Warehouse |
---|
Function: |
Storage and protection of resources |
Requirements: |
Conservation (Economy) |
Expansion requirements: |
and |
Use requirements: |
None |
Description[]
A part of your supplies is protected at the Warehouse. It keeps mean pillagers, rain, birds and other pests away. The warehouse keeper is also always well informed about your resource storage. Expanding your warehouse allows you to protect more supplies.
- Research required: Conservation (Economy).
Building Information[]
Storage of Resources[]
The Warehouse increases the possible storage capacity of your town. For every expansion of the Warehouse you get 8,000 additional storage capacity for each resource. You can build up to a maximum of 4 Warehouses per town.
- A Town hall adds an additional 1500 and 1,500 each luxury good (other) storage capacity that is figured separately in this chart.
- When a stored resource reaches 75% of the maximum allowed, the amount appears red. When the amount reaches 100%, the amount appears bold red. Any amount received beyond maximum is lost. To increase storage capacity, upgrade your Warehouse (or build another one).
Protection of Resources[]
The Warehouse also increases the amount of resources in the town that are safe from pillaging. Your Town hall provides protection for the 1st 100 units of each resource, and each level of expansion of your Warehouses gives you protection for 480 units of each resource (6% of the 8,000 storage capacity).
- If you become inactive, then each level of expansion of your Warehouses gives protection for the reduced amount of 80 units of each resource (1% of the 8,000 storage capacity). The protected resources by the Town hall is also reduced to 15 units of each resource.
Interaction with the Trading post[]
When placing goods for sale in your Trading post, capacity is subtracted from the total available to your city. This will be reflected in the tooltip shown when you hover on your resource totals. Any resources in your Trading post will not show up in the Warehouse or Dump screen and may take you over the "Safe" limit, so watch out. The resources "hidden" in the Trading post are susceptible of being pillaged.
Ikariam Plus option[]
+ 100% |
The Padlock will protect a bigger part of your goods from being pillaged by enemies. +100% theft security for 7 days for all goods on all islands. |
14 14 Ambrosia | |||||||||||||||||
+ 100% |
With your new steam driven Lift Truck your warehousemen will be able to manage storage space more efficiently, allowing you to store more goods. +100% storage capacity for 7 days on all islands. |
24 24 Ambrosia |
Notes[]
The phrasing " +100% storage capacity for 7 days on all islands. " does NOT mean you will have 100% theft protection (Nothing being lootable).
- This means you will gain and additional 100% of what is already protected. (in essences it really means double of what is already protected.)
- Additional note:
- The bonus from the use of this option is NOT figured into the table below.
Expansion Details[]
- Please note:
- There are some researches which reduce the amount of resources required for the construction of buildings.
- Pulley (Economy) reduces the required amount of resources by 2%.
- Geometry (Economy) reduces the required amount of resources by 4% (6% total).
- Spirit Level (Economy) reduces the required amount of resources by 8% (14% total).
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- Research bonuses are shown separately in the following chart. These bonuses are also shown in the tool-tips by hovering your mouse over the numbers in the chart.
