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Description
Our citizens live in wealth and the marketplace is spilling over with delicacies from all over the world! The streets are clean and developed, this way the building material reaches the building site quicker.
Effects
- + 10 happiness in all towns per level.
- Cumulative with Well Digging's + 50 (Capital only).
- Cumulative with Holiday's + 25.
- Cumulative with Utopia's + 200 (Capital only).
- Cumulative with Museum's level + various.
- Cumulative with Tavern's level + various.
- Cumulative with Corruption from low level Palace / Governor's Residence's, in that city - (0 – 92)%. (if active)
- Cumulative with Governmental advantages/disadvantages: (if active)
- Advantages:
- Disadvantages:
- Aristocracy's corruption, in all cities - 3%.
- Dictatorship's happiness, in all cities - 75.
- Nomocracys corruption, in all cities - 5%.
- Oligarchy's corruption, in all cities - 3%.
- Theocracy's happiness for not having a Temple, in that city - 20.
- + 20 housing space in all towns per level.
- Cumulative with Well Digging's + 50 (Capital only).
- Cumulative with Holiday's + 50.
- Cumulative with Utopia's + 200 (Capital only).
- Cumulative with Town hall level's capacity + various.
Allows
For every level you wish to discover, you will need 532,800 × level.
Level | Cost | Effect | Requirement |
---|---|---|---|
1 | 532,800 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 285 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 320 |
Offshore Base ( Seafaring )
Utopia ( Economy ) The Archimedic Principle / The Archimedean Principle ( Science ) Canon Casting / Cannon Casting ( Military ) |
2 | 1,065,600 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 295 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 340 |
1st Level ( Economy ) |
3 | 1,598,400 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 305 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 360 |
2nd Level ( Economy ) |
4 | 2,131,200 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 315 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 380 |
3rd Level ( Economy ) |
5 | 2,664,000 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 325 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 400 |
4th Level ( Economy ) |
6 | 3,196,800 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 335 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 420 |
5th Level ( Economy ) |
7 | 3,729,600 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 345 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 440 |
6th Level ( Economy ) |
8 | 4,262,400 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 355 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 460 |
7th Level ( Economy ) |
9 | 4,795,200 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 365 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 480 |
8th Level ( Economy ) |
10 | 5,328,000 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 375 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 500 |
9th Level ( Economy ) |
11 | 5,860,800 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 385 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 520 |
10th Level ( Economy ) |
12 | 6,393,600 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 395 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 540 |
11th Level ( Economy ) |
13 | 6,926,400 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 405 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 560 |
12th Level ( Economy ) |
14 | 7,459,200 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 415 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 580 |
13th Level ( Economy ) |
15 | 7,992,000 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 425 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 600 |
14th Level ( Economy ) |
16 | 8,524,800 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 435 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 620 |
15th Level ( Economy ) |
17 | 9,057,600 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 445 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 640 |
16th Level ( Economy ) |
18 | 9,590,400 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 455 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 660 |
17th Level ( Economy ) |
19 | 10,123,200 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 465 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 680 |
18th Level ( Economy ) |
20 | 10,656,000 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 475 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 700 |
19th Level ( Economy ) |
21 | 11,188,800 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 485 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 720 |
20th Level ( Economy ) |
22 | 11,721,600 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 495 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 740 |
21st Level ( Economy ) |
23 | 12,254,400 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 505 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 760 |
22nd Level ( Economy ) |
24 | 12,787,200 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 515 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 780 |
23rd Level ( Economy ) |
25 | 13,320,000 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 525 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 800 |
24th Level ( Economy ) |
Possible Future Levels | |||
26 | 13,852,800 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 535 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 820 |
25th Level ( Economy ) |
27 | 14,385,600 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 545 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 840 |
26th Level ( Economy ) |
28 | 14,918,400 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 555 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 860 |
27th Level ( Economy ) |
29 | 15,451,200 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 565 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 880 |
28th Level ( Economy ) |
30 | 15,984,000 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 575 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 900 |
29th Level ( Economy ) |
31 | 16,516,800 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 585 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 920 |
30th Level ( Economy ) |
32 | 17,049,600 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 595 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 940 |
31st Level ( Economy ) |
33 | 17,582,400 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 605 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 960 |
32nd Level ( Economy ) |
34 | 18,115,200 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 615 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 980 |
33rd Level ( Economy ) |
35 | 18,648,000 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 625 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 1,000 |
34th Level ( Economy ) |
36 | 19,180,800 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 635 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 1,020 |
35th Level ( Economy ) |
37 | 19,713,600 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 645 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 1,040 |
36th Level ( Economy ) |
38 | 20,246,400 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 655 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 1,060 |
37th Level ( Economy ) |
39 | 20,779,200 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 665 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 1,080 |
38th Level ( Economy ) |
40 | 21,312,000 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 675 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 1,100 |
39th Level ( Economy ) |
41 | 21,844,800 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 685 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 1,120 |
40th Level ( Economy ) |
42 | 22,377,600 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 695 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 1,140 |
41st Level ( Economy ) |
43 | 22,910,400 | Increases happiness by + 10 in every town Capital: Museum bonus + Tavern bonus + 705 Increases housing spaces by + 20 in every town Capital: Town hall capacity + 1,160 |
42nd Level ( Economy ) |
Level | Cost | Effect | Requirement |
Total score & Scientists
All researches give you 0.02 Scientists points for every 1 spent on any of them. This is added to your Total score points.
- This means that you will earn 1 Scientists & Total score point for every 50 you spend.
Levels of research
You will earn 4 Levels of research points for every research you complete, no matter how many are required to complete it or which group it belongs to.
Other Economy researches
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