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Optician
Optician
Function:
Lowers  Crystal Glass demand
Requirements:
Optics (Science)
Expansion requirements:
 Wood and  Marble
Use requirements:
None
Alternate language wiki links for Optician : de: German / Germany, fr: French / France and hu: Hungarian / Hungary

Description[]

Lenses and magnifying glasses don't only help our scientists to see clearly and find important papers on their desk, they are also necessary in order to invent all the new technologies that make us so proud. The optician keeps everything we need carefully stored in boxes, so less things get lost and the demand for Crystal Glass is decreased per building level.

  • Every level of the Optician lowers demand for  Crystal Glass by 1% per expansion (only in the town it is built).


Explanation of Reduction Buildings[]

All reduction buildings add their deduction percentage to that given by Pulley, Geometry and Spirit Level. This means the actual discount is an additional 1% per level of the reduction building, plus the reduction from the level of research you have completed. For example, a Level 1 reduction building combined with Pulley has a net of 3% reduction, with Geometry there is a net of 7%, and with Spirit Level there is a net of 15%. With the maximum level of reduction buildings (Level 32, 32% reduction) and Spirit Level (14%), the maximum reduction for that resource is 46%. This means you pay only 54% of the original cost.

Expansion Details[]

Please note:
  • There are some researches which reduce the amount of resources required for the construction of buildings.
    • Pulley (Economy) reduces the required amount of resources by 2%.
    • Geometry (Economy) reduces the required amount of resources by 4% (6% total).
    • Spirit Level (Economy) reduces the required amount of resources by 8% (14% total).
An Architect's Office reduces  Marble requirements by 1% for every level built (up to 32%).
A Carpenter reduces  Wood requirements by 1% for every level built (up to 32%).
A Firework Test Area reduces  Sulphur/Sulfur requirements by 1% for every level built (up to 32%).
An Optician reduces  Crystal Glass requirements by 1% for every level built (up to 32%).
A Wine Press reduces  Wine requirements by 1% for every level built (up to 32%).

An Alchemist's Tower increases the production of  Sulphur/Sulfur by 2% for every level built (up to 64%).
A Forester's House increases the production of  Wood by 2% for every level built (up to 64%).
A Glassblower increases the production of  Crystal Glass by 2% for every level built (up to 64%).
A Stonemason increases the production of  Marble by 2% for every level built (up to 64%).
A Winegrower increases the production of  Wine by 2% for every level built (up to 64%).

  • Research bonuses are shown separately in the following chart. These bonuses are also shown in the tool-tips by hovering your mouse over the numbers in the chart.

1 - 10[]

Levels 1 through 10
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
Deduction
 Wood  Marble  Crystal Glass
1 119
P: 117
G: 112
SL: 102
MR: 64
RB: - 1 per level
- 13m 48s 0
P: 0
G: 0
SL: 0
MR: 0
1
(1)
1%
2 188
P: 184
G: 177
SL: 162
MR: 102
RB: - 2 per level
35
P: 34
G: 33
SL: 30
MR: 19
RB: - 0 per level
17m 24s 0
P: 0
G: 0
SL: 0
MR: 0
2
(3)
2%
3 269
P: 264
G: 253
SL: 231
MR: 145
RB: - 3 per level
96
P: 94
G: 90
SL: 83
MR: 52
RB: - 1 per level
21m 13s 0
P: 0
G: 0
SL: 0
MR: 0
3
(6)
3%
4 362
P: 355
G: 340
SL: 311
MR: 195
RB: - 4 per level
167
P: 164
G: 157
SL: 144
MR: 90
RB: - 2 per level
25m 16s 0
P: 0
G: 0
SL: 0
MR: 0
5
(11)
4%
5 471
P: 462
G: 443
SL: 405
MR: 254
RB: - 5 per level
249
P: 244
G: 234
SL: 214
MR: 134
RB: - 2 per level
29m 33s 0
P: 0
G: 0
SL: 0
MR: 0
7
(18)
5%
6 597
P: 585
G: 561
SL: 513
MR: 322
RB: - 6 per level
345
P: 338
G: 324
SL: 297
MR: 186
RB: - 3 per level
34m 6s 0
P: 0
G: 0
SL: 0
MR: 0
9
(27)
6%
7 742
P: 727
G: 697
SL: 638
MR: 401
RB: - 7 per level
455
P: 446
G: 428
SL: 391
MR: 246
RB: - 5 per level
38m 55s 0
P: 0
G: 0
SL: 0
MR: 0
11
(38)
7%
8 912
P: 894
G: 857
SL: 784
MR: 492
RB: - 9 per level
584
P: 572
G: 549
SL: 502
MR: 315
RB: - 6 per level
44m 1s 0
P: 0
G: 0
SL: 0
MR: 0
14
(52)
8%
9 1108
P: 1086
G: 1042
SL: 953
MR: 598
RB: - 11 per level
733
P: 718
G: 689
SL: 630
MR: 396
RB: - 7 per level
49m 26s 0
P: 0
G: 0
SL: 0
MR: 0
18
(70)
9%
10 1335
P: 1308
G: 1255
SL: 1148
MR: 721
RB: - 13 per level
905
P: 887
G: 851
SL: 778
MR: 489
RB: - 9 per level
55m 10s 0
P: 0
G: 0
SL: 0
MR: 0
22
(92)
10%
Building
Level
 Wood  Marble Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Crystal Glass
Resources needed to build Deduction

