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Dump |
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Function: |
Storage of resources |
Requirements: |
Depot / Waste Dump ( Economy ) |
Expansion requirements: |
Use requirements: |
None |
Description[]
A Dump enables you to store large amounts of resources. Initially the Dump can hold 32,000 units of each type of resource. This increases exponentially for each level. However, it does not protect resources from pillagers.
Building Information[]
The Dump is used to store resources, in addition to the Warehouses. For every level of the Dump, you gain exponentially increasing additional storage capacity for each resource.
- A Warehouse adds additional storage capacity, that is configured separately from this chart.
- The Town hall adds an additional 2,500 and 2,500 each luxury good (other) storage capacity that is figured separately in this chart.
- When a stored resource reaches 75% of the maximum allowed, the amount appears red. When the amount reaches 100%, the amount appears bold red. Any amount received beyond maximum is lost. To increase storage capacity, upgrade your Warehouses and/or Dumps (or build another one).
- You can double the amount of resources stored by the Warehouse, Dump and the Town hall by spending .
- Note:
- You can have up to three Dumps per town.
- Unlike the Warehouse, the Dump does not provide protection from pillaging. The town's resource protection is based on the levels of the Warehouse(s) only.
Interaction with the Trading post[]
Same as with the Warehouse; When placing goods for sale in your Trading post, capacity is subtracted from the total available to your city. This will be reflected in the tool-tip shown when you hover on your resource totals. Any resources in your Trading post will not show up in the Warehouse or Dump screen and may take you over the "Safe" limit, so watch out. The resources "hidden" in the Trading post are susceptible of being pillaged.
Storage capacity calculation[]
Using the following table, you can calculate the available storage capacity of your city, considering the respective levels of the constructed warehouses and dumps.
With Ambrosia | ||||
Buil ding |
# | Level | Capacity | |
---|---|---|---|---|
Town Hall | : | 2,500 | ||
Ware houses |
1 | : | 0 | |
2 | : | 0 | ||
3 | : | 0 | ||
4 | : | 0 | ||
5 | : | 0 | ||
Dumps |
1 | : | 0 | |
2 | : | 0 | ||
3 | : | 0 | ||
Sum (Σ) | : | 2,500 |
Expansion Details[]
The accumulative time (in seconds) it takes to upgrade up to the next level is determined by the following formula:
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Notes[]
Other Standard Buildings
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