Ikariam
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Ikariam

Economic Future
Economy
Economy research
Research Points:
Requires: 532,800 532,800 Research Point(s) × Level
Requires:
 Seafaring : Offshore Base (Research)
 Economy : Utopia (Research)
 Science : The Archimedean Principle / The Archimedic Principle (Research)
 Military : Cannon Casting / Canon Casting (Research)
Allows:
 Economy : Economic Future (1st Level)
(Research)
Economic Future (2nd Level)
(Research)
Economic Future (3rd Level)
(Research)
Economic Future (4th Level)
(Research)
Economic Future (5th Level)
(Research)
Economic Future (6th Level)
(Research)
Economic Future (7th Level)
(Research)
Economic Future (8th Level)
(Research)
Economic Future (9th Level)
(Research)
Economic Future (10th Level)
(Research)
Economic Future (11th Level)
(Research)
Economic Future (12th Level)
(Research)
Economic Future (13th Level)
(Research)
Economic Future (14th Level)
(Research)
Economic Future (15th Level)
(Research)
Economic Future (16th Level)
(Research)
Economic Future (17th Level)
(Research)
Economic Future (18th Level)
(Research)
Economic Future (19th Level)
(Research)
Economic Future (20th Level)
(Research)
Economic Future (21st Level)
(Research)
Economic Future (22nd Level)
(Research)
Economic Future (23rd Level)
(Research)
Economic Future (24th Level)
(Research)
Economic Future (25th Level)
(Research)
Economic Future (26th Level)
(Research)


+ 10 happiness points
+ 20 housing spaces
Scores:
Scientists
Varies
Levels of research:
4

Description

Our citizens live in wealth and the marketplace is spilling over with delicacies from all over the world!  The streets are clean and developed, this way the building material reaches the building site quicker.

Effects

Allows:
  1. + 10 happiness in all towns per level.
    Cumulative with Well Digging's + 50 (Capital only).
    Cumulative with Holiday's + 25.
    Cumulative with Utopia's + 200 (Capital only).
    Cumulative with Museum's level + various.
    Cumulative with Tavern's level + various.
    Cumulative with Corruption from low level Palace / Governor's Residence's, in that city - (0 – 92)%. (if active)
    Cumulative with Governmental advantages/disadvantages: (if active)
    Advantages:
    Democracy's happiness in all cities + 75.
    Theocracy's happiness in that city + (0 – 150).
    Disadvantages:
    Aristocracy's corruption, in all cities - 3%.
    Dictatorship's happiness, in all cities - 75.
    Nomocracys corruption, in all cities - 5%.
    Oligarchy's corruption, in all cities - 3%.
    Theocracy's happiness for not having a Temple, in that city - 20.
  2. + 20 housing space in all towns per level.
    Cumulative with Well Digging's + 50 (Capital only).
    Cumulative with Holiday's + 50.
    Cumulative with Utopia's + 200 (Capital only).
    Cumulative with Town hall level's capacity + various.
    • Capital: Producing an approximated minimal Town hall capacity + (320 – 800).
    • Colony: Producing an approximated minimal Town hall capacity + (70 – 550).


Allows

For every level you wish to discover, you will need 532,800 532,800 Research Point(s) × level.

Level Cost Effect Requirement
1 532,800 532,800 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 285
Colony: Museum bonus + Tavern bonus + 35


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 320
Colony: Town hall capacity + 70

Offshore Base ( Seafaring )
Utopia ( Economy )
The Archimedic Principle / The Archimedean Principle ( Science )
Canon Casting / Cannon Casting ( Military )
2 1,065,600 1,065,600 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 295
Colony: Museum bonus + Tavern bonus + 45


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 340
Colony: Town hall capacity + 90

1st Level
( Economy )
3 1,598,400 1,598,400 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 305
Colony: Museum bonus + Tavern bonus + 55


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 360
Colony: Town hall capacity + 110

2nd Level
( Economy )
4 2,131,200 2,131,200 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 315
Colony: Museum bonus + Tavern bonus + 65


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 380
Colony: Town hall capacity + 130

3rd Level
( Economy )
5 2,664,000 2,664,000 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 325
Colony: Museum bonus + Tavern bonus + 75


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 400
Colony: Town hall capacity + 150

4th Level
( Economy )
6 3,196,800 3,196,800 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 335
Colony: Museum bonus + Tavern bonus + 85


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 420
Colony: Town hall capacity + 170

5th Level
( Economy )
7 3,729,600 3,729,600 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 345
Colony: Museum bonus + Tavern bonus + 95


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 440
Colony: Town hall capacity + 190

6th Level
( Economy )
8 4,262,400 4,262,400 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 355
Colony: Museum bonus + Tavern bonus + 105


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 460
Colony: Town hall capacity + 210

7th Level
( Economy )
9 4,795,200 4,795,200 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 365
Colony: Museum bonus + Tavern bonus + 115