1 - 10[]
Levels 1 through 10 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time (Accumulated) |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Safe [1] | Storage Capacity [2] | |||||||||||||
1 | 160 P: 157 G: 150 SL: 138 MR: 86 RB: - 2 per level |
- | 1m (1m) |
0 P: 0 G: 0 SL: 0 MR: 0 |
1 (1) |
For active players each Warehouse protects 480 of each resource and the Town hall adds 100. For inactive players each Warehouse |
8000 16 000 with Ambrosia Town hall = 9500 Town hall + Ambrosia = 19 000 Mouse over me if you have a Dump. | ||||||||||||
2 | 288 P: 282 G: 271 SL: 248 MR: 156 RB: - 3 per level |
- | 7m (8m) |
0 P: 0 G: 0 SL: 0 MR: 0 |
2 (2) |
For active players each Warehouse protects 960 of each resource and the Town hall adds 100. For inactive players each Warehouse |
16 000 32 000 with Ambrosia Town hall = 17 500 Town hall + Ambrosia = 35 000 Mouse over me if you have a Dump. | ||||||||||||
3 | 442 P: 433 G: 415 SL: 380 MR: 239 RB: - 4 per level |
- | 35m 7s (43m 07s) |
0 P: 0 G: 0 SL: 0 MR: 0 |
4 (6) |
For active players each Warehouse protects 1440 of each resource and the Town hall adds 100. For inactive players each Warehouse |
24 000 48 000 with Ambrosia Town hall = 25 500 Town hall + Ambrosia = 51 000 Mouse over me if you have a Dump. | ||||||||||||
4 | 626 P: 613 G: 588 SL: 538 MR: 338 RB: - 6 per level |
96 P: 94 G: 90 SL: 83 MR: 52 RB: - 1 per level |
45m 4s (1h 28m 11s) |
0 P: 0 G: 0 SL: 0 MR: 0 |
7 (13) |
For active players each Warehouse protects 1920 of each resource and the Town hall adds 100. For inactive players each Warehouse |
32 000 64 000 with Ambrosia Town hall = 33 500 Town hall + Ambrosia = 67 000 Mouse over me if you have a Dump. | ||||||||||||
5 | 847 P: 830 G: 796 SL: 728 MR: 457 RB: - 8 per level |
211 P: 207 G: 198 SL: 181 MR: 114 RB: - 2 per level |
56m 25s (2h 29m 36s) |
0 P: 0 G: 0 SL: 0 MR: 0 |
10 (23) |
For active players each Warehouse protects 2400 of each resource and the Town hall adds 100. For inactive players each Warehouse |
40 000 80 000 with Ambrosia Town hall = 41 500 Town hall + Ambrosia = 83 000 Mouse over me if you have a Dump. | ||||||||||||
6 | 1113 P: 1091 G: 1046 SL: 957 MR: 601 RB: - 11 per level |
349 P: 342 G: 328 SL: 300 MR: 188 RB: - 3 per level |
1h 9m (3h 33m 36s) |
0 P: 0 G: 0 SL: 0 MR: 0 |
14 (37) |
For active players each Warehouse protects 2880 of each resource and the Town hall adds 100. For inactive players each Warehouse |
48 000 96 000 with Ambrosia Town hall = 49 500 Town hall + Ambrosia = 99 000 Mouse over me if you have a Dump. | ||||||||||||
7 | 1431 P: 1402 G: 1345 SL: 1231 MR: 773 RB: - 14 per level |
515 P: 505 G: 484 SL: 443 MR: 278 RB: - 5 per level |
1h 24m (5h 1m 36s) |
0 P: 0 G: 0 SL: 0 MR: 0 |
19 (56) |
For active players each Warehouse protects 3360 of each resource and the Town hall adds 100. For inactive players each Warehouse |
56 000 112 000 with Ambrosia Town hall = 57 500 Town hall + Ambrosia = 115 000 Mouse over me if you have a Dump. | ||||||||||||
8 | 1813 P: 1777 G: 1704 SL: 1559 MR: 979 RB: - 18 per level |
714 P: 700 G: 671 SL: 614 MR: 386 RB: - 7 per level |
1h 40m (6h 41m 36s) |
1 P: 1 G: 1 SL: 1 MR: 0 |
25 (81) |
For active players each Warehouse protects 3840 of each resource and the Town hall adds 100. For inactive players each Warehouse |
64 000 128 000 with Ambrosia Town hall = 65 500 Town hall + Ambrosia = 131 000 Mouse over me if you have a Dump. | ||||||||||||
9 | 2272 P: 2227 G: 2136 SL: 1954 MR: 1227 RB: - 23 per level |
