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{{DISPLAYTITLE:Museum}}
 
{{Alt-Lang|de|Museum|el|Μουσείο|fi|Museo|fr|Musée|hu|Múzeum|nl|Museum|pl|Muzeum|pt-br|Museu|sr|List of buildings#Museum|sv|Museum}}
 
{{Building
 
{{Building
| image = Museum.gif
+
| image = Museum_l.png
 
| function = Increases [[Happiness]]
 
| function = Increases [[Happiness]]
| requirements = [[Cultural Exchange]] ([[Science]])
+
| requirements = [[Research:Cultural Exchange|Cultural Exchange]] ({{Sci}})
| expansion = {{Wood}} and {{Marble}}
+
| expansion = {{Wood}} and{{Marble}}
 
| use = At least '''1''' [[Cultural Good]] [[Image:Cultural small.gif|link=Cultural Good]] available<br />At least '''0''' [[diplomacy point]]s
 
| use = At least '''1''' [[Cultural Good]] [[Image:Cultural small.gif|link=Cultural Good]] available<br />At least '''0''' [[diplomacy point]]s
 
}} __TOC__ __NOWYSIWYG__
 
}} __TOC__ __NOWYSIWYG__
 
{{Alt-Lang|de|Museum|fi|Museo|fr|Musée|hu|Múzeum|nl|Museum|pl|Muzeum|sr|List of buildings#Museum|sv|Museum}}
 
   
 
== Description ==
 
== Description ==
   
At the museum your citizens are able to see how other nations try to copy our excellent culture. In order to host larger exhibitions you should upgrade your museum. Every expansion of your museum allows you to display a further culture good.
+
At the '''Museum''' your citizens are able to see how other nations try to copy our excellent culture. In order to host larger exhibitions you should upgrade your museum. Every expansion of your museum allows you to display a further [[cultural good]]. __NOWYSIWYG__
   
 
== Building Information ==
 
== Building Information ==
   
The '''Museum''' helps your [[citizen|townspeople's]] [[happiness]] increase. This helps increase the amount of [[citizen]]s. For each level, the museum gives '''20 points''' of [[happiness]], and allows the display of one more [[Cultural good|cultural artifacts]] worth an additional '''50 points''' each, for a total of '''70 points''' per level.
+
The '''Museum''' helps your [[citizen|townspeople's]] [[happiness]] increase. This helps increase the amount of [[citizen]]s. For each level, the museum gives '''20 points''' of happiness, and allows the display of one more [[Cultural good|cultural artifacts]] worth an additional '''50 points''' each, for a total of '''70 points''' per level.
   
Unlike a [[Tavern]], there are no [[upkeep]] costs for a museum.
+
Unlike a [[Building:Tavern|Tavern]], there are no [[upkeep]] costs for a museum.
   
 
== Starting a [[Cultural Asset Treaty]] ==
 
== Starting a [[Cultural Asset Treaty]] ==
   
# You need to have built at least one Museum.
+
You need to have built at least one Museum.
# Go to the proper [[Island view]] and select one of the player's cities.
+
# Go to the [[Island view]] of the player you wish to have the treaty with, and select one of their [[town]]s.
 
# Click Send Message [[File:Write messge.gif]] or Diplomacy, which opens a new window to compose a message.
 
# Click Send Message [[File:Write messge.gif]] or Diplomacy, which opens a new window to compose a message.
# Click on the Subject menu and choose the subject "Cultural Assets Treaty"
+
# Click on the Subject menu and choose the subject "Cultural goods treaty"
#* '''Note 1:''' Make sure you do not already have a cultural treaty with this player. You can only have one [[Cultural Asset Treaty]] with each other player.
+
#* '''Note 1:''' If you already have a cultural treaty with this player, you will see "Cancel cultural goods treaty", and you can not continue because you can only have one [[Cultural Asset Treaty]] per player, no matter how many [[town]]s, Museums, or Museum levels either of you have.
#* '''Note 2:''' If you are in an [[alliance]] then you must have an [[Embassy]] or you will not be able to send a [[Cultural Asset Treaty]].
+
#* '''Note 2:''' If you are in an [[alliance]] then you must have an [[Building:Embassy|Embassy]] or you will not be able to send a [[Cultural Asset Treaty]] request.
 
