The dockyard is the pride of any trading empire: the freighters made here reach the remotest corners of the known world and return with large quantities of valuable goods. The sum of your dockyards' levels equals the maximum number of freighters you can build.
Docyard Information[]
This building was added with Patch 8.10.0. Each building level adds 1 extra position on the freighters fleet. The visible information is:
the number of freighters that the player has
the number of freighters that the player can have in his fleet
the dockyard level in each city
the availability of free places in the freighters fleet.
Each new free place in the fleet can be filled by purchasing a new freighter with gold . The capacity of each freighter is 50,000, 100 times more than the normal merchant ships. In contrary, the speed of the freighter is 20 times less than the normal merchant ship. You can use the freighters from the Trading port.
Research and Reduction Building bonuses are shown in the following charts by mousing-over over the research abbreviations (P – G – SL – MR) in the chart.
You can mouse-over the letters in the "Minimum " column to see how many Warehouses are needed for that level.
You can also mouse-over the numbers in the "Build " column to get the longer version of what the numbers/Letters represent.
These reductions are separate and in addition to the researches, for up to an additional 50% reduction. providing a minimum of 64% reduction in resources.
An Architect's Office reduces requirements by 1% for every level built. (up to 50%)
A Carpenter reduces requirements by 1% for every level built. (up to 50%)
A Firework Test Area reduces requirements by 1% for every level built. (up to 50%)
An Optician reduces requirements by 1% for every level built. (up to 50%)
A Wine Press reduces requirements by 1% for every level built. (up to 50%)
These increases are separate and in addition to the production buildings, for 7 day increments, making the maximum possible increase in production 172%.