953 P: 934 G: 896 SL: 820 MR: 515 RB: - 10 per level |
2h 6s (8h 41m 42s) |
1 P: 1 G: 1 SL: 1 MR: 0 |
32 (113) |
For active players each Warehouse protects 4320 of each resource and the Town hall adds 100. For inactive players each Warehouse |
72 000 144 000 with Ambrosia Town hall = 73 500 Town hall + Ambrosia = 147 000 Mouse over me if you have a Dump. | ||||||||||||
10 | 2822 P: 2766 G: 2653 SL: 2427 MR: 1524 RB: - 28 per level |
1240 P: 1215 G: 1166 SL: 1066 MR: 670 RB: - 12 per level |
2h 21m (11h 2m 42s) |
1 P: 1 G: 1 SL: 1 MR: 1 |
40 (153) |
For active players each Warehouse protects 4800 of each resource and the Town hall adds 100. For inactive players each Warehouse |
80 000 160 000 with Ambrosia Town hall = 81 500 Town hall + Ambrosia = 163 000 Mouse over me if you have a Dump. | ||||||||||||
Building Level |
Build Time (Accumulated) |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Safe [1] | Storage Capacity [2] | ||||||||||||||
Resources needed to build |
11 - 20[]
Levels 11 through 20 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time (Accumulated) |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Safe [1] | Storage Capacity [2] | |||||||||||||
11 | 3483 P: 3413 G: 3274 SL: 2995 MR: 1881 RB: - 35 per level |
1584 P: 1552 G: 1489 SL: 1362 MR: 855 RB: - 16 per level |
2h 46m (13h 48m 42s) |
1 P: 1 G: 1 SL: 1 MR: 1 |
50 (203) |
For active players each Warehouse protects 5280 of each resource and the Town hall adds 100. For inactive players each Warehouse |
88 000 176 000 with Ambrosia Town hall = 89 500 Town hall + Ambrosia = 179 000 Mouse over me if you have a Dump. | ||||||||||||
12 | 4275 P: 4190 G: 4019 SL: 3677 MR: 2309 RB: - 43 per level |
1997 P: 1957 G: 1877 SL: 1717 MR: 1078 RB: - 20 per level |
3h 15m (17h 3m 42s) |
1 P: 1 G: 1 SL: 1 MR: 1 |
62 (265) |
For active players each Warehouse protects 5760 of each resource and the Town hall adds 100. For inactive players each Warehouse |
96 000 192 000 with Ambrosia Town hall = 97 500 Town hall + Ambrosia = 195 000 Mouse over me if you have a Dump. | ||||||||||||
13 | 5226 P: 5121 G: 4912 SL: 4494 MR: 2822 RB: - 52 per level |
2492 P: 2442 G: 2342 SL: 2143 MR: 1346 RB: - 25 per level |
3h 47m (20h 50m 42s) |
1 P: 1 G: 1 SL: 1 MR: 1 |
77 (342) |
For active players each Warehouse protects 6240 of each resource and the Town hall adds 100. For inactive players each Warehouse |
104 000 208 000 with Ambrosia Town hall = 105 500 Town hall + Ambrosia = 211 000 Mouse over me if you have a Dump. | ||||||||||||
14 | 6368 P: 6241 G: 5986 SL: 5476 MR: 3439 RB: - 64 per level |
3086 P: 3024 G: 2901 SL: 2654 MR: 1666 RB: - 31 per level |
4h 24m (1D 1h 14m 42s) |
1 P: 1 G: 1 SL: 1 MR: 1 |
94 (436) |
For active players each Warehouse protects 6720 of each resource and the Town hall adds 100. For inactive players each Warehouse |
112 000 224 000 with Ambrosia Town hall = 113 500 Town hall + Ambrosia = 227 000 Mouse over me if you have a Dump. | ||||||||||||
15 | 7737 P: 7582 G: 7273 SL: 6654 MR: 4178 RB: - 77 per level |
3800 P: 3724 G: 3572 SL: 3268 MR: 2052 RB: - 38 per level |
5h 6m (1D 6h 20m 42s) |
1 P: 1 G: 1 SL: 1 MR: 1 |
115 (551) |
For active players each Warehouse protects 7200 of each resource and the Town hall adds 100. For inactive players each Warehouse |
120 000 240 000 with Ambrosia Town hall = 121 500 Town hall + Ambrosia = 243 000 Mouse over me if you have a Dump. | ||||||||||||
16 | 9380 P: 9192 G: 8817 SL: 8067 MR: 5065 RB: - 94 per level |
4656 P: 4563 G: 4377 SL: 4004 MR: 2514 RB: - 47 per level |
