Eenheid Upgrades[]
Eens je verder in het spel komt, kan je je eenheden upgraden om ze meer rendabel te maken. Elke eenheid kan maximaal 3 schade verbeteringen krijgen en 3 bepantsering verbeteringen.
De upgrades worden weergegeven met een bronzen, zilveren en gouden zwaard of schild icoon, maar de upgrade-namen zijn meestal met brons, ijzer en staal.
- Bronzen upgrades geeft eenheden +1 schade of bepantsering.
- Zilveren upgrades geeft ze nog eens +1 (totaal +2) schade of bepantsering.
- Gouden upgrades geeft ze nog eens +1 (totaal +3) schade of bepantsering.
Eenheid | Verbetering | Effect | ![]() |
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Minimum ![]() | |||||||||||||
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![]() Speerwerper |
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Schade +1 | 1,500 | 1,000 | 1h | 1 | |||||||||||||
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Schade +2 | 4,500 | 3,000 | 2h | 2 | ||||||||||||||
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Schade +3 | 12,000 | 8,000 | 3h | 3 | ||||||||||||||
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Bepantsering +1 | 750 | 500 | 1h | 1 | ||||||||||||||
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Bepantsering +2 | 1,500 | 1,000 | 2h | 2 | ||||||||||||||
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Bepantsering +3 | 6,000 | 4,000 | 3h | 3 | ||||||||||||||
![]() Steenslinger |
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Schade +1 | 750 | 500 | 1h | 1 | |||||||||||||
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Schade +2 | 1,500 | 1,000 | 2h | 2 | ||||||||||||||
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Schade +3 | 3,000 | 2,000 | 3h | 3 | ||||||||||||||
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Bepantsering +1 | 750 | 500 | 1h | 1 | ||||||||||||||
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Bepantsering +2 | 1,500 | 1,000 | 2h | 2 | ||||||||||||||
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Bepantsering +3 | 3,000 | 2,000 | 3h | 3 | ||||||||||||||
![]() Zwaardvechter |
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Schade +1 | 1,500 | 1,000 | 1h | 2 | |||||||||||||
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Schade +2 | 4,500 | 3,000 | 2h | 3 | ||||||||||||||
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Schade +3 | 12,000 | 8,000 | 3h | 4 | ||||||||||||||
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Bepantsering +1 | 750 | 500 | 1h | 2 | ||||||||||||||
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Bepantsering +2 | 1,500 | 1,000 | 2h | 3 | ||||||||||||||
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Bepantsering +3 | 6,000 | 4,000 | 3h | 4 | ||||||||||||||
![]() Hopliet |
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Schade +1 | 1,500 | 1,000 | 1h | 4 | |||||||||||||
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Schade +2 | 3,000 | 2,000 | 2h | 5 | ||||||||||||||
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Schade +3 | 6,000 | 4,000 | 3h | 6 | ||||||||||||||
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Bepantsering +1 | 3,000 | 2,000 | 1h | 4 | ||||||||||||||
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Bepantsering +2 | 7,500 | 5,000 | 2h | 5 | ||||||||||||||
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Bepantsering +3 | 18,000 | 12,000 | 3h | 6 | ||||||||||||||
![]() Boogschutter |
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Schade +1 | 2,250 | 1,500 | 1h | 7 | |||||||||||||
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Schade +2 | 7,500 | 5,000 | 2h | 8 | ||||||||||||||
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Schade +3 | 21,000 | 14,000 | 3h | 9 | ||||||||||||||
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Bepantsering +1 | 750 | 500 | 1h | 7 | ||||||||||||||
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Bepantsering +2 | 1,500 | 1,000 | 2h | 8 | ||||||||||||||
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Bepantsering +3 | 3,000 | 2,000 | 3h | 9 | ||||||||||||||
![]() Ram |
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Schade +1 | 1,500 | 1,000 | 1h | 8 | |||||||||||||
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Schade +2 | 3,000 | 2,000 | 2h | 9 | ||||||||||||||
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Schade +3 | 6,000 | 4,000 | 3h | 10 | ||||||||||||||
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Bepantsering +1 | 6,000 | 4,000 | 1h | 8 | ||||||||||||||
