Ikariam
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Town wall
Town wall

Standard Building

Function:
Strengthens town defense
Increases the garrison limit
Requirements:
None
Expansion requirements:
Wood and Marble
Use requirements:
At least 1 unit in town

Description

The Town wall is a building that protects your citizens against your enemies and the sun. Beware! Enemies will try to tear holes in your wall or to climb over it. Every level increases the resistance of your Town wall.

The Town wall in battle

When your city is attacked your wall is the first line of defense. Your wall occupies the front line of combat protecting your army and citizens until your opponent breaches the wall. While protected by the wall your Long-Range Fighter, Artillery, and Air units can engage the enemy. Your wall will also engage your enemies front line, with its own attacks.

All wall sections have their own Hit Points, Attacks and Armor. Every level your Wall will gain additional Hit Points, and additional 4 Armor. Your wall also gains Damage at every level, however, your wall makes significant gains in Damage scaling at levels 10 and 20. Your wall's Accuracy also increases at levels 10 and 20 only.

As your enemy breaches a wall by doing enough damage to a section, your front line will fill in with heavy infantry. Once the entire wall is breached flankers will engage each other, in the case that one side has no flankers or all flankers have been killed, the other side's flankers will now be able to engage his enemy's ranged units in melee combat. The number of sections of your wall is determined by your Town Hall size.

  • If a town has no units stationed in it when it is attacked, then the pillaging army can pillage the town as soon as they create a single breach in the Town wall.

Garrison limit


The Town wall contributes to your Garrison Limit.

Every level of the Town wall provides +50 units of space.

Expansion details

1 - 10

Levels 1 through 10
Building
Level
Resources needed to build Build
 Time
Minimum
 Minimum Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
Wood Marble
1 114
P: 111

G: 107

SL: 98

MR: 61
|| - || 1m 30s ||
0
Ambrosia: 0
P: 0
AmbrosiaP: 0
G: 0
AmbrosiaG: 0
SL: 0
AmbrosiaSL: 0
MR: 0
AmbrosiaMR: 0
|| 1 || 150 || 4 || Ballistae || 12 || 30%
2 361
P: 353

G: 339

SL: 310

MR: 194
|| 203
P: 198

G: 190

SL: 174

MR: 109
|| 51m 36s ||
0
Ambrosia: 0
P: 0
AmbrosiaP: 0
G: 0
AmbrosiaG: 0
SL: 0
AmbrosiaSL: 0
MR: 0
AmbrosiaMR: 0
|| 5 || 200 || 8 || Ballistae || 14 || 30%
3 657
P: 643

G: 617

SL: 565

MR: 354
|| 516
P: 505

G: 485

SL: 443

MR: 278
|| 1h 2m ||
0
Ambrosia: 0
P: 0
AmbrosiaP: 0
G: 0
AmbrosiaG: 0
SL: 0
AmbrosiaSL: 0
MR: 0
AmbrosiaMR: 0
|| 11 || 250 || 12 || Ballistae || 16 || 30%
4 1,012
P: 991

G: 951

SL: 870

MR: 546
|| 892
P: 874

G: 838

SL: 767

MR: 481
|| 1h 13m ||
0
Ambrosia: 0
P: 0
AmbrosiaP: 0
G: 0
AmbrosiaG: 0
SL: 0
AmbrosiaSL: 0
MR: 0
AmbrosiaMR: 0
|| 19 || 300 || 16 || Ballistae || 18 || 30%
5 1,439
P: 1,410

G: 1,352

SL: 1,237

MR: 777
|| 1,344
P: 1,317

G: 1,263

SL: 1,155

MR: 725
|| 1h 26m ||
0
Ambrosia: 0
P: 0
AmbrosiaP: 0
G: 0
AmbrosiaG: 0
SL: 0
AmbrosiaSL: 0
MR: 0
AmbrosiaMR: 0
|| 27 || 350 || 20|| Ballistae || 20 || 30%
6 1,951
P: 1,911

G: 1,833

SL: 1,677

MR: 1,053
|| 1,885
P: 1,847

G: 1,771

SL: 1,621

MR: 1,017
|| 1h 40m ||
0
Ambrosia: 0
P: 0
AmbrosiaP: 0
G: 0
AmbrosiaG: 0
SL: 0
AmbrosiaSL: 0
MR: 0
AmbrosiaMR: 0
|| 38 || 400 || 24 || Ballistae || 22 || 30%
7 2,565
P: 2,513

G: 2,411

SL: 2,205

MR: 1,385
|| 2,535
P: 2,484

G: 2,382

SL: 2,180

MR: 1,368
|| 1h 56m ||
1
Ambrosia: 0
P: 1
AmbrosiaP: 0
G: 0
AmbrosiaG: 0
SL: 0
AmbrosiaSL: 0
MR: 0
AmbrosiaMR: 0
|| 51 || 450 || 28 || Ballistae || 24 || 30%
8 3,302
P: 3,235