5h 54m (1D 12h 14m 42s) |
1 P: 1 G: 1 SL: 1 MR: 1 |
140 (691) |
For active players each Warehouse protects 7680 of each resource and the Town hall adds 100. For inactive players each Warehouse |
128 000 256 000 with Ambrosia Town hall = 129 500 Town hall + Ambrosia = 259 000 Mouse over me if you have a Dump. | ||||||||||||
17 | 11 353 P: 11 126 G: 10 672 SL: 9764 MR: 6131 RB: - 114 per level |
5683 P: 5569 G: 5342 SL: 4887 MR: 3069 RB: - 57 per level |
6h 49m (1D 19h 3m 42s) |
2 P: 2 G: 2 SL: 2 MR: 1 |
170 (861) |
For active players each Warehouse protects 8160 of each resource and the Town hall adds 100. For inactive players each Warehouse |
136 000 272 000 with Ambrosia Town hall = 137 500 Town hall + Ambrosia = 275 000 Mouse over me if you have a Dump. | ||||||||||||
18 | 13 719 P: 13 445 G: 12 896 SL: 11 798 MR: 7408 RB: - 137 per level |
6915 P: 6777 G: 6500 SL: 5947 MR: 3734 RB: - 69 per level |
7h 51m (2D 2h 54m 42s) |
2 P: 2 G: 2 SL: 2 MR: 1 |
206 (1067) |
For active players each Warehouse protects 8640 of each resource and the Town hall adds 100. For inactive players each Warehouse |
144 000 288 000 with Ambrosia Town hall = 145 500 Town hall + Ambrosia = 291 000 Mouse over me if you have a Dump. | ||||||||||||
19 | 16 559 P: 16 228 G: 15 565 SL: 14 241 MR: 8942 RB: - 166 per level |
8394 P: 8226 G: 7890 SL: 7219 MR: 4533 RB: - 84 per level |
9h 2m (2D 11h 56m 42s) |
2 P: 2 G: 2 SL: 2 MR: 1 |
249 (1316) |
For active players each Warehouse protects 9120 of each resource and the Town hall adds 100. For inactive players each Warehouse |
152 000 304 000 with Ambrosia Town hall = 153 500 Town hall + Ambrosia = 307 000 Mouse over me if you have a Dump. | ||||||||||||
20 | 19 967 P: 19 568 G: 18 769 SL: 17 172 MR: 10 782 RB: - 200 per level |
10 169 P: 9966 G: 9559 SL: 8745 MR: 5491 RB: - 102 per level |
10h 23m (3D 19m 42s) |
3 P: 3 G: 3 SL: 2 MR: 2 |
301 (1617) |
For active players each Warehouse protects 9600 of each resource and the Town hall adds 100. For inactive players each Warehouse |
160 000 320 000 with Ambrosia Town hall = 161 500 Town hall + Ambrosia = 323 000 Mouse over me if you have a Dump. | ||||||||||||
Level 20 is the highest level shown in the Ikariam in-game Help (Ikipedia) section. [3] Levels 21 and higher are strictly based on players input into these tables. | |||||||||||||||||||
Building Level |
Build Time (Accumulated) |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Safe [1] | Storage Capacity [2] | ||||||||||||||
Resources needed to build |
21 - 30[]
Levels 21 through 30 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time (Accumulated) |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Safe [1] | Storage Capacity [2] | |||||||||||||
21 | 24 056 P: 23 575 G: 22 613 SL: 20 688 MR: 12 990 RB: - 241 per level |
12 299 P: 12 053 G: 11 561 SL: 10 577 MR: 6641 RB: - 123 per level |
11h 56m | 3 P: 3 G: 3 SL: 3 MR: 2 |
363 (1980) |
For active players each Warehouse protects 10 080 of each resource and the Town hall adds 100. For inactive players each Warehouse |
168 000 336 000 with Ambrosia Town hall = 169 500 Town hall + Ambrosia = 339 000 Mouse over me if you have a Dump. | ||||||||||||
22 | 28 963 P: 28 384 G: 27 225 SL: 24 908 MR: 15 640 RB: - 290 per level |
14 855 P: 14 558 G: 13 964 SL: 12 775 MR: 8022 RB: - 149 per level |
13h 41m | 4 P: 4 G: 4 SL: 3 MR: 2 |
438 (2418) |
For active players each Warehouse protects 10 560 of each resource and the Town hall adds 100. For inactive players each Warehouse |