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Bepantsering +2 | 15,000 | 10,000 | 2h | 9 | ||||||||||||||
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Bepantsering +3 | 36,000 | 24,000 | 3h | 10 | ||||||||||||||
![]() Katapult |
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Schade +1 | 6,000 | 4,000 | 1h | 10 | |||||||||||||
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Schade +2 | 15,000 | 10,000 | 2h | 11 | ||||||||||||||
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Schade +3 | 36,000 | 24,000 | 3h | 12 | ||||||||||||||
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Bepantsering +1 | 3,000 | 2,000 | 1h | 10 | ||||||||||||||
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Bepantsering +2 | 9,000 | 6,000 | 2h | 11 | ||||||||||||||
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Bepantsering +3 | 24,000 | 16,000 | 3h | 12 | ||||||||||||||
![]() Zwavelschutter |
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Schade +1 | 3,750 | 2,500 | 1h | 10 | |||||||||||||
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Schade +2 | 12,000 | 8,000 | 2h | 11 | ||||||||||||||
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Schade +3 | 33,000 | 22,000 | 3h | 12 | ||||||||||||||
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Bepantsering +1 | 1,500 | 1,000 | 1h | 10 | ||||||||||||||
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Bepantsering +2 | 3,000 | 2,000 | 2h | 11 | ||||||||||||||
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Bepantsering +3 | 6,000 | 4,000 | 3h | 12 | ||||||||||||||
![]() Gyrocopter |
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Schade +1 | 3,000 | 2,000 | 1h | 14 | |||||||||||||
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Schade +2 | 7,500 | 5,000 | 2h | 15 | ||||||||||||||
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Schade +3 | 18,000 | 12,000 | 3h | 16 | ||||||||||||||
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Bepantsering +1 | 2,250 | 1,500 | 1h | 14 | ||||||||||||||
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Bepantsering +2 | 7,500 | 5,000 | 2h | 15 | ||||||||||||||
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Bepantsering +3 | 15,000 | 10,000 | 3h | 16 | ||||||||||||||
![]() Stoomreus |
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Schade +1 | 6,000 | 4,000 | 1h | 16 | |||||||||||||
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Schade +2 | 15,000 | 10,000 | 2h | 17 | ||||||||||||||
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Schade +3 | 36,000 | 24,000 | 3h | 18 | ||||||||||||||
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Bepantsering +1 | 6,000 | 4,000 | 1h | 16 | ||||||||||||||
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Bepantsering +2 | 15,000 | 10,000 | 2h | 17 | ||||||||||||||
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Bepantsering +3 | 36,000 | 24,000 | 3h | 18 | ||||||||||||||
![]() Mortier |
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Schade +1 | 11,250 | 7,500 | 1h | 18 | |||||||||||||
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Schade +2 | 27,000 | 18,000 | 2h | 19 | ||||||||||||||
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Schade +3 | 63,000 | 42,000 | 3h | 20 | ||||||||||||||
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Bepantsering +1 | 7,500 | 5,000 | 1h | 18 | ||||||||||||||
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Bepantsering +2 | 18,000 | 12,000 | 2h | 19 | ||||||||||||||
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Bepantsering +3 | 42,000 | 28,000 | 3h | 20 | ||||||||||||||
![]() Bombardier |
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Schade +1 | 16,500 | 11,000 | 1h | 21 | |||||||||||||
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Schade +2 | 42,000 | 28,000 | 2h | 22 | ||||||||||||||
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Schade +3 | 102,000 | 68,000 | 3h | 23 | ||||||||||||||
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Bepantsering +1 | 4,500 | 3,000 | 1h | 21 | ||||||||||||||
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Bepantsering +2 | 12,000 | 8,000 | 2h | 22 | ||||||||||||||
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Bepantsering +3 | 30,000 | 20,000 | 3h | 23 | ||||||||||||||
Eenheid | Verbetering | Effect | ![]() |
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Minimum ![]() |