Ikariam
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<!--
{{Building
 
| image = Wine Press.gif
 
| function = Lowers {{Wine}} demand
 
| requirements = [[Wine Cellars (research)|Wine Cellars]] ([[Economy]])
 
| expansion = {{Wood}} and {{Marble}}
 
| use = '''None'''
 
}}
 
   
  +
--><br />
{{Redirect8|Wine Cellars (building)}} __TOC__ __NOWYSIWYG__
 
 
{{Alt-Lang|de|Kelterei|el|Αποστακτήριο|fr|Cave à vin|hu|Kategória:Épületek#Szőlőskert|pt-br|Caves de Vinho}}
   
 
{{Redirect8|Wine Cellars (Building)}}
{{Alt-Lang|fr|Cave à vin|hu|Kategória:Épületek#Szőlőskert}}
 
  +
 
{{Building
  +
| image = Wine_press_l.png
 
| function = Lowers {{Wine}} demand
 
| requirements = [[Research:Wine Cellars|Wine Cellars]] ({{Eco}})
 
| expansion = {{Wood}} and {{Marble}}
 
| use = '''None'''
 
}} __NOWYSIWYG__
   
 
== Description ==
 
== Description ==
   
Only the purest [[wine]]s mature in the deep and cool cellars of the [[town]]. And the cellar's master makes sure nothing trickles away and all the [[wine]] can run through the throats of your [[citizen]]s.
+
<onlyinclude>Only the purest [[wine]]s mature in the deep and cool cellars of the [[town]]. And the '''cellar's master''' makes sure nothing trickles away and all the [[wine]] can run through the throats of your [[citizen]]s.</onlyinclude>
   
* Every level of the [[Wine Press]] lowers the demand for {{Wine}} by '''1%''' per expansion (''only'' in the [[town]] it is built).
+
* Every level of the '''[[Building:Wine Press|Wine Press]]''' lowers the demand for {{Wine}} by '''1%''' per expansion (''only'' in the [[town]] it is built).
:* This building will reduce the cost of {{Wine}} to build the [[Palace]] and the [[Governor's Residence]] in higher levels, the {{Wine}} consumption in the [[Tavern]], as well as the {{Wine}} cost for training the [[Cook]] in the [[Barracks]].
+
:* This building will reduce the cost of {{Wine}} to build the [[Building:Palace|Palace]] and the [[Building:Governor's Residence|Governor's Residence]]'s in higher levels, the {{Wine}} consumption in the [[Building:Tavern|Tavern]]'s, as well as the {{Wine}} cost for training the [[Unit-ship:Cook|Cook]]'s in the [[Building:Barracks|Barracks]]'.
:* This building will '''not''' affect donations to the [[Miracle]] on the [[island]], nor the cost to build any of the [[Ship|navy ships]].
+
:* This building will '''not''' affect donations to the [[Miracle]] on the [[island]], nor the cost to build any of the [[Ships|navy ships]].
   
{{Reduction}} __NOWYSIWYG__
+
{{Reduction}}
   
 
== Expansion Details ==
 
== Expansion Details ==
  +
<div style="text-align:center">
  +
The time (in seconds) it takes to upgrade to the next level is determined by the following formula:
  +
<math>{ \text{Building time (seconds)} = \left \lbrack \cfrac{125,660}{37} \times 1.06^\text{Level} - 2,232\right \rbrack }</math>
   
  +
The accumulative time (in seconds) it takes to upgrade up to the next level is determined by the following formula:
{{Expansion}} __NOWYSIWYG__
 
  +
<math>{ \text{Accumulative building time (seconds)} = \left \lbrack \cfrac{6,659,980}{111} \times \left (\ 1.06^\text{Level} -\ 1\ \right ) - 2,232 \times \text{Level}\right \rbrack}</math>
 
  +
</div>
=== 1 - 10 ===
 
  +
{{For|information about the coefficients of formulas|Buildings/Construction Time|l1=Construction Time}}
 
 
{{Expansion}}
{| class="darktable zebra collapsible popout" style="text-align: center; width: 100%;" cellpadding=5 cellspacing=1 border=1
 