176 000 352 000 with Ambrosia Town hall = 177 500 Town hall + Ambrosia = 355 000 Mouse over me if you have a Dump. | ||||||||||||
23 | 34 852 P: 34 155 G: 32 761 SL: 29 973 MR: 18 820 RB: - 349 per level |
17 922 P: 17 564 G: 16 847 SL: 15 413 MR: 9678 RB: - 179 per level |
15h 41m | 5 P: 5 G: 4 SL: 4 MR: 3 |
527 (2945) |
For active players each Warehouse protects 11 040 of each resource and the Town hall adds 100. For inactive players each Warehouse |
184 000 368 000 with Ambrosia Town hall = 185 500 Town hall + Ambrosia = 371 000 Mouse over me if you have a Dump. | ||||||||||||
24 | 41 918 P: 41 080 G: 39 403 SL: 36 049 MR: 22 636 RB: - 419 per level |
21 602 P: 21 170 G: 20 306 SL: 18 578 MR: 11 665 RB: - 216 per level |
17h 58m | 6 P: 5 G: 5 SL: 5 MR: 3 |
635 (3580) |
For active players each Warehouse protects 11 520 of each resource and the Town hall adds 100. For inactive players each Warehouse |
192 000 384 000 with Ambrosia Town hall = 193 500 Town hall + Ambrosia = 387 000 Mouse over me if you have a Dump. | ||||||||||||
25 | 50 398 P: 49 390 G: 47 374 SL: 43 342 MR: 27 215 RB: - 504 per level |
26 019 P: 25 499 G: 24 458 SL: 22 376 MR: 14 050 RB: - 260 per level |
20h 34m | 7 P: 6 G: 6 SL: 6 MR: 4 |
764 (4344) |
For active players each Warehouse protects 12 000 of each resource and the Town hall adds 100. For inactive players each Warehouse |
200 000 400 000 with Ambrosia Town hall = 201 500 Town hall + Ambrosia = 403 000 Mouse over me if you have a Dump. | ||||||||||||
26 | 60 574 P: 59 363 G: 56 940 SL: 52 094 MR: 32 710 RB: - 606 per level |
31 319 P: 30 693 G: 29 440 SL: 26 934 MR: 16 912 RB: - 313 per level |
23h 32m | 8 P: 8 G: 7 SL: 7 MR: 4 |
918 (5262) |
For active players each Warehouse protects 12 480 of each resource and the Town hall adds 100. For inactive players each Warehouse |
208 000 416 000 with Ambrosia Town hall = 209 500 Town hall + Ambrosia = 419 000 Mouse over me if you have a Dump. | ||||||||||||
27 | 72 784 P: 71 328 G: 68 417 SL: 62 594 MR: 39 303 RB: - 728 per level |
37 678 P: 36 924 G: 35 417 SL: 32 403 MR: 20 346 RB: - 377 per level |
1D 2h | 9 P: 9 G: 9 SL: 8 MR: 5 |
1104 (6366) |
For active players each Warehouse protects 12 960 of each resource and the Town hall adds 100. For inactive players each Warehouse |
216 000 432 000 with Ambrosia Town hall = 217 500 Town hall + Ambrosia = 435 000 Mouse over me if you have a Dump. | ||||||||||||
28 | 87 437 P: 85 688 G: 82 191 SL: 75 196 MR: 47 216 RB: - 874 per level |
45 310 P: 44 404 G: 42 591 SL: 38 967 MR: 24 467 RB: - 453 per level |
1D 6h | 11 P: 11 G: 11 SL: 10 MR: 6 |
1327 (7693) |
For active players each Warehouse protects 13 440 of each resource and the Town hall adds 100. For inactive players each Warehouse |
224 000 448 000 with Ambrosia Town hall = 225 500 Town hall + Ambrosia = 451 000 Mouse over me if you have a Dump. | ||||||||||||
29 | 105 021 P: 102 921 G: 98 720 SL: 90 318 MR: 56 711 RB: - 1050 per level |
54 468 P: 53 379 G: 51 200 SL: 46 842 MR: 29 413 RB: - 545 per level |
1D 11h | 13 P: 13 G: 13 SL: 12 MR: 7 |
1594 (9287) |
For active players each Warehouse protects 13 920 of each resource and the Town hall adds 100. For inactive players each Warehouse |
232 000 464 000 with Ambrosia Town hall = 233 500 Town hall + Ambrosia = 467 000 Mouse over me if you have a Dump. | ||||||||||||
30 | 126 121 P: 123 599 G: 118 554 SL: 108 464 MR: 68 105 RB: - 1261 per level |
65 458 P: 64 149 G: 61 531 SL: 56 294 MR: 35 347 RB: - 655 per level |
1D 16h | 16 P: 16 G: 15 SL: 14 MR: 9 |