11 - 20[]

Levels 11 through 20
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
Deduction
 Wood  Marble  Crystal Glass
11 1600
P: 1568
G: 1504
SL: 1376
MR: 864
RB: - 16 per level
1106
P: 1084
G: 1040
SL: 951
MR: 597
RB: - 11 per level
1h 1m 1
P: 1
G: 1
SL: 0
MR: 0
27
(119)
11%
12 1906
P: 1868
G: 1792
SL: 1639
MR: 1029
RB: - 19 per level
1338
P: 1311
G: 1258
SL: 1151
MR: 723
RB: - 13 per level
1h 7m 1
P: 1
G: 1
SL: 1
MR: 0
32
(151)
12%
13 2261
P: 2216
G: 2125
SL: 1944
MR: 1221
RB: - 23 per level
1608
P: 1576
G: 1512
SL: 1383
MR: 868
RB: - 16 per level
1h 14m 1
P: 1
G: 1
SL: 1
MR: 0
38
(189)
13%
14 2673
P: 2620
G: 2513
SL: 2299
MR: 1443
RB: - 27 per level
1921
P: 1883
G: 1806
SL: 1652
MR: 1037
RB: - 19 per level
1h 21m 1
P: 1
G: 1
SL: 1
MR: 0
45
(234)
14%
15 3152
P: 3089
G: 2963
SL: 2711
MR: 1702
RB: - 32 per level
2283
P: 2237
G: 2146
SL: 1963
MR: 1233
RB: - 23 per level
1h 29m 1
P: 1
G: 1
SL: 1
MR: 1
54
(288)
15%
16 3706
P: 3632
G: 3484
SL: 3187
MR: 2001
RB: - 37 per level
2704
P: 2650
G: 2542
SL: 2325
MR: 1460
RB: - 27 per level
1h 37m 1
P: 1
G: 1
SL: 1
MR: 1
64
(352)
16%
Level 16 is the highest level shown in the Ikariam in-game Help (Ikipedia) section. [1]
Levels 17 and higher are strictly based on players input into these tables.
17 4348
P: 4261
G: 4087
SL: 3739
MR: 2348
RB: - 43 per level
3191
P: 3127
G: 3000
SL: 2744
MR: 1723
RB: - 32 per level
1h 46m 1
P: 1
G: 1
SL: 1
MR: 1
75
(427)
17%
18 5096
P: 4994
G: 4790
SL: 4383
MR: 2752
RB: - 51 per level
3759
P: 3684
G: 3533
SL: 3233
MR: 2030
RB: - 38 per level
1h 55m 1
P: 1
G: 1
SL: 1
MR: 1
88
(515)
18%
19 5962
P: 5843
G: 5604
SL: 5127
MR: 3219
RB: - 60 per level
4416
P: 4328
G: 4151
SL: 3798
MR: 2385
RB: - 44 per level
2h 5m 1
P: 1
G: 1
SL: 1
MR: 1
103
(618)
19%
20 6966
P: 6827
G: 6548
SL: 5991
MR: 3762
RB: - 70 per level
5178
P: 5074
G: 4867
SL: 4453
MR: 2796
RB: - 52 per level
2h 15m 1
P: 1
G: 1
SL: 1
MR: 1
121
(739)
20%
Building
Level
 Wood  Marble Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Crystal Glass
Resources needed to build Deduction

21 - 30[]

