|Wine Culture ( Economy )|
After a day's work there is nothing more pleasant than a cool jug of wine. That's why your citizens love to meet at the Tavern. And when the last old songs have been sung at the end of the day, they set out merrily and cheerful for home.
The Tavern helps to increase the happiness of your town's population. There is a base bonus of +12 happiness per level, and every expansion of your Tavern also allows you to serve more wine to your citizen(s). This will prevent them from leaving your town.
- A Wine Press decreases consumption for the same happiness bonus.
- A Winegrower increases production with of the Vineyard by 2% per level, while using the same number of workers.
The time (in seconds) it takes to upgrade to the next level is determined by the following formula:
The accumulative time (in seconds) it takes to upgrade up to the next level is determined by the following formula:
Other Standard Buildings