1915 (11 202) |
For active players each Warehouse protects 14 400 of each resource and the Town hall adds 100. For inactive players each Warehouse |
240 000 480 000 with Ambrosia Town hall = 241 500 Town hall + Ambrosia = 483 000 Mouse over me if you have a Dump. | ||||||||||||
Building Level |
Build Time (Accumulated) |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Safe [1] | Storage Capacity [2] | ||||||||||||||
Resources needed to build |
31 - 40[]
Levels 31 through 40 | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Building Level |
Resources needed to build | Build Time (Accumulated) |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Safe [1] | Storage Capacity [2] | |||||||||||||
31 | 151 441 P: 148 412 G: 142 355 SL: 130 239 MR: 81 778 RB: - 1514 per level |
78 645 P: 77 072 G: 73 926 SL: 67 635 MR: 42 468 RB: - 786 per level |
1D 21h | 19 P: 19 G: 18 SL: 17 MR: 11 |
2300 (13 502) |
For active players each Warehouse protects 14 880 of each resource and the Town hall adds 100. For inactive players each Warehouse |
248 000 496 000 with Ambrosia Town hall = 249 500 Town hall + Ambrosia = 499 000 Mouse over me if you have a Dump. | ||||||||||||
32 | 181 825 P: 178 189 G: 170 916 SL: 156 370 MR: 98 186 RB: - 1818 per level |
94 471 P: 92 582 G: 88 803 SL: 81 245 MR: 51 014 RB: - 945 per level |
2D 4h | 23 P: 23 G: 22 SL: 20 MR: 13 |
2762 (16 264) |
For active players each Warehouse protects 15 360 of each resource and the Town hall adds 100. For inactive players each Warehouse |
256 000 512 000 with Ambrosia Town hall = 257 500 Town hall + Ambrosia = 515 000 Mouse over me if you have a Dump. | ||||||||||||
33 | 218 286 P: 213 920 G: 205 189 SL: 187 726 MR: 117 874 RB: - 2183 per level |
113 461 P: 111 192 G: 106 653 SL: 97 576 MR: 61 269 RB: - 1135 per level |
2D 11h 47m | 28 P: 27 G: 26 SL: 24 MR: 15 |
3317 (19 581) |
For active players each Warehouse protects 15 840 of each resource and the Town hall adds 100. For inactive players each Warehouse |
264 000 528 000 with Ambrosia Town hall = 265 500 Town hall + Ambrosia = 531 000 Mouse over me if you have a Dump. | ||||||||||||
34 | 262 039 P: 256 798 G: 246 317 SL: 225 354 MR: 141 501 RB: - 2620 per level |
136 249 P: 133 524 G: 128 074 SL: 117 174 MR: 73 574 RB: - 1362 per level |
2D 20h | 33 P: 32 G: 31 SL: 28 MR: 18 |
3982 (23 563) |
For active players each Warehouse protects 16 320 of each resource and the Town hall adds 100. For inactive players each Warehouse |
272 000 544 000 with Ambrosia Town hall = 273 500 Town hall + Ambrosia = 547 000 Mouse over me if you have a Dump. | ||||||||||||
35 | 314 543 P: 308 252 G: 295 670 SL: 270 507 MR: 169 853 RB: - 3145 per level |
163 595 P: 160 323 G: 153 779 SL: 140 692 MR: 88 341 RB: - 1636 per level |
3D 5h | 40 P: 39 G: 37 SL: 34 MR: 22 |
4781 (28 344) |
For active players each Warehouse protects 16 800 of each resource and the Town hall adds 100. For inactive players each Warehouse |
280 000 560 000 with Ambrosia Town hall = 281 500 Town hall + Ambrosia = 563 000 Mouse over me if you have a Dump. | ||||||||||||
36 | 377 548 P: 369 997 G: 354 895 SL: 324 691 MR: 203 876 RB: - 3775 per level |
196 409 P: 192 481 G: 184 624 SL: 168 912 MR: 106 061 RB: - 1964 per level |
3D 16h 51m | 48 P: 47 G: 45 SL: 41 MR: 26 |
5739 (34 083) |
For active players each Warehouse protects 17 280 of each resource and the Town hall adds 100. For inactive players each Warehouse |
288 000 576 000 with Ambrosia Town hall = 289 500 Town hall + Ambrosia = 579 000 Mouse over me if you have a Dump. | ||||||||||||