G: 3,103

SL: 2,839

MR: 1,783
|| 3,315
P: 3,248

G: 3,116

SL: 2,850

MR: 1,790
|| 2h 13m ||
1
Ambrosia: 0
P: 1
AmbrosiaP: 0
G: 1
AmbrosiaG: 0
SL: 1
AmbrosiaSL: 0
MR: 0
AmbrosiaMR: 0
|| 66 || 500 || 32 || Ballistae || 26 || 30%
9 4,186
P: 4,102

G: 3,934

SL: 3,599

MR: 2,260
|| 4,251
P: 4,165

G: 3,995

SL: 3,655

MR: 2,295
|| 2h 31m ||
1
Ambrosia: 0
P: 1
AmbrosiaP: 0
G: 1
AmbrosiaG: 0
SL: 1
AmbrosiaSL: 0
MR: 0
AmbrosiaMR: 0
|| 84 || 550 || 36 || Ballistae || 28 || 30%
10 5,247
P: 5,142

G: 4,932

SL: 4,512

MR: 2,833
|| 5,374
P: 5,266

G: 5,051

SL: 4,621

MR: 2,901
|| 2h 52m ||
1
Ambrosia: 1
P: 1
AmbrosiaP: 1
G: 1
AmbrosiaG: 1
SL: 1
AmbrosiaSL: 0
MR: 1
AmbrosiaMR: 0
|| 106 || 600 || 40 || Catapults || 80 || 50%
Building
Level
Wood Marble Build
 Time
Minimum
 Minimum Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
Resources needed to build

11 - 20

Levels 11 through 20
Building
Level
Resources needed to build Build
 Time
Minimum
 Minimum Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
Wood Marble
11 6,521
P: 6,390

G: 6,129

SL: 5,608

MR: 3,521
|| 6,721
P: 6,586

G: 6,317

SL: 5,780

MR: 3,629
|| 3h 15m ||
1
Ambrosia: 1
P: 1
AmbrosiaP: 1
G: 1
AmbrosiaG: 1
SL: 1
AmbrosiaSL: 1
MR: 1
AmbrosiaMR: 0
|| 132 || 650 || 44 || Catapults || 85 || 50%
12 8,049
P: 7,888

G: 7,566

SL: 6,922

MR: 4,346
|| 8,338
P: 8,171

G: 7,837

SL: 7,170

MR: 4,502
|| 3h 39m ||
1
Ambrosia: 1
P: 1
AmbrosiaP: 1
G: 1
AmbrosiaG: 1
SL: 1
AmbrosiaSL: 1
MR: 1
AmbrosiaMR: 0
|| 163 || 700 || 48 || Catapults || 90 || 50%
13 9,882
P: 9,684

G: 9,289

SL: 8,498

MR: 5,336
|| 10,279
P: 10,073

G: 9,662

SL: 8,839

MR: 5,550
|| 4h 7m ||
1
Ambrosia: 1
P: 1
AmbrosiaP: 1
G: 1
AmbrosiaG: 1
SL: 1
AmbrosiaSL: 1
MR: 1
AmbrosiaMR: 1
|| 201 || 750 || 52 || Catapults || 95 || 50%
14 12,083
P: 11,841

G: 11,358

SL: 10,391

MR: 6,524
|| 12,608
P: 12,355

G: 11,851

SL: 10,842

MR: 6,808
|| 4h 37m ||
2
Ambrosia: 1
P: 2
AmbrosiaP: 1
G: 2
AmbrosiaG: 1
SL: 2
AmbrosiaSL: 1
MR: 1
AmbrosiaMR: 1
|| 246 || 800 || 56 || Catapults || 100 || 50%
15 14,724
P: 14,429

G: 13,840

SL: 12,662

MR: 7,950
|| 15,402
P: 15,093

G: 14,477

SL: 13,245

MR: 8,317
|| 5h 10m ||
2
Ambrosia: 1
P: 2
AmbrosiaP: 1
G: 2
AmbrosiaG: 1
SL: 2
AmbrosiaSL: 1
MR: 1
AmbrosiaMR: 1
|| 301 || 850 || 60 || Catapults || 105 || 50%
16 17,892
P: 17,534

G: 16,818

SL: 15,387

MR: 9,661
|| 18,755
P: 18,379

G: 17,629

SL: 16,129

MR: 10,127
|| 5h 47m ||
3
Ambrosia: 1
P: 2
AmbrosiaP: 1
G: 2
AmbrosiaG: 1
SL: 2
AmbrosiaSL: 1
MR: 1
AmbrosiaMR: 1
|| 366 || 900 || 64 || Catapults || 110 || 50%
17 21,695
P: 21,261

