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Ikariam Wiki
Town wall
Town wall
Function:
Strengthens town defense
Increases the garrison limit
Requirements:
None
Expansion requirements:
 Wood and  Marble
Use requirements:
At least 1 unit in town
Alternate language wiki links for Town wall : de: German / Germany, es: Spanish / Spain / Spanish / Mexico / Spanish / Venezuela, fi: Finnish / Finland, fr: French / France, hu: Hungarian / Hungary, nl: Dutch / Netherlands, pl: Polish / Poland, sr: Serbian / Serbia and sv: Swedish / Sweden __NOWYSIWYGJ__

Description[]

The Town wall is a building that protects your citizens against your enemies and the sun. Beware! Enemies will try to tear holes in your wall or to climb over it. Every level increases the resistance of your Town wall.

The Town wall in battle[]

When your city is attacked your wall is the first line of defense. Your wall occupies the front line of combat protecting your army and citizens until your opponent breaches the wall. While protected by the wall your Long-Range Fighter, Artillery, and Air units can engage the enemy. Your wall will also engage your enemies front line, with its own attacks.

All wall sections have their own Hit Points, Attacks and Armor. Every level your Wall will gain additional Hit Points, and additional 4 Armor. Your wall also gains Damage at every level, however, your wall makes significant gains in Damage scaling at levels 10 and 20. Your wall's Accuracy also increases at levels 10 and 20 only.

As your enemy breaches a wall by doing enough damage to a section, your front line will fill in with heavy infantry. Once the entire wall is breached flankers will engage each other, in the case that one side has no flankers or all flankers have been killed, the other side's flankers will now be able to engage his enemy's ranged units in melee combat. The number of sections of your wall is determined by your Town Hall size.

  • If a town has no units stationed in it when it is attacked, then the pillaging army can pillage the town as soon as they create a single breach in the Town wall.

Garrison limit[]


The Town wall contributes to your Garrison Limit.

Every level of the Town wall provides +50 units of space.

Expansion details[]

Please note:
  • There are some researches which reduce the amount of resources required for the construction of buildings.
    • Pulley (Economy) reduces the required amount of resources by 2%.
    • Geometry (Economy) reduces the required amount of resources by 4% (6% total).
    • Spirit Level (Economy) reduces the required amount of resources by 8% (14% total).
An Architect's Office reduces  Marble requirements by 1% for every level built (up to 32%).
A Carpenter reduces  Wood requirements by 1% for every level built (up to 32%).
A Firework Test Area reduces  Sulphur/Sulfur requirements by 1% for every level built (up to 32%).
An Optician reduces  Crystal Glass requirements by 1% for every level built (up to 32%).
A Wine Press reduces  Wine requirements by 1% for every level built (up to 32%).

An Alchemist's Tower increases the production of  Sulphur/Sulfur by 2% for every level built (up to 64%).
A Forester's House increases the production of  Wood by 2% for every level built (up to 64%).
A Glassblower increases the production of  Crystal Glass by 2% for every level built (up to 64%).
A Stonemason increases the production of  Marble by 2% for every level built (up to 64%).
A Winegrower increases the production of  Wine by 2% for every level built (up to 64%).

  • Research bonuses are shown separately in the following chart. These bonuses are also shown in the tool-tips by hovering your mouse over the numbers in the chart.

1 - 10[]

