Ikariam
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Specific information[]

  • Ikariam uses "s46" in its URL as the server designation for this world, no matter which community / language version you use
    • Ikariam:
      1. Uses the Greek Alphabet as names for the first twenty-four (24) worlds;  one through twenty-four (1 — 24)
      2. Uses Greek Immortal Deities as names for thirty (30) worlds;  twenty-five through forty-four, forty-eight, fifty, fifty-two, fifty-six, fifty-eight, sixty & sixty-four through sixty-seven (25 — 44, 48, 50, 52, 56, 58, 60 & 6467)
      3. Uses Greek Mythological Figures (Deified Mortals WP, Kings WP, Notable Women WP and Minor figures WP) as names for five (5) worlds;  forty-five, fifty-three through fifty-five and fifty-seven (45, 53 — 55 & 57)
      4. Uses Greek Mythological Creatures as names for four (4) worlds;  forty-six, forty-nine, sixty-one and sixty-two (46, 49, 61 & 62)
      5. Uses Greek Mythological Heroes as names for four (4) worlds;  forty-seven, fifty-one, fifty-nine and sixty-three (47, 51, 59 & 63)
  • Ikariam used/uses a few specialty servers:
    1. "Speed servers" (1) (Closed) (not used often / reset after each session) - Special servers for when they needed to test changes that occurred at higher levels of the game and it would have take too long at normal speed to reach those higher levels of game play or researches
    2. "Global / International / Pangaia servers" (1 / 2 / 3 / 4 / 5) - Special server for players from ALL language communities to play together on the same server
    3. "Asphodel / Graveyard servers" (1 / 2 / 3 / 4 / 5) - Special servers (Graveyards) for when players ghost out of the game
    4. "Test servers" [ 1  (Closed) /  2  (Closed) /  3  (Internal use #1) /  4  (Internal use #2) /  5  (Internal use #3) /  6  (Internal use #4) /  7  (Open) /  8  (Closed)] - Special servers for testing the beta WP patches before they go out to the live servers
    5. "War servers" [ 1  (Closed - Rounds #1 - #7) (reset after each round - 1 per language group) /  2  (Closed - Permanent Round #8) /  3  (Global / International / Permanent Round #8) /  4  (Global / International / Permanent Round #8)] - Special servers with special rules, designed specifically toward in-game battles
      • The Ares Global / International servers are located at the
        UK / Great Britain / United Kingdom / United Kingdom and Northern Ireland / United Kingdom of Great Britain and Northern Ireland
        EN
        site (https://lobby.ikariam.gameforge.com/en_GB/hub GF)


Statistical information[]

  • The Active Hydra world makes up:
  • Hydra (s46) is Active in 3 communities
    • HydraC (s46c) was Closed in 0 communities
    • HydraE (s46e) was Merged in 11 communities
  • This means that there would be a Total of 14 HydraT (s46t) world servers if none were Closed nor Merged
    • The Active worlds represent:
      • 17.6471 % of the 17 total Greek Mythological Creatures servers
      • 2.0833 % of the 144 player accessible servers, excluding the specialty (Speed, War, Pangaia, Asphodal and Test) servers
      • 1.9737 % of the 152 total player accessible servers
      • 0.2481 % of the 1209 grand-total player accessible servers
      • 1.8634 % of the 161 grand total number of all of the world servers
    • Each Active individual community that has the Hydra server is 33.3333 % of the group of 3


Special Attributes[]

This is a Special Server in the following communities:

United Arab Emirates / دولة الامارات العربية المتحدة / Dawlat al-Imārāt al-‘Arabīyah al-Muttaḥidah
AE
  1. 20% faster (120%) construction speed of Buildings.
  2. 50% more (150%) resource production of Marble.
  3. 10% more (110%) resource production of Wine & Crystal Glass.

Brazil / Federative Republic of Brazil / República Federativa do Brasil
BR
  • 25% faster (125%) travel speed of Cargo/Merchant/Trade Ships & Phoenician Merchant Ship.
  • 25% more (125%) resource production of Wine & Crystal Glass.

  • Czech Republic / Česká republika
    CZ
  • 10% faster (110%) construction speed of Buildings.
  • 25% faster (125%) training / building speed of Units & Ships.
  • 25% less (75%) training costs of Units.
  • 50% faster (125%) movement speed of Units.
  • 50% more (150%) resource production of Wood & Sulphur/Sulfur.
  • 20% more (120%) resource production of Wine.
  • 40% faster (140%) conversion rate of Priests (7 conversions per priest instead of the normal 5).