! colspan=20 | Levels 1 through 10
 
|- class=nocollapse
 
! rowspan=2 style="width: 6%;" | Building<br />Level
 
! colspan=2 | [[Resources]] needed to build
 
! rowspan=2 | Build<br />{{Time}}
 
! rowspan=2 | Minimum<br />{{WhM}}
 
! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
! Deduction
 
|- class=nocollapse
 
| class=title3 | {{Wood}} || class=title3 | {{Marble}} || class=title3 | {{Wine}}
 
 
|-
 
! 1
 
| {{Raw|339}} || {{Raw|123}} || 22m 48s || {{WhLvl|339}} || {{MBScore|339 + 123}} || 1%
 
|-
 
! 2
 
| {{Raw|423}} || {{Raw|198}} || 26m 24s || {{WhLvl|423}} || {{MBScore|423 + 198|4}} || 2%
 
|-
 
! 3
 
| {{Raw|520}} || {{Raw|285}} || 30m 13s || {{WhLvl|520}} || {{MBScore|520 + 285|10}} || 3%
 
|-
 
! 4
 
| {{Raw|631}} || {{Raw|387}} || 34m 16s || {{WhLvl|631}} || {{MBScore|631 + 387|18}} || 4%
 
|-
 
! 5
 
| {{Raw|758}} || {{Raw|504}} || 38m 33s || {{WhLvl|758}} || {{MBScore|758 + 504|28}} || 5%
 
|-
 
! 6
 
| {{Raw|905}} || {{Raw|640}} || 43m 6s || {{WhLvl|905}} || {{MBScore|905 + 640|40}} || 6%
 
|-
 
! 7
 
| {{Raw|1074}} || {{Raw|798}} || 47m 55s || {{WhLvl|1074}} || {{MBScore|1074 + 798|55}} || 7%
 
|-
 
! 8
 
| {{Raw|1269}} || {{Raw|981}} || 53m 1s || {{WhLvl|1269}} || {{MBScore|1269 + 981|73}} || 8%
 
|-
 
! 9
 
| {{Raw|1492}} || {{Raw|1194}} || 58m 26s || {{WhLvl|1492}} || {{MBScore|1492 + 1194|95}} || 9%
 
|-
 
! 10
 
| {{Raw|1749}} || {{Raw|1440}} || 1h 4m || {{WhLvl|1749}} || {{MBScore|1749 + 1440|121}} || 10%
 
 
|-
 
! rowspan=2 | Building<br />Level
 
| class=title3 | {{Wood}} || class=title3 | {{Marble}}
 
! rowspan=2 | Build<br />{{Time}}
 
! rowspan=2 | Minimum<br />{{WhM}}
 
! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
| class=title3 | {{Wine}}
 
|-
 
! colspan=2 | [[Resources]] needed to build
 
! Deduction
 
|} __NOWYSIWYG__
 
 
=== 11 - 20 ===
 
 
{| class="darktable zebra collapsible popout" style="text-align: center; width: 100%;" cellpadding=5 cellspacing=1 border=1
 
! colspan=20 | Levels 11 through 20
 
|- class=nocollapse
 
! rowspan=2 style="width: 6%;" | Building<br />Level
 
! colspan=2 | [[Resources]] needed to build
 
! rowspan=2 | Build<br />{{Time}}
 
! rowspan=2 | Minimum<br />{{WhM}}
 
! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
! Deduction
 
|- class=nocollapse
 
| class=title3 | {{Wood}} || class=title3 | {{Marble}} || class=title3 | {{Wine}}
 
 
|-
 
! 11
 
| {{Raw|2045}} || {{Raw|1726}} || 1h 10m || {{WhLvl|2045}} || {{MBScore|2045 + 1726|152}} || 11%
 
|-
 
! 12
 
| {{Raw|2384}} || {{Raw|2058}} || 1h 16m || {{WhLvl|2384}} || {{MBScore|2384 + 2058|189}} || 12%
 
|-
 
! 13
 
| {{Raw|2775}} || {{Raw|2443}} || 1h 23m || {{WhLvl|2775}} || {{MBScore|2775 + 2443|233}} || 13%
 
|-
 
! 14
 
| {{Raw|3225}} || {{Raw|2889}} || 1h 30m || {{WhLvl|3225}} || {{MBScore|3225 + 2889|285}} || 14%
 