Levels 1 through 10
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
 Wood  Marble
1 114
P: 112
G: 107
SL: 98
MR: 62
RB: - 1 per level
- 1m 30s 0
P: 0
G: 0
SL: 0
MR: 0
1
(1)
150 4 Ballistae 12 30%
2 361
P: 354
G: 339
SL: 310
MR: 195
RB: - 4 per level
203
P: 199
G: 191
SL: 175
MR: 110
RB: - 2 per level
51m 36s 0
P: 0
G: 0
SL: 0
MR: 0
5
(6)
200 8 Ballistae 14 30%
3 657
P: 644
G: 618
SL: 565
MR: 355
RB: - 7 per level
516
P: 506
G: 485
SL: 444
MR: 279
RB: - 5 per level
1h 2m 0
P: 0
G: 0
SL: 0
MR: 0
11
(17)
250 12 Ballistae 16 30%
4 1012
P: 992
G: 951
SL: 870
MR: 546
RB: - 10 per level
892
P: 874
G: 838
SL: 767
MR: 482
RB: - 9 per level
1h 13m 0
P: 0
G: 0
SL: 0
MR: 0
19
(36)
300 16 Ballistae 18 30%
5 1439
P: 1410
G: 1353
SL: 1238
MR: 777
RB: - 14 per level
1344
P: 1317
G: 1263
SL: 1156
MR: 726
RB: - 13 per level
1h 26m 0
P: 0
G: 0
SL: 0
MR: 0
27
(63)
350 20 Ballistae 20 30%
6 1951
P: 1912
G: 1834
SL: 1678
MR: 1054
RB: - 20 per level
1885
P: 1847
G: 1772
SL: 1621
MR: 1018
RB: - 19 per level
1h 40m 1
P: 1
G: 1
SL: 1
MR: 0
38
(101)
400 24 Ballistae 22 30%
7 2565
P: 2514
G: 2411
SL: 2206
MR: 1385
RB: - 26 per level
2535
P: 2484
G: 2383
SL: 2180
MR: 1369
RB: - 25 per level
1h 56m 1
P: 1
G: 1
SL: 1
MR: 0
51
(152)
450 28 Ballistae 24 30%
8 3302
P: 3236
G: 3104
SL: 2840
MR: 1783
RB: - 33 per level
3315
P: 3249
G: 3116
SL: 2851
MR: 1790
RB: - 33 per level
2h 13m 1
P: 1
G: 1
SL: 1
MR: 1
66
(218)
500 32 Ballistae 26 30%
9 4186
P: 4102
G: 3935
SL: 3600
MR: 2260
RB: - 42 per level
4251
P: 4166
G: 3996
SL: 3656
MR: 2296
RB: - 43 per level
2h 31m 1
P: 1
G: 1
SL: 1
MR: 1
84
(302)
550 36 Ballistae 28 30%
10 5247
P: 5142
G: 4932
SL: 4512
MR: 2833
RB: - 52 per level
5374
P: 5267
G: 5052
SL: 4622
MR: 2902
RB: - 54 per level
2h 52m 1
P: 1
G: 1
SL: 1
MR: 1
106
(408)
600 40 Catapults 80 50%
Building
Level
 Wood  Marble Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
Resources needed to build

11 - 20[]

Levels 11 through 20
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
 Wood  Marble
11 6521
P: 6391
G: 6130
SL: 5608
MR: 3521
RB: - 65 per level
6721
P: 6587
G: 6318
SL: 5780
MR: 3629
RB: - 67 per level
3h 15m 1
P: 1
G: 1
SL: 1
MR: 1
132
(540)
650 44 Catapults 85 50%
12 8049
P: 7888
G: 7566
SL: 6922
MR: 4346
RB: - 80 per level
8338
P: 8171
G: 7838
SL: 7171
MR: 4503
RB: - 83 per level
3h 39m 1
P: 1
G: 1
SL: 1
MR: 1
163
(703)
700 48 Catapults 90 50%
13 9882
P: 9684
G: 9289
SL: 8499
MR: 5336
RB: - 99 per level
10 279
P: 10 073
G: 9662
SL: 8840
MR: 5551
RB: - 103 per level
4h 7m 2
P: 2
G: 2
SL: 1
MR: 1
201
(904)
750 52 Catapults 95 50%
14 12 083
P: 11 841
G: 11 358
SL: 10 391
MR: 6525
RB: - 121 per level
12 608
P: 12 356
G: 11 852
SL: 10 843
MR: 6808
RB: - 126 per level
4h 37m 2
P: 2
G: 2
SL: 2
MR: 1
246
(1150)
800 56 Catapults 100 50%
15 14 724
P: 14 430
G: 13 841
SL: 12 663
MR: 7951
RB: - 147 per level
15 402
P: 15 094
G: 14 478
SL: 13 246
MR: 8317
RB: - 154 per level
5h 10m 2
P: 2
G: 2
SL: 2
MR: 1
301
(1451)
850 60 Catapults 105 50%
16 17 892
P: 17 534
G: 16 818
SL: 15 387
MR: 9662
RB: - 179 per level
18 755
P: 18 380
G: 17 630
SL: 16 129
MR: 10 128
RB: - 188 per level
5h 47m 3
P: 3
G: 3
SL: 2
MR: 2
366
(1817)
900 64 Catapults 110 50%
17 21 695
P: 21 261
G: 20 393
SL: 18 658
MR: 11 715
RB: - 217 per level
22 779
P: 22 323
G: 21 412
SL: 19 590
MR: 12 301
RB: - 228 per level
6h 27m 3
P: 3
G: 3
SL: 3
MR: 2
444
(2261)
950 68 Catapults 115 50%
18 26 258
P: 25 733
G: 24 683
SL: 22 582
MR: 14 179
RB: - 263 per level
27 607
P: 27 055
G: 25 951
SL: 23 742
MR: 14 908
RB: - 276 per level
7h 11m 4
P: 4
G: 4
SL: 3
MR: 2
538
(2799)
1,000 72 Catapults 120 50%
19 31 733
P: 31 098
G: 29 829
SL: 27 290
MR: 17 136
RB: - 317 per level
33 402
P: 32 734
G: 31 398
SL: 28 726
MR: 18 037
RB: - 334 per level
7h 59m 4
P: 4
G: 4
SL: 4
MR: 3
651
(3450)
1,050 76 Catapults 125 50%
20 38 304
P: 37 538
G: 36 006
SL: 32 941
MR: 20 684
RB: - 383 per level
40 355
P: 39 548
G: 37 934
SL: 34 705
MR: 21 792
RB: - 404 per level
8h 53m 5
P: 5
G: 5
SL: 5
MR: 3
786
(4236)
1,100 80 Bombs 250 80%
Building
Level
 Wood  Marble Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
Resources needed to build