# Type a polite message, such as "''I am in need of a cultural artifact for my museum, would you like to enter into a Cultural Treaty?''" to the receiving party.
 
# Type a polite message, such as "''I am in need of a cultural artifact for my museum, would you like to enter into a Cultural Treaty?''" to the receiving party.
# Send it.
+
# Click "Submit".
# Check your outbox - you will see the '''title''' of your message is "Send [[Cultural Asset Treaty]]".
+
# Check your outbox - you will see the '''title''' of your message is "Send Cultural Asset Treaty".
   
It is important to build a '''Museum''' in '''every''' [[town]] because it helps in reducing your [[wine]] consumption.
+
It is wise to build a '''Museum''' in '''every''' town, because it will help in reducing your [[wine]] consumption, and increase the number of Cultural treaties that you can obtain. __NOWYSIWYG__
   
 
== Canceling a Cultural Asset Treaty ==
== Expansion Details ==
 
   
  +
Go to your Museum
{{Expansion}} __NOWYSIWYG__
 
  +
# Find the Player's name that you wish to cancel your treaty. (The names will be in Alphabetical order)
  +
# Click on the [[File:Icon treaty cancel.gif|Cancel Cultural Treaty]].
  +
# Type a polite message explaining why you are canceling the treaty.
  +
# Click "Submit".
  +
# Click "Ok", on the confirmation window, if you really want to cancel the treaty.
  +
#: '''Note''': When you Cancel a cultural goods treaty, it will take 3 days for the cultural goods treaty to go away, in the meantime you will see the player name with a {{Text|c=red|d=line-through|red line through their name}}, showing that you did cancel the treaty and are just waiting out the three day waiting period.
   
  +
'''Remember:''' If you attack a player who you share a cultural asset treaty with then ''ALL'' of your city's will suffer from civil unrest with 250 unhappiness for four ('''4''') hours. __NOWYSIWYG__
=== 1 - 10 ===
 
   
 
== Expansion Details ==
{| class="darktable zebra" style="text-align:center; margin:auto;" cellpadding=5 cellspacing=1 border=1
 
  +
<div style="text-align:center">
|-
 
  +
The time (in seconds) it takes to upgrade to the next level is determined by the following formula:
! rowspan=2 | Building<br />Level !! colspan=2 | [[Resources]] needed to build !! rowspan=2 | Build<br />{{Time}} !! rowspan=2 | Minimum<br />{{WhM}}
 
  +
<math>{ \text{Building time (seconds)} = \left \lbrack 18,000 \times 1.1 ^ \text{Level} - 14,040 \right \rbrack }</math>
! rowspan=2 | [[Scores#Master builders|Master<br/>Builders<br/>Score]]<br />(Accumulated)
 
! colspan=3 | Cultural Asset Bonus <ref name="cultural">Your Cultural Asset Bonuses will increase your [[happiness]] by:<br />'''20''' points (''base'') for every level of a museum built.<br />'''50''' points for having a [[Treaty#Cultural Asset Treaty|'''Treaty''']] assigned to that museum level.<br />'''70''' (''max'')'''imum''', possible, points for every museum level built.</ref>
 
|-
 
| {{Wood}} || {{Marble}} || Base || [[Treaty#Cultural Asset Treaty|Treaty]] || Max
 
   
  +
The accumulative time (in seconds) it takes to upgrade up to the next level is determined by the following formula:
|-
 
  +
<math>{ \text{Accumulative building time (seconds)} = \left \lbrack 198,000 \times \left (\ 1.1^\text{Level} -\ 1\ \right ) - 14,040 \times \text{Level}\right \rbrack}</math>
! 1
 