37 | 453 153 P: 444 090 G: 425 964 SL: 389 712 MR: 244 703 RB: - 4532 per level |
235 787 P: 231 071 G: 221 640 SL: 202 777 MR: 127 325 RB: - 2358 per level |
4D 5h 23m | 57 P: 56 G: 54 SL: 49 MR: 31 |
6889 (40 972) |
For active players each Warehouse protects 17 760 of each resource and the Town hall adds 100. For inactive players each Warehouse |
296 000 592 000 with Ambrosia Town hall = 297 500 Town hall + Ambrosia = 595 000 Mouse over me if you have a Dump. | ||||||||||||
38 | 543 880 P: 533 002 G: 511 247 SL: 467 737 MR: 293 695 RB: - 5439 per level |
283 041 P: 277 380 G: 266 059 SL: 243 415 MR: 152 842 RB: - 2830 per level |
4D 19h 40m | 68 P: 67 G: 64 SL: 59 MR: 37 |
8269 (49 241) |
For active players each Warehouse protects 18 240 of each resource and the Town hall adds 100. For inactive players each Warehouse |
304 000 608 000 with Ambrosia Town hall = 305 500 Town hall + Ambrosia = 611 000 Mouse over me if you have a Dump. | ||||||||||||
39 | 652 752 P: 639 697 G: 613 587 SL: 561 367 MR: 352 486 RB: - 6528 per level |
339 745 P: 332 950 G: 319 360 SL: 292 181 MR: 183 462 RB: - 3397 per level |
5D 11h | 82 P: 80 G: 77 SL: 70 MR: 44 |
9924 (59 165) |
For active players each Warehouse protects 18 720 of each resource and the Town hall adds 100. For inactive players each Warehouse |
312 000 624 000 with Ambrosia Town hall = 313 500 Town hall + Ambrosia = 627 000 Mouse over me if you have a Dump. | ||||||||||||
40 | 783 398 P: 767 730 G: 736 394 SL: 673 722 MR: 423 035 RB: - 7834 per level |
407 790 P: 399 634 G: 383 323 SL: 350 699 MR: 220 207 RB: - 4078 per level |
6D 6h | 98 P: 96 G: 92 SL: 85 MR: 53 |
11 911 (71 076) |
For active players each Warehouse protects 19 200 of each resource and the Town hall adds 100. For inactive players each Warehouse |
320 000 640 000 with Ambrosia Town hall = 321 500 Town hall + Ambrosia = 643 000 Mouse over me if you have a Dump. | ||||||||||||
Level 40 is the highest level possible for this building. No further upgrades are possible because this is the building's true maximum level. [4] | |||||||||||||||||||
Building Level |
Build Time (Accumulated) |
Minimum Warehouse Level |
Master Builders Score (Accumulated) |
Safe [1] | Storage Capacity [2] | ||||||||||||||
Resources needed to build |
Notes:
- ↑ 1,0 1,1 1,2 1,3 1,4 1,5 1,6 1,7 For the older players that had more than 4 warehouses, before Patch 0.4.0.1 went into effect, you will be allowed to keep your warehouses, but only the 4 largest warehouses will offer protection from pillaging.
- ↑ 2,0 2,1 2,2 2,3 2,4 2,5 2,6 2,7 When a stored resource reaches 75% of the maximum allowed, the amount appears red.
- When the amount reaches 100%, the amount appears bold red.
- Any amount received beyond the maximum is lost.
- To increase storage capacity, upgrade your Warehouse, build another warehouse (limit 4) or build a Dump.
- New players are limited to only 4 Warehouses and 1 Dump.
- Older players who already had more than 4 warehouses, can keep them but only the 4 largest warehouses will be safe from pillaging.
- ↑ A Soft cap is the maximum level that is shown in the in-game Help (Ikipedia) section of Gameforge's games. However, structures can be built to higher levels than what is shown until you reach the Hard cap.
- ↑ A Hard cap is the highest level possible this building can be upgraded to. No further upgrades are possible because the upgrade button is missing.
Other Buildings
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