21 - 30[]

Levels 21 through 30
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
 Wood  Marble
21 46 189
P: 45 265
G: 43 418
SL: 39 723
MR: 24 942
RB: - 462 per level
48 699
P: 47 725
G: 45 777
SL: 41 881
MR: 26 297
RB: - 487 per level
9h 51m 6
P: 6
G: 6
SL: 6
MR: 4
948
(5184)
1,150 84 Bombs 260 80%
22 55 650
P: 54 537
G: 52 311
SL: 47 859
MR: 30 051
RB: - 557 per level
58 711
P: 57 537
G: 55 188
SL: 50 491
MR: 31 704
RB: - 587 per level
10h 56m 8
P: 8
G: 7
SL: 7
MR: 4
1143
(6327)
1,200 88 Bombs 270 80%
23 67 004
P: 65 664
G: 62 984
SL: 57 623
MR: 36 182
RB: - 670 per level
70 726
P: 69 311
G: 66 482
SL: 60 824
MR: 38 192
RB: - 707 per level
12h 7m 9
P: 9
G: 9
SL: 8
MR: 5
1377
(7704)
1,250 92 Bombs 280 80%
24 80 629
P: 79 016
G: 75 791
SL: 69 341
MR: 43 540
RB: - 806 per level
85 144
P: 83 441
G: 80 035
SL: 73 224
MR: 45 978
RB: - 851 per level
13h 25m 11
P: 11
G: 10
SL: 9
MR: 6
1657
(9361)
1,300 96 Bombs 290 80%
Level 24 is the highest level shown in the Ikariam in-game Help (Ikipedia) section. [1]
Levels 25 and higher are strictly based on players input into these tables.
25 96 979
P: 95 039
G: 91 160
SL: 83 402
MR: 52 369
RB: - 970 per level
102 446
P: 100 397
G: 96 299
SL: 88 104
MR: 55 321
RB: - 1024 per level
14h 51m 13
P: 13
G: 12
SL: 11
MR: 7
1994
(11 355)
1,350 100 Bombs 300 80%
26 116 599
P: 114 267
G: 109 603
SL: 100 275
MR: 62 963
RB: - 1166 per level
123 208
P: 120 744
G: 115 816
SL: 105 959
MR: 66 532
RB: - 1232 per level
16h 26m 16
P: 15
G: 15
SL: 14
MR: 9
2398
(13 753)
1,400 104 Bombs 310 80%
27 140 143
P: 137 340
G: 131 734
SL: 120 523
MR: 75 677
RB: - 1401 per level
148 122
P: 145 160
G: 139 235
SL: 127 385
MR: 79 986
RB: - 1481 per level
18h 10m 19
P: 18
G: 18
SL: 16
MR: 10
2882
(16 635)
1,450 108 Bombs 320 80%
28 168 395
P: 165 027
G: 158 291
SL: 144 820
MR: 90 933
RB: - 1684 per level
178 019
P: 174 459
G: 167 338
SL: 153 096
MR: 96 130
RB: - 1780 per level
20h 4m 23
P: 22
G: 21
SL: 19
MR: 12
3464
(20 099)
1,500 112 Bombs 330 80%
29 202 298
P: 198 252
G: 190 160
SL: 173 976
MR: 109 241
RB: - 2023 per level
213 896
P: 209 618
G: 201 062
SL: 183 951
MR: 115 504
RB: - 2139 per level
22h 10m 27
P: 27
G: 25
SL: 23
MR: 15
4161
(24 260)
1,550 116 Bombs 340 80%
30 242 982
P: 238 122
G: 228 403
SL: 208 965
MR: 131 210
RB: - 2430 per level
256 948
P: 251 809
G: 241 531
SL: 220 975
MR: 138 752
RB: - 2569 per level
1D 28m 32
P: 32
G: 31
SL: 28
MR: 18
4999
(29 259)
1,600 120 Bombs 350 80%
Building
Level
 Wood  Marble Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
Resources needed to build