  +
</div>
| {{Raw|560}} || {{Raw|280}} || 1h 36m || {{WhLvl|560}} || {{MBScore|560 + 280|0}} || 20 || 50 || 70
 
  +
{{For|information about the coefficients of formulas|Buildings/Construction Time|l1=Construction Time}}
|-
 
 
{{Expansion}} __NOWYSIWYG__
! 2
 
| {{Raw|1435}} || {{Raw|1190}} || 2h 9m || {{WhLvl|1435}} || {{MBScore|1435 + 1190|8}} || 40 || 100 || 140
 
|-
 
! 3
 
| {{Raw|2748}} || {{Raw|2573}} || 2h 45m || {{WhLvl|2748}} || {{MBScore|2748 + 2573|34}} || 60 || 150 || 210
 
|-
 
! 4
 
| {{Raw|4716}} || {{Raw|4676}} || 3h 25m || {{WhLvl|4716}} || {{MBScore|4716 + 4676|87}} || 80 || 200 || 280
 
|-
 
! 5
 
| {{Raw|7669}} || {{Raw|7871}} || 4h 9m || {{WhLvl|7871}} || {{MBScore|7669 + 7871|180}} || 100 || 250 || 350
 
|-
 
! 6
 
| {{Raw|12099}} || {{Raw|12729}} || 4h 57m || {{WhLvl|12729}} || {{MBScore|12099 + 12729|335}} || 120 || 300 || 420
 
|-
 
! 7
 
| {{Raw|18744}} || {{Raw|20112}} || 5h 50m || {{WhLvl|20112}} || {{MBScore|18744 + 20112|583}} || 140 || 350 || 490
 
|-
 
! 8
 
| {{Raw|28710}} || {{Raw|31335}} || 6h 49m || {{WhLvl|31335}} || {{MBScore|28710 + 31335|971}} || 160 || 400 || 560
 
 
|-
 
| colspan=20 style="background:lightblue;"| {{Softcap|8}}
 
 
|-
 
! 9
 
| {{Raw|43661}} || {{Raw|48394}} || 7h 53m || {{WhLvl|48394}} || {{MBScore|43661 + 48394|1571}} || 180 || 450 || 630
 
|-
 
! 10
 
| {{Raw|66086}} || {{Raw|74323}} || 9h 4m || {{WhLvl|74323}} || {{MBScore|66086 + 74323|2491}} || 200 || 500 || 700
 
 
|-
 
! rowspan=2 | Building<br />Level
 
| {{Wood}} || {{Marble}}
 
! rowspan=2 | Build<br />{{Time}} !! rowspan=2 | Minimum<br />{{WhM}} !! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
| Base || [[Treaty#Cultural Asset Treaty|Treaty]] || Max
 
|-
 
! colspan=2 | [[Resources]] needed to build !! colspan=3 | Cultural Asset Bonus <ref name="cultural" />
 
|} __NOWYSIWYG__
 
 
=== 11 - 20 ===
 
 
{| class="darktable zebra" style="text-align:center; margin:auto;" cellpadding=5 cellspacing=1 border=1
 
|-
 
! rowspan=2 | Building<br />Level !! colspan=2 | [[Resources]] needed to build !! rowspan=2 | Build<br />{{Time}} !! rowspan=2 | Minimum<br />{{WhM}}
 
! rowspan=2 | [[Scores#Master builders|Master<br/>Builders<br />Score]]<br />(Accumulated)
 
