The Academy is a sublime place full of knowledge which combines old traditions with modern technology. The wisest heads of your town await entrance! Consider that every scientist needs his own laboratory which costs money. The larger the academy the more scientists you can employ at the same time.
Building Information[]
The Academy is one of the most important buildings in a town. It is the place of learning for your capital or colonies. Each scientist produces 1 research point per hour, but also costs 9 in upkeep ( −3 for the loss of each and −6 for the cost of each). This value will be taken out of your income, instead of adding to your upkeep.
Throughout your colonies, all your academies pool all their research points together; you can then use these points to "buy" a technology via your research adviser. Having more academies means that it will take less time to research any technology. Therefore it is a good idea to build an Academy in each city.
For more information: see Research
Expansion Details[]
The time (in seconds) it takes to upgrade to the next level is determined by the following formula:
Level 1 does not follow this formula, as its build time was shortened by 16 minutes 23 seconds (983s) when it was added to the in-game tutorial.
The accumulative time (in seconds) it takes to upgrade up to the next level is determined by the following formula:
Level 1 does follow this formula.
For information about the coefficients of formulas: see Construction Time
Research and Reduction Building bonuses are shown in the following charts by mousing-over over the research abbreviations (P – G – SL – MR) in the chart.
You can mouse-over the letters in the "Minimum " column to see how many Warehouses are needed for that level.
You can also mouse-over the numbers in the "Build " column to get the longer version of what the numbers/Letters represent.
Researches that reduce resource requirements for buildings.
Pulley (Economy) reduces the required amount of resources by 2%.
Geometry (Economy) reduces the required amount of resources by 4% (6% total).
Spirit Level (Economy) reduces the required amount of resources by 8% (14% total).
These reductions are separate and in addition to the researches, for up to and additional 32% reduction, providing a minimum of 46% reduction in resources.
An Architect's Office reduces requirements by 1% for every level built. (up to 32%)
A Carpenter reduces requirements by 1% for every level built. (up to 32%)
A Firework Test Area reduces requirements by 1% for every level built. (up to 32%)
An Optician reduces requirements by 1% for every level built. (up to 32%)
A Wine Press reduces requirements by 1% for every level built. (up to 32%)
Buildings that increase the production of resources.
A Alchemist's Tower increases the production of by 2% for every level built. (up to 64%)
A Forester's House increases the production of by 2% for every level built. (up to 64%)
A Glassblower increases the production of by 2% for every level built. (up to 64%)
A Stonemason increases the production of by 2% for every level built. (up to 64%)
A Winegrower increases the production of by 2% for every level built. (up to 64%)
The Cinetheaterincreases the production of and/or 1 by 20% and/or 150
The Helios Towerincreases the production of and by 10% while the tower is illuminated. (requires )
Ikariam Plus options that increase the production of resources
These increases are separate and in addition to the production buildings, for 7 day increments, making the maximum possible increase in production 84%.
Steam Crystal Drillincreases your production by an additional 20%, for 5
Steam Hammerincreases your production by an additional 20%, for 8
Steam Paddle Wheelincreases your production by an additional 20%, for 3
Steam Sawincreases your production by an additional 20%, for 10
Steam Wine Pressincreases your production by an additional 20%, for 3
Remember
One (1) dump level counts as four (4) warehouse levels.
You can have a maximum of four (4) warehouses and one (1) dump, for a maximum of eight (8) "virtual" warehouses, per town.