G: 20,393

SL: 18,657

MR: 11,715
|| 22,779
P: 22,323

G: 21,412

SL: 19,589

MR: 12,300
|| 6h 27m ||
3
Ambrosia: 2
P: 3
AmbrosiaP: 2
G: 3
AmbrosiaG: 2
SL: 3
AmbrosiaSL: 1
MR: 2
AmbrosiaMR: 1
|| 444 || 950 || 68 || Catapults || 115 || 50%
18 26,258
P: 25,732

G: 24,682

SL: 22,581

MR: 14,179
|| 27,607
P: 27,054

G: 25,950

SL: 23,742

MR: 14,907
|| 7h 11m ||
4
Ambrosia: 2
P: 4
AmbrosiaP: 2
G: 3
AmbrosiaG: 2
SL: 3
AmbrosiaSL: 2
MR: 2
AmbrosiaMR: 1
|| 538 || 1,000 || 72 || Catapults || 120 || 50%
19 31,733
P: 31,098

G: 29,829

SL: 27,290

MR: 17,135
|| 33,402
P: 32,733

G: 31,397

SL: 28,725

MR: 18,037
|| 7h 59m ||
4
Ambrosia: 2
P: 4
AmbrosiaP: 2
G: 4
AmbrosiaG: 2
SL: 4
AmbrosiaSL: 2
MR: 2
AmbrosiaMR: 1
|| 651 || 1,050 || 76 || Catapults || 125 || 50%
20 38,304
P: 37,537

G: 36,005

SL: 32,941

MR: 20,684
|| 40,355
P: 39,547

G: 37,933

SL: 34,705

MR: 21,791
|| 8h 53m ||
5
Ambrosia: 3
P: 5
AmbrosiaP: 3
G: 5
AmbrosiaG: 3
SL: 5
AmbrosiaSL: 2
MR: 3
AmbrosiaMR: 2
|| 786 || 1,100 || 80 || Bombs || 250 || 80%
Building
Level
Wood Marble Build
 Time
Minimum
 Minimum Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
Resources needed to build

21 - 30

Levels 21 through 30
Building
Level
Resources needed to build Build
 Time
Minimum
 Minimum Warehouse Level
Master
Builders
Score

(Accumulated)
 Hit points
Hit points
 Armour
Armour
Weapons
Needed
 
Weapon
Damage
 Accuracy
Accuracy
Wood Marble
21 46,189
P: 45,265

G: 43,417

SL: 39,722

MR: 24,942
|| 48,699
P: 47,725

G: 45,777

SL: 41,881

MR: 26,297
|| 9h 51m ||
6
Ambrosia: 3
P: 6
AmbrosiaP: 3
G: 6
AmbrosiaG: 3
SL: 5
AmbrosiaSL: 3
MR: 3
AmbrosiaMR: 2
|| 948 || 1,150 || 84 || Bombs || 260 || 80%
22 55,650
P: 54,537

G: 52,311

SL: 47,859

MR: 30,051
|| 58,711
P: 57,536

G: 55,188

SL: 50,491

MR: 31,703
|| 10h 56m ||
8
Ambrosia: 4
P: 7
AmbrosiaP: 4
G: 7
AmbrosiaG: 4
SL: 6
AmbrosiaSL: 3
MR: 4
AmbrosiaMR: 2
|| 1,143 || 1,200 || 88 || Bombs || 270 || 80%
23 67,004
P: 65,663

G: 62,983

SL: 57,623

MR: 36,182
|| 70,726
P: 69,311

G: 66,482

SL: 60,824

MR: 38,192
|| 12h 7m ||
9
Ambrosia: 5
P: 9
AmbrosiaP: 5
G: 8
AmbrosiaG: 4
SL: 8
AmbrosiaSL: 4
MR: 5
AmbrosiaMR: 3
|| 1,377 || 1,250 || 92 || Bombs || 280 || 80%
24 80,629
P: 79,016

G: 75,791

SL: 69,340

MR: 43,539
|| 85,144
P: 83,441

G: 80,035

SL: 73,223

MR: 45,977
|| 13h 25m || Template:WhLvl || 1,657 || 1,300 || 96 || Bombs || 290 || 80%


Level 24 is the highest level shown in the Ikariam in-game Help (Ikipedia) section. [1]
Levels 25 and higher are based, strictly, on input from the various players, into these tables.



The soft cap feature will be removed in Patch 0.5.0.  All building levels will be displayed in the in-game help.

