For the Current version of the Trading port: see Trading port

Trading port (Pre 8.8) 

Function: 
The purchasing and loading of Cargo Ships for the importation / exportation of resources and the transportation of units 
Requirements: 
None 
Expansion requirements: 
and 
Use requirements: 
At least 1 Cargo Ship 
Description[]
The port is your gateway to the world. Here you can hire trade ships and ready them for long journeys. You can also receive precious goods from places far away. Larger trading ports can load ships faster.
 Notes:
 If a player has completed the research topic DryDock, he can now choose whether he wants to add a shipyard or a second trading port to the second water building ground.
 A second trading port will increase loading speeds.
Screen options[]
Garrison limit[]
Main article: Garrison Limit
The Trading port contributes to your Sea Garrison Limit.
 Every level of the trading port provides +25 spaces for your ships.
Expansion Details[]
The time (in seconds) it takes to upgrade to the next level is determined by the following formula:
Level 1 does not follow this formula, as its build time was shortened by 9 minutes 48 seconds (588s)
when it was added to the ingame tutorial.
The accumulative time (in seconds) it takes to upgrade up to the next level is determined by the following formula:
Level 1 does follow this formula.For information about the coefficients of formulas: see Construction Time

Due to the large number of templates used to display the information on this building, we are breaking this building's expansion levels down into groups of 5, instead of the normal grouping of 10.
Template:Buildings (Pre 8.8)