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Levels 50 through 50

King: Ezekiel
Ezekiel the Legendary
Quote: Technology is the driving force of war. My army will tear you to shreds!
Tips:

Aerial units cannot be attacked by infantry and are divided into two types: fighters and bombers.

Bombers attack enemy artillery first, before moving on to ranged and finally close combat battle lines.

Fighters ignore events on the ground and concentrate on attacking enemy aerial units, first bombers and then enemy fighters.

Resources needed for a Ceasefire: 100,000 Gold small70,000 Wine small30,000 Marble small40,000 Crystal small60,000 Sulphur small   or 130 Ambrosia

Level 50

Barbarian Village
Battlefield size: Big Wall Level: 40
Willingness to retaliate: Very High Village Rebuild time: 10h
Defending Army:
Barbarian-Clubman-button
0
Barbarian-Ram-button
60
Barbarian-Axe Swinger-button
2,000
Barbarian-Knifeman-button
2,400
Barbarian-Axe Thrower-button
1,950
Barbarian-Catapult-button
60
Barbarian-War Walker-button
600
Barbarian-Dirigible-button
240
Barbarian-Fighter-button
360
Maximum resources available to pillage:
215,000 Gold small 156,950 Wood small 108,224 Wine small 77,786 Marble small 60,876 Crystal small 91,314 Sulphur small

Notes on further attacks

  1. There is no Level 51, Level 52, etc. ...
  2. After defeating the barbarians at Lvl 50;  the village is rebuilt and the base amount of barbarian troops is increased by 20% or base × 1.2.
    1. If defeated again, the base amount is increased by another 20% for a total of 40% or base × 1.4.
    2. Each additional time it is defeated the base amount is increased by another 20%.
      (base × 1.6, base × 1.8, base × 2.0, base × 2.2, etc.)
  3. The amount of loot, in term of gold and resource, will remain the same as will the wall level.


Examples

At Lvl 50 the village is defended by the following barbarian troops:

Barbarian-Clubman-button Barbarian-Ram-button Barbarian-Axe Swinger-button Barbarian-Knifeman-button Barbarian-Axe Thrower-button Barbarian-Catapult-button Barbarian-War Walker-button Barbarian-Dirigible-button Barbarian-Fighter-button
0 60 2,000 2,540 1,950 60 600 240 360

After the 1st defeat

The amount of barbarian troops defending will be as follows (Level 50 x 1.2):

Barbarian-Clubman-button Barbarian-Ram-button Barbarian-Axe Swinger-button Barbarian-Knifeman-button Barbarian-Axe Thrower-button Barbarian-Catapult-button Barbarian-War Walker-button Barbarian-Dirigible-button Barbarian-Fighter-button
0 72 2,400 3,048 2,340 72 720 288 432
+0 +12 +400 +508 +390 +12 +120 +48 +72

After the 2nd defeat

The amount of barbarian troops defending will be as follows (Level 50 x 1.4):

Barbarian-Clubman-button Barbarian-Ram-button Barbarian-Axe Swinger-button Barbarian-Knifeman-button Barbarian-Axe Thrower-button Barbarian-Catapult-button Barbarian-War Walker-button Barbarian-Dirigible-button Barbarian-Fighter-button
0 84 2,800 3,556 2,730 84 840 336 504
+0 +12 +400 +508 +390 +12 +120 +48 +72

After the 3rd defeat

The amount of barbarian troops defending will be as follows (Level 50 x 1.6):

Barbarian-Clubman-button Barbarian-Ram-button Barbarian-Axe Swinger-button Barbarian-Knifeman-button Barbarian-Axe Thrower-button Barbarian-Catapult-button Barbarian-War Walker-button Barbarian-Dirigible-button Barbarian-Fighter-button
0 96 3,200 4,064 3,120 96 960 384 576
+0 +12 +400 +508 +390 +12 +120 +48 +72

And so on ...

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