  • Germany / Federal Republic of Germany / Bundesrepublik Deutschland
    DE &
    Spain / Kingdom of Spain / Reino de España
    ES
  • 25% faster (125%) building speed of Ships.
  • 25% faster (125%) travel speed of Cargo/Merchant/Trade Ships & Phoenician Merchant Ship.
  • 40% more (140%) resource production of Wood & Marble.

  • UK / Great Britain / United Kingdom / United Kingdom and Northern Ireland / United Kingdom of Great Britain and Northern Ireland
    EN &
    France / French Republic / République française
    FR
  • 50% faster (150%) training / building speed of Units & Ships.
  • 25% faster (125%) travel speed of Cargo/Merchant/Trade Ships & Phoenician Merchant Ship.
  • 25% more (125%) resource production of Wine & Sulphur/Sulfur.

  • Greece / Hellenic Republic / Ελληνική Δημοκρατία / Ellīnikī́ Dīmokratía
    GR
  • 50% faster (150%) travel speed of Cargo/Merchant/Trade Ships & Phoenician Merchant Ship.
  • 10% more (110%) resource production of Wood & Marble.
  • 35% more (135%) resource production of Sulphur/Sulfur.

  • Hungary / Republic of Hungary / Magyar Köztársaság
    HU
  • 25% faster (125%) construction speed of Buildings.
  • 25% more (125%) resource production of Crystal Glass & Wine.
  • 10% less (90%) resource cost in Research points  Research Point(s), for all Researches.

  • Italy / Italian Republic / Repubblica italiana
    IT
  • 25% faster (125%) training speed of Units.
  • 50% less (50%) training costs of Units.
  • All researches requires 75% more (175%) Research points  Research Point(s).
  • 50% faster (150%) travel speed of Cargo/Merchant/Trade Ships & Phoenician Merchant Ship.
  • 35% more (135%) resource production of Wood & Marble.

  • Poland / Republic of Poland / Rzeczpospolita Polska
    PL
  • 15% faster (115%) construction speed of Buildings.
  • 25% faster (125%) travel speed of Cargo/Merchant/Trade Ships & Phoenician Merchant Ship.
  • 25% more (125%) resource production of Wood & Marble.
  • 40% more (140%) resource production of Crystal Glass.

  • Russia / Russian Federation / Российская Федерация / Rossiyskaya Federatsiya
    RU
  • 75% faster (175%) training / building speed of Units & Ships.
  • 25% more (125%) resource production of Wood.
  • 20% more (120%) resource production of Marble.
  • 50% more (150%) resource production of Wine & Sulphur/Sulfur.
  • 100% more (200% or 2x) resource production of Research points  Research Point(s).
  • 50% less (50%) resource cost in  Research Point(s), for all Researches.

  • Turkey / Republic of Turkey / Türkiye Cumhuriyeti
    TR
  • 25% faster (125%) travel speed of Cargo/Merchant/Trade Ships & Phoenician Merchant Ship.
  • 25% more (125%) resource production of Wood & Luxury resources.

  • US / USA / United States / United States of America
    US
  • 50% faster (150%) construction speed of Buildings.
  • 30% more (130%) resource production of Wood.
  • 50% more (150%) resource production of Marble.


  • General information[]

    The Lernaean Hydra or Hydra of Lerna (Λερναῖα Ὕδρα, Lernaîa Hýdra), more often known simply as the Hydra, is a serpentine WP water monster in Greek WP and Roman mythology WP.  Its lair was the lake of Lerna WP in the Argolid WP, which was also the site of the myth of the Danaïdes WP.  Lerna was reputed to be an entrance to the Underworld WP, and archaeology has established it as a sacred site older than Mycenaean WP Argos WP.  In the canonical Hydra myth, the monster is killed by Herakles (Hercules) as the second of his Twelve Labors WP.

    According to Hesiod WP, the Hydra was the offspring of Typhon WP and Echidna WP.  It had poisonous breath and blood so virulent that even its scent was deadly.  The Hydra possessed many heads WP, the exact number of which varies according to the source.  Later versions of the Hydra story add a regeneration WP feature to the monster: for every head chopped off, the Hydra would regrow two heads.  Heracles required the assistance of his nephew Iolaus WP to cut off all of the monster's heads and burn the neck using sword and fire.



    Other World ( Active type ) servers[]

    All items (16)

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