|-
 
! 15
 
| {{Raw|3741}} || {{Raw|3407}} || 1h 38m || {{WhLvl|3741}} || {{MBScore|3741 + 3407|346}} || 15%
 
|-
 
! 16
 
| {{Raw|4336}} || {{Raw|4008}} || 1h 46m || {{WhLvl|4336}} || {{MBScore|4336 + 4008|417}} || 16%
 
 
|- class=nocollapse style="background:lightblue;"
 
| colspan=20 | {{Softcap|16}}
 
 
|-
 
! 17
 
| {{Raw|5019}} || {{Raw|4705}} || 1h 55m || {{WhLvl|5019}} || {{MBScore|5019 + 4705|500}} || 17%
 
|-
 
! 18
 
| {{Raw|5813}} || {{Raw|5513}} || 2h 4m || {{WhLvl|5813}} || {{MBScore|5813 + 5513|597}} || 18%
 
|-
 
! 19
 
| {{Raw|6875}} || {{Raw|6450}} || 2h 14m || {{WhLvl|6875}} || {{MBScore|6875 + 6450|710}} || 19%
 
|-
 
! 20
 
| {{Raw|7941}} || {{Raw|7537}} || 2h 24m || {{WhLvl|7941}} || {{MBScore|7941 + 7537|843}} || 20%
 
 
|-
 
! rowspan=2 | Building<br />Level
 
| class=title3 | {{Wood}} || class=title3 | {{Marble}}
 
! rowspan=2 | Build<br />{{Time}}
 
! rowspan=2 | Minimum<br />{{WhM}}
 
! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
| class=title3 | {{Wine}}
 
|-
 
! colspan=2 | [[Resources]] needed to build
 
! Deduction
 
|} __NOWYSIWYG__
 
 
=== 21 - 30 ===
 
 
{| class="darktable zebra collapsible popout" style="text-align: center; width: 100%;" cellpadding=5 cellspacing=1 border=1
 
! colspan=20 | Levels 21 through 30
 
|- class=nocollapse
 
! rowspan=2 style="width: 6%;" | Building<br />Level
 
! colspan=2 | [[Resources]] needed to build
 
! rowspan=2 | Build<br />{{Time}}
 
! rowspan=2 | Minimum<br />{{WhM}}
 
! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
! Deduction
 
|- class=nocollapse
 
| class=title3 | {{Wood}} || class=title3 | {{Marble}} || class=title3 | {{Wine}}
 
 
|-
 
! 21
 
| {{Raw|8944}} || {{Raw|8800}} || 2h 35m || {{WhLvl|8944}} || {{MBScore|8944 + 8800|997}} || 21%
 
|-
 
! 22
 
| {{Raw|10319}} || {{Raw|10263}} || 2h 46m || {{WhLvl|10319}} || {{MBScore|10319 + 10263|1174}} || 22%
 
|-
 
! 23
 
| {{Raw|11900}} || {{Raw|11961}} || 2h 59m || {{WhLvl|11961}} || {{MBScore|11900 + 11961|1379}} || 23%
 
|-
 
! 24
 
| {{Raw|13718}} || {{Raw|13930}} || 3h 11m || {{WhLvl|13930}} || {{MBScore|13718 + 13930|1617}} || 24%
 
|-
 
! 25
 
| {{Raw|15809}} || {{Raw|16214}} || 3h 25m || {{WhLvl|16214}} || {{MBScore|15809 + 16214|1893}} || 25%
 
|-
 
! 26
 
| {{Raw|18215}} || {{Raw|18864}} || 3h 40m || {{WhLvl|18864}} || {{MBScore|18215 + 18864|2213}} || 26%
 
|-
 
! 27
 
| {{Raw|20978}} || {{Raw|21938}} || 3h 55m || {{WhLvl|21938}} || {{MBScore|20978 + 21938|2583}} || 27%
 
|-
 
! 28
 
| {{Raw|24159}} || {{Raw|25503}} || 4h 12m || {{WhLvl|25503}} || {{MBScore|24159 + 25503|3012}} || 28%
 
|-
 
! 29
 
| {{Raw|27816}} || {{Raw|29639}} || 4h 29m || {{WhLvl|29639}} || {{MBScore|27816 + 29639|3508}} || 29%
 
