Ikariam
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{{Alt-Lang}}
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{{Alt-Lang|fr|Oligarchie|pt-br|Oligarquia}}
 
{{Government
 
{{Government
 
| meaning = Power rests with a small number of people
 
| meaning = Power rests with a small number of people
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=== Advantages ===
 
=== Advantages ===
   
1. '''+5''' Range of [[trading post]]s.
+
# '''+5''' Range of [[trading post]]s.
 
# '''+10%''' increased speed for your [[Cargo Ship|trade ships]].<noinclude><br />
 
 
#: Formula: <math>{ \left ( Original~{\color{Blue} Speed} \times 1.10 = new~{\color{Green} Speed} \right ) }</math><br /></noinclude>
2. '''+10%''' increased speed for your [[Cargo Ship|trade ships]].
 
<noinclude><br />
+
# '''-2%''' less [[upkeep]] for [[Ship|war ships]].<noinclude><br />
: Formula: <math>{ \left ( Original~{\color{Blue} Speed} \times 1.10 = new~{\color{Green} Speed} \right ) }</math><br /></noinclude>
+
#: Formula: <math>{ \left ( Original~{\color{Blue} Upkeep} \times 0.98 = new~{\color{Green} Upkeep} \right ) }</math></noinclude>
 
# '''+2''' [[Cargo Ship|Cargo ships]].
 
3. '''-2%''' less [[upkeep]] for [[Ship|war ships]].
 
<noinclude><br />
 
: Formula: <math>{ \left ( Original~{\color{Blue} Upkeep} \times 0.98 = new~{\color{Green} Upkeep} \right ) }</math></noinclude>
 
 
4. '''+2''' [[Cargo Ship|trade ships]].
 
   
 
=== Disadvantages ===
 
=== Disadvantages ===
   
# '''+20%''' increased build time for all [[building]]s.
+
# '''+20%''' increased build time for all [[building]]s.<noinclude><br />
<noinclude>#: Formula: <math>{ \left ( Original~{\color{Blue} Build~time} \times 1.20 = new~{\color{Green} Build~time} \right ) }</math></noinclude>
+
#: Formula: Original Build time x 1.20 = new Build time<br /></noinclude>
 
# '''+3%''' [[corruption]] in all [[City|cities]].</onlyinclude>
 
# '''+3%''' [[corruption]] in all [[City|cities]].</onlyinclude>
#: Formula: <math>{ \left ( Original~{\color{Orange} Corruption} +3 = new~{\color{Red} Corruption} \right ) }</math>
+
#: Formula: Original Corruption +3 = new Corruption
#: This [[corruption]] will be in your [[Capital]] as well as in your [[colony|colonies]], but can be removed if your [[Palace]]/[[Governor's Residence]]s are one ('''1''') level higher than what is ''normally'' required for that [[town]], unless you have twelve (12) [[town]]s then you are stuck with the '''+3%''' corruption.
+
* This [[corruption]] will be in your [[Capital]] as well as in your [[colony|colonies]], but can be removed if your [[Building:Palace|Palace]]/[[Building:Governor's Residence|Governor's Residence]]'s are one ('''1''') level higher than what is ''normally'' required for that [[town]], unless you have twelve (12) [[town]]s then you are stuck with the '''+3%''' corruption.
   
 
=== With [[Xenocracy]] ===
 
=== With [[Xenocracy]] ===
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# '''+2.5''' Range of [[trading post]]s.
 
# '''+2.5''' Range of [[trading post]]s.
 
# '''+5%''' increased speed for your [[Cargo Ship|trade ships]].
 
# '''+5%''' increased speed for your [[Cargo Ship|trade ships]].
#: Formula: <math>{ \left ( Original~{\color{Blue} Speed} \times 1.05 = new~{\color{Green} Speed} \right ) }</math>
+
#: Formula: Original Speed x 1.05 = new Speed
 
# '''-1%''' less [[upkeep]] for [[Ship|war ships]].
 
# '''-1%''' less [[upkeep]] for [[Ship|war ships]].
#: Formula: <math>{ \left ( Original~{\color{Blue} Upkeep} \times 0.99 = new~{\color{Green} Upkeep} \right ) }</math>
+
#: Formula: Original Upkeep x 0.99 = new Upkeep
 
# '''+1''' [[Cargo Ship|trade ship]].
 
# '''+1''' [[Cargo Ship|trade ship]].
   
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# '''+10%''' increased build time for all [[building]]s.
 
