 P: 7968 G: 7643 SL: 6993 MR: 4391 RB: - 81 per level |
6062 P: 5941 G: 5698 SL: 5213 MR: 3273 RB: - 61 per level |
2h 26m | 1 P: 1 G: 1 SL: 1 MR: 1 |
141 (880) |
21% | |||||||||||||
22 | 9482 P: 9292 G: 8913 SL: 8155 MR: 5120 RB: - 95 per level |
7087 P: 6945 G: 6662 SL: 6095 MR: 3827 RB: - 71 per level |
2h 37m | 1 P: 1 G: 1 SL: 1 MR: 1 |
165 (1045) |
22% | |||||||||||||
23 | 11 050 P: 10 829 G: 10 387 SL: 9503 MR: 5967 RB: - 111 per level |
8276 P: 8110 G: 7779 SL: 7117 MR: 4469 RB: - 83 per level |
2h 50m | 2 P: 2 G: 2 SL: 2 MR: 1 |
193 (1238) |
23% | |||||||||||||
24 | 12 868 P: 12 611 G: 12 096 SL: 11 066 MR: 6949 RB: - 129 per level |
9656 P: 9463 G: 9077 SL: 8304 MR: 5214 RB: - 97 per level |
3h 2m | 2 P: 2 G: 2 SL: 2 MR: 1 |
225 (1463) |
24% | |||||||||||||
25 | 14 978 P: 14 678 G: 14 079 SL: 12 881 MR: 8088 RB: - 150 per level |
11 257 P: 11 032 G: 10 582 SL: 9681 MR: 6079 RB: - 113 per level |
3h 16m | 2 P: 2 G: 2 SL: 2 MR: 1 |
262 (1725) |
25% | |||||||||||||
26 | 17 424 P: 17 076 G: 16 379 SL: 14 985 MR: 9409 RB: - 174 per level |
13 113 P: 12 851 G: 12 326 SL: 11 277 MR: 7081 RB: - 131 per level |
3h 31m | 2 P: 2 G: 2 SL: 2 MR: 1 |
305 (2030) |
26% | |||||||||||||
27 | 20 262 P: 19 857 G: 19 046 SL: 17 425 MR: 10 941 RB: - 203 per level |
15 267 P: 14 962 G: 14 351 SL: 13 130 MR: 8244 RB: - 153 per level |
3h 46m | 3 P: 3 G: 3 SL: 2 MR: 2 |
355 (2385) |
27% | |||||||||||||
28 | 23 553 P: 23 082 G: 22 140 SL: 20 256 MR: 12 719 RB: - 236 per level |
17 762 P: 17 407 G: 16 696 SL: 15 275 MR: 9591 RB: - 178 per level |
4h 3m | 3 P: 3 G: 3 SL: 3 MR: 2 |
413 (2798) |
28% | |||||||||||||
29 | 27 373 P: 26 826 G: 25 731 SL: 23 541 MR: 14 781 RB: - 274 per level |
20 662 P: 20 249 G: 19 422 SL: 17 769 MR: 11 157 RB: - 207 per level |
4h 20m | 4 P: 4 G: 4 SL: 3 MR: 2 |
480 (3278) |
29% | |||||||||||||
30 | 31 804 P: 31 168 G: 29 896 SL: 27 351 MR: 17 174 RB: - 318 per level |
24 024 P: 23 544 G: 22 583 SL: 20 661 MR: 12 973 RB: - 240 per level |
4h 38m | 4 P: 4 G: 4 SL: 4 MR: 2 |
558 (3836) |
30% | |||||||||||||
Building Level |
Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Crystal Glass | |||||||||||||||
Resources needed to build | Deduction |
31 - 32[]
Levels 31 and 32 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Deduction | ||||||||||||||
Crystal Glass | |||||||||||||||||||
31 | 36 943 P: 36 204 G: 34 726 SL: 31 771 MR: 19 949 RB: - 369 per level |
27 922 P: 27 364 G: 26 247 SL: 24 013 MR: 15 078 RB: - 279 per level |
4h 58m | 5 P: 5 G: 5 SL: 4 MR: 3 |
648 (4484) |
31% | |||||||||||||
32 | 42 904 P: 42 046 G: 40 330 SL: 36 897 MR: 23 168 RB: - 429 per level |
32 447 P: 31 798 G: 30 500 SL: 27 904 MR: 17 521 RB: - 324 per level |
5h 19m | 6 P: 6 G: 5 SL: 5 MR: 3 |
753 (5237) |
32% | |||||||||||||
Level 32 is the highest level possible for this building. No further upgrades are possible because this is the building's true maximum level. [2] | |||||||||||||||||||
Building Level |
Build Time |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Crystal Glass | |||||||||||||||
Resources needed to build | Deduction |
Notes:
- ↑ A Soft cap is the maximum level that is shown in the in-game Help (Ikipedia) section of Gameforge's games. However, structures can be built to higher levels than what is shown until you reach the Hard cap.
- ↑ A Hard cap is the highest level possible this building can be upgraded to. No further upgrades are possible because the upgrade button is missing.
Other Buildings
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