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Server(s) are closed |
"S201" redirects here.
Specific information[]
- Ikariam uses "s201" in its URL as the server designation for this world, no matter which community / language version you use
- Ikariam:
- Uses the Greek Alphabet as names for the first twenty-four (24) worlds; one through twenty-four (1 — 24)
- Uses Greek Immortal Deities as names for thirty (30) worlds; twenty-five through forty-four, forty-eight, fifty, fifty-two, fifty-six, fifty-eight, sixty & sixty-four through sixty-seven (25 — 44, 48, 50, 52, 56, 58, 60 & 64 — 67)
- Uses Greek Mythological Figures (Deified Mortals WP, Kings WP, Notable Women WP and Minor figures WP) as names for five (5) worlds; forty-five, fifty-three through fifty-five and fifty-seven (45, 53 — 55 & 57)
- Uses Greek Mythological Creatures as names for four (4) worlds; forty-six, forty-nine, sixty-one and sixty-two (46, 49, 61 & 62)
- Uses Greek Mythological Heroes as names for four (4) worlds; forty-seven, fifty-one, fifty-nine and sixty-three (47, 51, 59 & 63)
- Ikariam:
- Ikariam used/uses a few specialty servers:
- "Speed servers" (1) (Closed) (not used often / reset after each session) - Special servers for when they needed to test changes that occurred at higher levels of the game and it would have take too long at normal speed to reach those higher levels of game play or researches
- "Global / International / Pangaia servers" (1 / 2 / 3 / 4 / 5) - Special server for players from ALL language communities to play together on the same server
- "Asphodel / Graveyard servers" (1 / 2 / 3 / 4 / 5) - Special servers (Graveyards) for when players ghost out of the game
- These servers are located at the EN site (https://lobby.ikariam.gameforge.com/en_GB/hub GF)
- "Test servers" [ 1 (Closed) / 2 (Closed) / 3 (Internal use #1) / 4 (Internal use #2) / 5 (Internal use #3) / 6 (Internal use #4) / 7 (Open) / 8 (Closed)] - Special servers for testing the beta WP patches before they go out to the live servers
- These servers are located at the EN test site (https://lobby-test.ikariam.gameforge.com/en_GB/hub GF)
- "War servers" [ 1 (Closed - Rounds #1 - #7) (reset after each round - 1 per language group) / 2 (Closed - Permanent Round #8) / 3 (Global / International / Permanent Round #8) / 4 (Global / International / Permanent Round #8)] - Special servers with special rules, designed specifically toward in-game battles
- The Ares Global / International servers are located at the EN site (https://lobby.ikariam.gameforge.com/en_GB/hub GF)
Statistical information[]
- War 1 is 4.5455 % of the 22 designated Specialty (Asphodel / Graveyard, Global / International / Pangaia, Speed, Test and War) servers.
- War 1 (s201) is Active in 0 communities
- This means that there would be a Total of 9 War 1T (s201t) world servers if none were Closed nor Merged
- The Active worlds represent:
- Each individual community that has the War 1 server is 0 % of the group of 0
Special Attributes[]
- These servers ran at three times (3x) the normal speed
- Allowed for Pillaging of gold
- Had a different set of rules
- These servers were rolled out to one community per language:
- The English language communities [ AU (Closed), EN and US] war servers are found on the EN community
- The French language communities ( FR) war servers are found on the FR community
- The German language communities ( DE) war servers are found on the DE community
- The Italian language communities ( IT) war servers are found on the IT community
- The Portuguese language communities [ BR and PT (Closed)] war servers are found on the BR community
- The Spanish language communities [ AR (Closed), Cl (Closed), CO (now closed), ES, MX (Closed), PE (Closed), and VE (Closed)] war servers are found on the ES community
- These servers are now Closed / Shut down
General information[]
- Special rules that differ from normal servers:
- The building speed of units and buildings is three times as fast.
- The movement speed of all military units and merchant ships is three times as fast.
- The production of research points is three times as high.
- The start level of all resources is level five.
- The resource production of the saw mill and the luxury mines is three times as high.
- The effects of the morale feature is deactivated.
- Gold can be pillaged from other players.
- Details about the deactivated morale:
- The loser of the battle is the side that has no more units on the battlefield at the end of a battle round. Units that always work with reserves are not taken into account when establishing the winner.
- Chefs, doctors and tenders do not increase the points in the general highscore.
- The effect of chefs and tenders on the morale has been removed.
- Armies that flee from battle because no more units are stationed at the front line and no more units can be put there, additionally lose 10% of each unit type. Players from the victorious side will not receive points for the highscore for the 10% of units that are destroyed here after fleeing.
- Details about pillaging gold:
- Every unit that takes part in ground fights can pillage a particular amount of gold and transport it away. The amount of pillage-able gold depends strongly on the transport weight of the unit.
- Gold itself does not use up any transport capacity on merchant ships, but is directly carried along by the individual units.
- A certain amount of gold cannot be pillaged by other players. The amount depends on the town hall level of the capital city.
- Gold has a loading time that is a lot shorter than that of resources.
- If several players are on the victor`s side at the end of a battle, the gold will be equally distributed amongst the soldiers until they are fully loaded.
- When an army or fleet transporting gold arrives at an occupied town or port, the gold is given to the occupying force there.
- The owner of an occupied town also receives 10% of the gold when the occupier present receives pillaged gold.
Other World ( Specialty type ) servers[]
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