# '''+10%''' increased build time for all [[building]]s.
#: Formula: <math>{ \left ( Original~{\color{Blue} Build~time} \times 1.10 = new~{\color{Green} Build~time} \right ) }</math>
+
#: Formula: Original Build time x 1.10 = new Build time
 
# '''+1.5%''' [[corruption]] in <u>'''all'''</u> [[City|cities]].
 
# '''+1.5%''' [[corruption]] in <u>'''all'''</u> [[City|cities]].
#: Formula: <math>{ \left ( Original~{\color{Orange} Corruption} +1.5 = new~{\color{Red} Corruption} \right ) }</math>
+
#: Formula: Original Corruption +1.5 = new Corruption
#: This [[corruption]] will be in your [[Capital]] as well as in your [[colony|colonies]], but can be removed if your [[Palace]]/[[Governor's Residence]]s are one ('''1''') level higher than what is ''normally'' required for that [[town]], unless you have twelve (12) [[town]]s then you are stuck with the '''+1.5%''' corruption.
+
:* This [[corruption]] will be in your [[Capital]] as well as in your [[colony|colonies]], but can be removed if your [[Building:Palace|Palace]]/[[Building:Governor's Residence|Governor's Residence]]s are one ('''1''') level higher than what is ''normally'' required for that [[town]], unless you have twelve (12) [[town]]s then you are stuck with the '''+1.5%''' corruption.
   
 
{{Governments|Optional}}
 
{{Governments|Optional}}

Revision as of 10:42, 1 March 2020

Oligarchy government
Oligarchy government
Meaning of the name
of the government
Power rests with a small number of people
Type of Government:
Optional
Requirements:
Research: Government Formation ( Science )


Description

Oligarchy is a form of government in which a minority rules, in Ikariam these are the rich merchant families.

Game note:
Oligarchy as a form of government is especially well suited for trade-orientated island kingdoms.

Advantages

  1. +5 Range of trading posts.
  2. +10% increased speed for your trade ships.
    Formula:
  3. -2% less upkeep for war ships.
    Formula:
  4. +2 Cargo ships.

Disadvantages

  1. +20% increased build time for all buildings.
    Formula: Original Build time x 1.20 = new Build time
  2. +3% corruption in all cities.
    Formula: Original Corruption +3 = new Corruption

With Xenocracy

If your capital is ever occupied, the form of government will switch to Xenocracy. However this occurs without a revolution or costs.

Game notes:
  1. Xenocracy means that you only achieve half of the advantages of your actual form of government. The same goes for the disadvantage effects of your form of government.
  2. As soon as your capital has been liberated, you will have the full effects of the advantages and disadvantages of your form of government again. This will happen without a revolution or costs.
  3. Xenocracy does NOT affect Anarchy, you will continue to have its full effects, if your capital becomes occupied while you are under Anarchy.

WikIkariam note

Xenocracy only occurs when your Capital has become occupied by another player and does not change your current government but just halves (½) the advantages and disadvantages of the current government.

Advantages because of Xenocracy

  1. +2.5 Range of trading posts.
  2. +5% increased speed for your trade ships.
    Formula: Original Speed x 1.05 = new Speed
  3. -1% less upkeep for war ships.
    Formula: Original Upkeep x 0.99 = new Upkeep
  4. +1 trade ship.

Disadvantages because of Xenocracy

  1. +10% increased build time for all buildings.
    Formula: Original Build time x 1.10 = new Build time
  2. +1.5% corruption in all cities.
    Formula: Original Corruption +1.5 = new Corruption

Other Optional governments