! colspan=3 | Cultural Asset Bonus <ref name="cultural" />
 
|-
 
| {{Wood}} || {{Marble}} || Base || [[Treaty#Cultural Asset Treaty|Treaty]] || Max
 
 
|-
 
! 11
 
| {{Raw|99724}} || {{Raw|113736}} || 10h 21m || {{WhLvl|113736}} || {{MBScore|99724 + 113736|3895}} || 220 || 550 || 770
 
|-
 
! 12
 
| {{Raw|150181}} || {{Raw|173643}} || 11h 47m || {{WhLvl|173643}} || {{MBScore|150181 + 173643|6029}} || 240 || 600 || 840
 
|-
 
! 13
 
| {{Raw|225866}} || {{Raw|264701}} || 13h 21m || {{WhLvl|264701}} || {{MBScore|225866 + 264701|9267}} || 260 || 650 || 910
 
|-
 
! 14
 
| {{Raw|339394}} || {{Raw|403110}} || 15h 5m || {{WhLvl|403110}} || {{MBScore|339394 + 403110|14172}} || 280 || 700 || 980
 
|-
 
! 15
 
| {{Raw|509686}} || {{Raw|613492}} || 16h 59m || {{WhLvl|613492}} || {{MBScore|509686 + 613492|21597}} || 300 || 750 || 1,050
 
|-
 
! 16
 
| {{Raw|765124}} || {{Raw|933272}} || 19h 4m || {{WhLvl|933272}} || {{MBScore|765124 + 933272|32828}} || 320 || 800 || 1,120
 
|-
 
! 17
 
| {{Raw|1148280}} || {{Raw|1419338}} || 21h 22m || {{WhLvl|1419338}} || {{MBScore|1148280 + 1419338|49811}} || 340 || 850 || 1,190
 
|-
 
! 18
 
| {{Raw|1723016}} || {{Raw|2158157}} || 23h 53m || {{WhLvl|2158157}} || {{MBScore|1723006 + 2158157|75487}} || 360 || 900 || 1,260
 
 
|- style="background:yellow;"
 
| colspan=20 | {{Storagecap|18}}
 
 
|-
 
! 19
 
| {{Raw|2585120}} || {{Raw|3281164}} || 1D 2h || {{WhLvl|3281164}} || {{MBScore|2585120 + 3281164|114298}} || 380 || 950 || 1,330
 
 
|- style="background:orange;"
 
| colspan=20 | {{Storagecap|19|a=}}
 
 
|-
 
! 20
 
| {{Raw|3878276}} || {{Raw|4988135}} || 1D 5h || {{WhLvl|4988135}} || {{MBScore|3878276 + 4988135|172960}} || 400 || 1,000 || 1,400
 
 
|-
 
! rowspan=2 | Building<br />Level
 
| {{Wood}} || {{Marble}}
 
! rowspan=2 | Build<br />{{Time}} !! rowspan=2 | Minimum<br />{{WhM}} !! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
| Base || [[Treaty#Cultural Asset Treaty|Treaty]] || Max
 
|-
 
! colspan=2 | [[Resources]] needed to build !! colspan=3 | Cultural Asset Bonus <ref name="cultural" />
 
|} __NOWYSIWYG__
 
 
=== 21 - 30 ===
 
 
{| class="darktable zebra" style="text-align:center; margin:auto;" cellpadding=5 cellspacing=1 border=1
 
|-
 
! rowspan=2 | Building<br />Level !! colspan=2 | [[Resources]] needed to build !! rowspan=2 | Build<br />{{Time}} !! rowspan=2 | Minimum<br />{{WhM}}
 
! rowspan=2 | [[Scores#Master builders|Master<br/>Builders<br/>Score]]<br />(Accumulated)
 
! colspan=3 | Cultural Asset Bonus <ref name="cultural">Your Cultural Asset Bonuses will increase your [[happiness]] by:<br />'''20''' points (''base'') for every level of a museum built.<br />'''50''' points for having a [[Treaty#Cultural Asset Treaty|'''Treaty''']] assigned to that museum level.<br />'''70''' (''max'')'''imum''', possible, points for every museum level built.</ref>
 
|-
 
| {{Wood}} || {{Marble}} || Base || [[Treaty#Cultural Asset Treaty|Treaty]] || Max
 