25 Template:Raw Template:Raw 14h 51m Template:WhLvl Template:MBScore 1,350 100 Bombs 300 80%
26 Template:Raw Template:Raw 16h 26m Template:WhLvl Template:MBScore 1,400 104 Bombs 310 80%
27 Template:Raw Template:Raw 18h 10m Template:WhLvl Template:MBScore 1,450 108 Bombs 320 80%
28 Template:Raw Template:Raw 20h 4m Template:WhLvl Template:MBScore 1,500 112 Bombs 330 80%
29 Template:Raw Template:Raw 22h 10m Template:WhLvl Template:MBScore 1,550 116 Bombs 340 80%
30 Template:Raw Template:Raw 1D 28m Template:WhLvl Template:MBScore 1,600 120 Bombs 350 80%
Building
Level
Template:Wood Template:Marble Build
Template:Time
Minimum
Template:WhM
Master
Builders
Score

(Accumulated)
Template:HitPoints
Hit points
Template:Armour
Armour
Weapons
Needed
Template:Offense
Weapon
Damage
Template:Accuracy
Accuracy
Resources needed to build

31 - 40

Levels 31 through 40
Building
Level
Resources needed to build Build
Template:Time
Minimum
Template:WhM
Master
Builders
Score

(Accumulated)
Template:HitPoints
Hit points
Template:Armour
Armour
Weapons
Needed
Template:Offense
Weapon
Damage
Template:Accuracy
Accuracy
Template:Wood Template:Marble
31 Template:Raw Template:Raw 1D 3h Template:WhLvl Template:MBScore 1,650 124 Bombs 360 80%
32 Template:Raw Template:Raw 1D 5h Template:WhLvl Template:MBScore 1,700 128 Bombs 370 80%
33 Template:Raw Template:Raw 1D 8h Template:WhLvl Template:MBScore 1,750 132 Bombs 380 80%
34 Template:Raw Template:Raw 1D 12h Template:WhLvl Template:MBScore 1,800 136 Bombs 390 80%
35 Template:Raw Template:Raw 1D 15h Template:WhLvl Template:MBScore 1,850 140 Bombs 400 80%
36 Template:Raw Template:Raw 1D 20h Template:WhLvl Template:MBScore 1,900 144 Bombs 410 80%
37 Template:Raw Template:Raw 2D 33m Template:WhLvl Template:MBScore 1,950 148 Bombs 420 80%
38 Template:Raw Template:Raw 2D 5h Template:WhLvl Template:MBScore 2,000 152 Bombs 430 80%
39 Template:Raw Template:Raw 2D 10h Template:WhLvl Template:MBScore 2,050 156 Bombs 440 80%
40 Template:Raw Template:Raw 2D 16h Template:WhLvl Template:MBScore 2,100 160 Bombs 450 80%
Building
Level
Template:Wood Template:Marble Build
Template:Time
Minimum
Template:WhM
Master
Builders
Score

(Accumulated)
Template:HitPoints
Hit points
Template:Armour
Armour
Weapons
Needed
Template:Offense
Weapon
Damage
Template:Accuracy
Accuracy
Resources needed to build

41 - 48

Levels 41 through 48
Building
Level
Resources needed to build Build
Template:Time
Minimum
Template:WhM
Master
Builders
Score

(Accumulated)
Template:HitPoints
Hit points
Template:Armour
Armour
Weapons
Needed
Template:Offense
Weapon
Damage
Template:Accuracy
Accuracy
Template:Wood Template:Marble
41 Template:Raw Template:Raw 2D 23h Template:WhLvl Template:MBScore 2,150 164 Bombs 460 80%
42 Template:Raw Template:Raw 3D 6h Template:WhLvl Template:MBScore 2,200 168 Bombs 470 80%
43 Template:Raw Template:Raw 3D 14h Template:WhLvl Template:MBScore 2,250 172 Bombs 480 80%
44 Template:Raw Template:Raw 3D 23h Template:WhLvl Template:MBScore 2,300 176 Bombs 490 80%
45 Template:Raw Template:Raw 4D 9h Template:WhLvl Template:MBScore 2,350 180 Bombs 500 80%
46 Template:Raw Template:Raw 4D 19h Template:WhLvl Template:MBScore 2,400 184 Bombs 510 80%
47 Template:Raw Template:Raw 5D 7h Template:WhLvl Template:MBScore 2,450 188 Bombs 520 80%
48 Template:Raw Template:Raw 5D 20h Template:WhLvl Template:MBScore 2,500 192 Bombs 530 80%
Template:Hardcap
Building
Level
Template:Wood Template:Marble Build
Template:Time
Minimum
Template:WhM
Master
Builders
Score

(Accumulated)
Template:HitPoints
Hit points
Template:Armour
Armour
Weapons
Needed
Template:Offense
Weapon
Damage
Template:Accuracy
Accuracy
Resources needed to build

Notes:

  1. A Soft cap is the maximum level that is shown in the in-game Help (Ikipedia) section of Gameforge's games. However, structures can be built to higher levels than what is shown until you reach the Hard cap.
  2. A hard cap is the highest level possible for this building.
    No further upgrades are possible because the upgrade button has been removed.

Template:Buildings

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