|-
 
! 30
 
| {{Raw|32021}} || {{Raw|34437}} || 4h 47m || {{WhLvl|34437}} || {{MBScore|32021 + 34437|4082}} || 30%
 
 
|-
 
! rowspan=2 | Building<br />Level
 
| class=title3 | {{Wood}} || class=title3 | {{Marble}}
 
! rowspan=2 | Build<br />{{Time}}
 
! rowspan=2 | Minimum<br />{{WhM}}
 
! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
| class=title3 | {{Wine}}
 
|-
 
! colspan=2 | [[Resources]] needed to build
 
! Deduction
 
|} __NOWYSIWYG__
 
 
=== 31 - 32 ===
 
 
{| class="darktable zebra collapsible popout" style="text-align: center; width: 100%;" cellpadding=5 cellspacing=1 border=1
 
! colspan=20 | Levels 31 through 32
 
|- class=nocollapse
 
! rowspan=2 style="width: 6%;" | Building<br />Level
 
! colspan=2 | [[Resources]] needed to build
 
! rowspan=2 | Build<br />{{Time}}
 
! rowspan=2 | Minimum<br />{{WhM}}
 
! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
! Deduction
 
|- class=nocollapse
 
| class=title3 | {{Wood}} || class=title3 | {{Marble}} || class=title3 | {{Wine}}
 
 
|-
 
! 31
 
| {{Raw|36857}} || {{Raw|40002}} || 5h 7m || {{WhLvl|40002}} || {{MBScore|36857 + 40002|4746}} || 31%
 
|-
 
! 32
 
| {{Raw|42419}} || {{Raw|46457}} || 5h 28m || {{WhLvl|46457}} || {{MBScore|42419 + 46457|5514}} || 32%
 
 
|- class=nocollapse style="background:salmon;"
 
| colspan=20 | {{Hardcap|32}}
 
 
|-
 
! rowspan=2 | Building<br />Level
 
| class=title3 | {{Wood}} || class=title3 | {{Marble}}
 
! rowspan=2 | Build<br />{{Time}}
 
! rowspan=2 | Minimum<br />{{WhM}}
 
! rowspan=2 | [[Scores#Master builders|Master<br />Builders<br />Score]]<br />(Accumulated)
 
| class=title3 | {{Wine}}
 
|-
 
! colspan=2 | [[Resources]] needed to build
 
! Deduction
 
|} __NOWYSIWYG__
 
 
<h2> Notes: </h2>
 
   
  +
<tabview>
<references />
 
  +
Building:Wine Press/1-10|1 - 10
  +
Building:Wine Press/11-20|11 - 20
  +
Building:Wine Press/21-30|21 - 30
  +
Building:Wine Press/31-32|31 - 32
  +
</tabview>
   
{{Buildings|Building}}
+
{{Buildings|Building|Reduction}}

Revision as of 13:00, 5 July 2019



Wine Press (Pre 8.8)
Wine Press (Pre 8

Standard Building

Function:
Lowers Wine demand
Requirements:
Wine Cellars ( Economy )
Expansion requirements:
Wood and Marble
Use requirements:
None

Description

Only the purest wines mature in the deep and cool cellars of the town. And the cellar's master makes sure nothing trickles away and all the wine can run through the throats of your citizens.

  • Every level of the Wine Press lowers the demand for Wine by 1% per expansion (only in the town it is built).

Explanation of Reduction Buildings

All reduction buildings add their deduction percentage to that given by Pulley, Geometry and Spirit Level. This means the actual discount is an additional 1% per level of the reduction building, plus the reduction from the level of research you have completed. For example, a Level 1 reduction building combined with Pulley has a net of 3% reduction, with Geometry there is a net of 7%, and with Spirit Level there is a net of 15%. With the maximum level of reduction buildings (Level 50, 50% reduction) and Spirit Level (14%), the maximum reduction for that resource is 64%. This means you use only 36% of the original cost.

Expansion Details

The time (in seconds) it takes to upgrade to the next level is determined by the following formula:

The accumulative time (in seconds) it takes to upgrade up to the next level is determined by the following formula:


Other Reduction Buildings