 
|-
 
! 21
 
| {{Raw|???}} || {{Raw|???}} || 1D 9h || {{WhLvl|???}} || {{MBScore|??? + ???|???}} || 420 || 1,050 || 1,470
 
 
|- style="background:salmon;"
 
| colspan=20 | {{Hardcap|21}}
 
 
|-
 
! rowspan=2 | Building<br />Level
 
| {{Wood}} || {{Marble}}
 
! rowspan=2 | Build<br />{{Time}} !! rowspan=2 | Minimum<br />{{WhM}} !! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
| Base || [[Treaty#Cultural Asset Treaty|Treaty]] || Max
 
|-
 
! colspan=2 | [[Resources]] needed to build !! colspan=3 | Cultural Asset Bonus <ref name="cultural" />
 
|} __NOWYSIWYG__
 
 
<h2>Notes:</h2>
 
   
  +
<tabview>
<references />
 
  +
Building:Museum/1-10|1-10
  +
Building:Museum/11-20|11-20
  +
Building:Museum/21-24|21-24
  +
</tabview>
   
{{Buildings|Building}}
+
{{Buildings|Building|Standard}}

Revision as of 18:46, 3 July 2019

Museum (Pre 8.8)
Museum (Pre 8

Standard Building

Function:
Increases Happiness
Requirements:
Cultural Exchange ( Science )
Expansion requirements:
Wood and Marble
Use requirements:
At least 1 Cultural Good Cultural small available
At least 0 diplomacy points

Description

At the Museum your citizens are able to see how other nations try to copy our excellent culture. In order to host larger exhibitions you should upgrade your museum. Every expansion of your museum allows you to display a further cultural good.

Building Information

The Museum helps your townspeople's happiness increase. This helps increase the amount of citizens. For each level, the museum gives 20 points of happiness, and allows the display of one more cultural artifacts worth an additional 50 points each, for a total of 70 points per level.

Unlike a Tavern, there are no upkeep costs for a museum.

Starting a Cultural Asset Treaty

You need to have built at least one Museum.

  1. Go to the Island view of the player you wish to have the treaty with, and select one of their towns.
  2. Click Send Message Write messge or Diplomacy, which opens a new window to compose a message.
  3. Click on the Subject menu and choose the subject "Cultural goods treaty"
    • Note 1: If you already have a cultural treaty with this player, you will see "Cancel cultural goods treaty", and you can not continue because you can only have one Cultural Asset Treaty per player, no matter how many towns, Museums, or Museum levels either of you have.
    • Note 2: If you are in an alliance then you must have an Embassy or you will not be able to send a Cultural Asset Treaty request.
  4. Type a polite message, such as "I am in need of a cultural artifact for my museum, would you like to enter into a Cultural Treaty?" to the receiving party.
  5. Click "Submit".
  6. Check your outbox - you will see the title of your message is "Send Cultural Asset Treaty".

It is wise to build a Museum in every town, because it will help in reducing your wine consumption, and increase the number of Cultural treaties that you can obtain.

Canceling a Cultural Asset Treaty

Go to your Museum

  1. Find the Player's name that you wish to cancel your treaty. (The names will be in Alphabetical order)
  2. Click on the Cancel Cultural Treaty.
  3. Type a polite message explaining why you are canceling the treaty.
  4. Click "Submit".
  5. Click "Ok", on the confirmation window, if you really want to cancel the treaty.
    Note: When you Cancel a cultural goods treaty, it will take 3 days for the cultural goods treaty to go away, in the meantime you will see the player name with a red line through their name, showing that you did cancel the treaty and are just waiting out the three day waiting period.

Remember: If you attack a player who you share a cultural asset treaty with then ALL of your city's will suffer from civil unrest with 250 unhappiness for four (4) hours.

Expansion Details

The time (in seconds) it takes to upgrade to the next level is determined by the following formula:

The accumulative time (in seconds) it takes to upgrade up to the next level is determined by the following formula:


Other Standard Buildings