Levels 21 through 30
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
Deduction
 Wood  Marble  Crystal Glass
21 8131
P: 7968
G: 7643
SL: 6993
MR: 4391
RB: - 81 per level
6062
P: 5941
G: 5698
SL: 5213
MR: 3273
RB: - 61 per level
2h 26m 1
P: 1
G: 1
SL: 1
MR: 1
141
(880)
21%
22 9482
P: 9292
G: 8913
SL: 8155
MR: 5120
RB: - 95 per level
7087
P: 6945
G: 6662
SL: 6095
MR: 3827
RB: - 71 per level
2h 37m 1
P: 1
G: 1
SL: 1
MR: 1
165
(1045)
22%
23 11 050
P: 10 829
G: 10 387
SL: 9503
MR: 5967
RB: - 111 per level
8276
P: 8110
G: 7779
SL: 7117
MR: 4469
RB: - 83 per level
2h 50m 2
P: 2
G: 2
SL: 2
MR: 1
193
(1238)
23%
24 12 868
P: 12 611
G: 12 096
SL: 11 066
MR: 6949
RB: - 129 per level
9656
P: 9463
G: 9077
SL: 8304
MR: 5214
RB: - 97 per level
3h 2m 2
P: 2
G: 2
SL: 2
MR: 1
225
(1463)
24%
25 14 978
P: 14 678
G: 14 079
SL: 12 881
MR: 8088
RB: - 150 per level
11 257
P: 11 032
G: 10 582
SL: 9681
MR: 6079
RB: - 113 per level
3h 16m 2
P: 2
G: 2
SL: 2
MR: 1
262
(1725)
25%
26 17 424
P: 17 076
G: 16 379
SL: 14 985
MR: 9409
RB: - 174 per level
13 113
P: 12 851
G: 12 326
SL: 11 277
MR: 7081
RB: - 131 per level
3h 31m 2
P: 2
G: 2
SL: 2
MR: 1
305
(2030)
26%
27 20 262
P: 19 857
G: 19 046
SL: 17 425
MR: 10 941
RB: - 203 per level
15 267
P: 14 962
G: 14 351
SL: 13 130
MR: 8244
RB: - 153 per level
3h 46m 3
P: 3
G: 3
SL: 2
MR: 2
355
(2385)
27%
28 23 553
P: 23 082
G: 22 140
SL: 20 256
MR: 12 719
RB: - 236 per level
17 762
P: 17 407
G: 16 696
SL: 15 275
MR: 9591
RB: - 178 per level
4h 3m 3
P: 3
G: 3
SL: 3
MR: 2
413
(2798)
28%
29 27 373
P: 26 826
G: 25 731
SL: 23 541
MR: 14 781
RB: - 274 per level
20 662
P: 20 249
G: 19 422
SL: 17 769
MR: 11 157
RB: - 207 per level
4h 20m 4
P: 4
G: 4
SL: 3
MR: 2
480
(3278)
29%
30 31 804
P: 31 168
G: 29 896
SL: 27 351
MR: 17 174
RB: - 318 per level
24 024
P: 23 544
G: 22 583
SL: 20 661
MR: 12 973
RB: - 240 per level
4h 38m 4
P: 4
G: 4
SL: 4
MR: 2
558
(3836)
30%
Building
Level
 Wood  Marble Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Crystal Glass
Resources needed to build Deduction

31 - 32[]

Levels 31 and 32
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
Deduction
 Wood  Marble  Crystal Glass
31 36 943
P: 36 204
G: 34 726
SL: 31 771
MR: 19 949
RB: - 369 per level
27 922
P: 27 364
G: 26 247
SL: 24 013
MR: 15 078
RB: - 279 per level
4h 58m 5
P: 5
G: 5
SL: 4
MR: 3
648
(4484)
31%
32 42 904
P: 42 046
G: 40 330
SL: 36 897
MR: 23 168
RB: - 429 per level
32 447
P: 31 798
G: 30 500
SL: 27 904
MR: 17 521
RB: - 324 per level
5h 19m 6
P: 6
G: 5
SL: 5
MR: 3
753
(5237)
32%
Level 32 is the highest level possible for this building.
No further upgrades are possible because this is the building's true maximum level. [2]
Building
Level
 Wood  Marble Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Crystal Glass
Resources needed to build Deduction

Notes:

  1. A Soft cap is the maximum level that is shown in the in-game Help (Ikipedia) section of Gameforge's games. However, structures can be built to higher levels than what is shown until you reach the Hard cap.
  2. A Hard cap is the highest level possible this building can be upgraded to. No further upgrades are possible because the upgrade button is missing.

Other Buildings


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