31 - 40[]

Levels 31 through 40
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
 Wood  Marble
31 291 802
P: 285 966
G: 274 294
SL: 250 950
MR: 157 573
RB: - 2918 per level
308 610
P: 302 438
G: 290 093
SL: 265 405
MR: 166 649
RB: - 3086 per level
1D 3h 39
P: 38
G: 37
SL: 33
MR: 21
6004
(35 263)
1,650 124 Bombs 360 80%
32 350 387
P: 343 379
G: 329 364
SL: 301 333
MR: 189 209
RB: - 3504 per level
370 605
P: 363 193
G: 348 369
SL: 318 720
MR: 200 127
RB: - 3706 per level
1D 5h 47
P: 46
G: 44
SL: 40
MR: 25
7209
(42 472)
1,700 128 Bombs 370 80%
33 420 689
P: 412 275
G: 395 448
SL: 361 793
MR: 227 172
RB: - 4207 per level
444 998
P: 436 098
G: 418 298
SL: 382 698
MR: 240 299
RB: - 4450 per level
1D 8h 56
P: 55
G: 53
SL: 48
MR: 30
8656
(51 128)
1,750 132 Bombs 380 80%
34 505 049
P: 494 948
G: 474 746
SL: 434 342
MR: 272 726
RB: - 5050 per level
534 270
P: 523 585
G: 502 214
SL: 459 472
MR: 288 506
RB: - 5343 per level
1D 12h 67
P: 66
G: 63
SL: 58
MR: 36
10 393
(61 521)
1,800 136 Bombs 390 80%
35 606 284
P: 594 158
G: 569 907
SL: 521 404
MR: 327 393
RB: - 6063 per level
641 397
P: 628 569
G: 602 913
SL: 551 601
MR: 346 354
RB: - 6414 per level
1D 15h 80
P: 79
G: 76
SL: 69
MR: 44
12 476
(73 997)
1,850 140 Bombs 400 80%
36 727 765
P: 713 210
G: 684 099
SL: 625 878
MR: 392 993
RB: - 7278 per level
769 949
P: 754 550
G: 723 752
SL: 662 156
MR: 415 772
RB: - 7699 per level
1D 20h 97
P: 95
G: 91
SL: 83
MR: 52
14 977
(88 974)
1,900 144 Bombs 410 80%
37 873 541
P: 856 070
G: 821 129
SL: 751 245
MR: 471 712
RB: - 8735 per level
924 213
P: 905 729
G: 868 760
SL: 794 823
MR: 499 075
RB: - 9242 per level
2D 33m 116
P: 114
G: 109
SL: 100
MR: 63
17 977
(106 951)
1,950 148 Bombs 420 80%
38 1 048 473
P: 1 027 504
G: 985 565
SL: 901 687
MR: 566 175
RB: - 10 485 per level
1 109 328
P: 1 087 141
G: 1 042 768
SL: 954 022
MR: 599 037
RB: - 11 093 per level
2D 5h 139
P: 136
G: 131
SL: 120
MR: 75
21 578
(128 529)
2,000 152 Bombs 430 80%
39 1 258 393
P: 1 233 225
G: 1 182 889
SL: 1 082 218
MR: 679 532
RB: - 12 584 per level
1 331 467
P: 1 304 838
G: 1 251 579
SL: 1 145 062
MR: 718 992
RB: - 13 315 per level
2D 10h 167
P: 163
G: 157
SL: 143
MR: 90
25 898
(154 427)
2,050 156 Bombs 440 80%
40 1 510 294
P: 1 480 088
G: 1 419 676
SL: 1 298 853
MR: 815 559
RB: - 15 103 per level
1 598 031
P: 1 566 070
G: 1 502 149
SL: 1 374 307
MR: 862 937
RB: - 15 980 per level
2D 16h 200
P: 196
G: 188
SL: 172
MR: 108
31 083
(185 510)
2,100 160 Bombs 450 80%
Building
Level
 Wood  Marble Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
Resources needed to build

