Ikariam User Interface

Overall look

Once you've first registered on Ikariam, you'll land on a screen that looks roughly like so:

Interface Overview.jpg
A new Ikariam Empire is born!

There's a lot of information and actions available on this screen that we'll break down.


To the right of the Main Menu are these chipper fellows:

Interface Advisors.jpg
Nothing seems to get these guys down.

For the most part, they each hold reports that you can read on their area of responsibility when you consult them, serving to alert you:

  • Towns - The Towns adviser lists building completions, trade activities, and other current events happening to your cities or the resources on their islands.
  • Military - The military adviser will notify you of incoming attacks, the reports of any attacks/defends, and any current troop movements.
  • Research - The research adviser notifies you when you are able to buy a research from th advisor.
  • Diplomacy - The Diplomacy adviser notifies you of any messages you have received from other players and records sent messages; any more than a week old disappear. He also helps you with communicating with other players, whether via writing, treaties, or alliances.

Info panel

This panel we won't go into a great deal of specifics, because it changes depending on what screen you're on:

Interface InfoActionPanel.jpg

Here are some examples:

  • For another player's city, it'll show you information on the player and city, and list possible actions - options for interacting with either
  • For a building, it might give you the current level of the building, the cost and buttons to upgrade, and any units currently in production
  • In the World View, it'll give you navigation controls (eight directional and a co-ordinate jump).

Geography trail

In the upper left corner of the largest view panel is this little tidbit:

Interface GeographyTrail.jpg

This shows "World > Eldutia[51:27] > Polis" in our example:

  • World - a quick link to the World View
  • Eldutia - the name of the island the city is on
  • [51:27] - the coordinates (coords) of the island. You may need to be able to tell these to other users, so it can be handy to remember them.
  • Polis - The currently viewed city. The word is Greek for "city" is set by default; it is recommended that the user should change it to something more distinctive.

Town view

Your brand new town will look pretty vacant (and is always the same no matter what your position on the island view led you to expect):

Interface TownView.jpg

You start out with only a Town hall, but each of those flags is a place you'll be able to start filling up as your town grows.

If you want to create a new building, change to the town view and select a free building space. Then you receive a list of possible buildings and their requirements.

There are two reserved spaces for port buildings and one special place for the Town wall.

On a building location you can build any building that you meet the requirements for.
There are only two of this space, which are for the two ocean-related buildings.
The yellow flag could be for either the wall in town view or a new colony in island view.

To use a building, simply click on it on the City Map. You can also expand the building. As a general rule, the higher the expansion stage the more effective the building will be.

As a start it is recommended to build an Academy, a Trading port, and Barracks, plus, when you have researched the necessary technology, a Tavern.

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