41 - 48[]

Levels 41 through 48
Building
Level
Resources needed to build Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
 Wood  Marble
41 1 812 577
P: 1 776 325
G: 1 703 822
SL: 1 558 816
MR: 978 792
RB: - 18 126 per level
1 917 913
P: 1 879 555
G: 1 802 838
SL: 1 649 405
MR: 1 035 673
RB: - 19 179 per level
2D 23h 240
P: 235
G: 226
SL: 206
MR: 130
37 304
(222 814)
2,150 164 Bombs 460 80%
42 2 175 317
P: 2 131 811
G: 2 044 798
SL: 1 870 773
MR: 1 174 671
RB: - 21 753 per level
2 301 767
P: 2 255 732
G: 2 163 661
SL: 1 979 520
MR: 1 242 954
RB: - 23 018 per level
3D 6h 288
P: 282
G: 271
SL: 248
MR: 156
44 770
(267 584)
2,200 168 Bombs 470 80%
43 2 610 603
P: 2 558 391
G: 2 453 967
SL: 2 245 119
MR: 1 409 726
RB: - 26 106 per level
2 762 392
P: 2 707 144
G: 2 596 648
SL: 2 375 657
MR: 1 491 692
RB: - 27 624 per level
3D 14h 346
P: 339
G: 325
SL: 297
MR: 187
53 729
(321 313)
2,250 172 Bombs 480 80%
44 3 132 948
P: 3 070 289
G: 2 944 971
SL: 2 694 335
MR: 1 691 792
RB: - 31 329 per level
3 315 144
P: 3 248 841
G: 3 116 235
SL: 2 851 024
MR: 1 790 178
RB: - 33 151 per level
3D 23h 415
P: 406
G: 390
SL: 357
MR: 224
64 480
(385 793)
2,300 176 Bombs 490 80%
45 3 759 764
P: 3 684 569
G: 3 534 178
SL: 3 233 397
MR: 2 030 273
RB: - 37 598 per level
3 978 446
P: 3 898 877
G: 3 739 739
SL: 3 421 464
MR: 2 148 361
RB: - 39 784 per level
4D 9h 498
P: 488
G: 468
SL: 428
MR: 269
77 382
(463 175)
2,350 180 Bombs 500 80%
46 ? ? 4D 20h ? ?
?
2,400 184 Bombs 510 80%
47 ? ? 5D 8h ? ?
?
2,450 188 Bombs 520 80%
48 ? ? 5D 21h ? ?
?
2,500 192 Bombs 530 80%
Level 48 is the highest level possible for this building.
No further upgrades are possible because this is the building's true maximum level. [2]
Building
Level
 Wood  Marble Build
 Time
Minimum
 Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
Resources needed to build

Notes:

  1. A Soft cap is the maximum level that is shown in the in-game Help (Ikipedia) section of Gameforge's games. However, structures can be built to higher levels than what is shown until you reach the Hard cap.
  2. A Hard cap is the highest level possible this building can be upgraded to. No further upgrades are possible because the upgrade button is missing.

Other Buildings


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