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 480
Colony: Town hall capacity + 230

8th Level
( Economy )
10 5,328,000 5,328,000 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 375
Colony: Museum bonus + Tavern bonus + 125


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 500
Colony: Town hall capacity + 250

9th Level
( Economy )
11 5,860,800 5,860,800 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 385
Colony: Museum bonus + Tavern bonus + 135


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 520
Colony: Town hall capacity + 270

10th Level
( Economy )
12 6,393,600 6,393,600 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 395
Colony: Museum bonus + Tavern bonus + 145


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 540
Colony: Town hall capacity + 290

11th Level
( Economy )
13 6,926,400 6,926,400 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 405
Colony: Museum bonus + Tavern bonus + 155


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 560
Colony: Town hall capacity + 310

12th Level
( Economy )
14 7,459,200 7,459,200 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 415
Colony: Museum bonus + Tavern bonus + 165


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 580
Colony: Town hall capacity + 330

13th Level
( Economy )
15 7,992,000 7,992,000 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 425
Colony: Museum bonus + Tavern bonus + 175


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 600
Colony: Town hall capacity + 350

14th Level
( Economy )
16 8,524,800 8,524,800 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 435
Colony: Museum bonus + Tavern bonus + 185


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 620
Colony: Town hall capacity + 370

15th Level
( Economy )
17 9,057,600 9,057,600 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 445
Colony: Museum bonus + Tavern bonus + 195


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 640
Colony: Town hall capacity + 390

16th Level
( Economy )
18 9,590,400 9,590,400 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 455
Colony: Museum bonus + Tavern bonus + 205


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 660
Colony: Town hall capacity + 410

17th Level
( Economy )
19 10,123,200 10,123,200 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 465
Colony: Museum bonus + Tavern bonus + 215


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 680
Colony: Town hall capacity + 430

18th Level
( Economy )
20 10,656,000 10,656,000 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 475
Colony: Museum bonus + Tavern bonus + 225


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 700
Colony: Town hall capacity + 450

19th Level
( Economy )
21 11,188,800 11,188,800 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 485
Colony: Museum bonus + Tavern bonus + 235


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 720
Colony: Town hall capacity + 470

20th Level
( Economy )
22 11,721,600 11,721,600 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 495
Colony: Museum bonus + Tavern bonus + 245


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 740
Colony: Town hall capacity + 490

21st Level
( Economy )
23 12,254,400 12,254,400 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 505
Colony: Museum bonus + Tavern bonus + 255


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 760
Colony: Town hall capacity + 510

22nd Level
( Economy )
24 12,787,200 12,787,200 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 515
Colony: Museum bonus + Tavern bonus + 265


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 780
Colony: Town hall capacity + 530

23rd Level
( Economy )
25 13,320,000 13,320,000 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 525
Colony: Museum bonus + Tavern bonus + 275


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 800
Colony: Town hall capacity + 550

24th Level
( Economy )
Possible Future Levels
26 13,852,800 13,852,800 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 535
Colony: Museum bonus + Tavern bonus + 285


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 820
Colony: Town hall capacity + 570

25th Level
( Economy )
27 14,385,600 14,385,600 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 545
Colony: Museum bonus + Tavern bonus + 295


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 840
Colony: Town hall capacity + 590

26th Level
( Economy )
28 14,918,400 14,918,400 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 555
Colony: Museum bonus + Tavern bonus + 305


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 860
Colony: Town hall capacity + 610

27th Level
( Economy )
29 15,451,200 15,451,200 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 565
Colony: Museum bonus + Tavern bonus + 315


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 880
Colony: Town hall capacity + 630

28th Level
( Economy )
30 15,984,000 15,984,000 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 575
Colony: Museum bonus + Tavern bonus + 325


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 900
Colony: Town hall capacity + 650

29th Level
( Economy )
31 16,516,800 16,516,800 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 585
Colony: Museum bonus + Tavern bonus + 335


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 920
Colony: Town hall capacity + 670

30th Level
( Economy )
32 17,049,600 17,049,600 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 595
Colony: Museum bonus + Tavern bonus + 345


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 940
Colony: Town hall capacity + 690

31st Level
( Economy )
33 17,582,400 17,582,400 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 605
Colony: Museum bonus + Tavern bonus + 355


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 960
Colony: Town hall capacity + 710

32nd Level
( Economy )
34 18,115,200 18,115,200 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 615
Colony: Museum bonus + Tavern bonus + 365


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 980
Colony: Town hall capacity + 730

33rd Level
( Economy )
35 18,648,000 18,648,000 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 625
Colony: Museum bonus + Tavern bonus + 375


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 1,000
Colony: Town hall capacity + 750

34th Level
( Economy )
36 19,180,800 19,180,800 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 635
Colony: Museum bonus + Tavern bonus + 385


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 1,020
Colony: Town hall capacity + 770

35th Level
( Economy )
37 19,713,600 19,713,600 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 645
Colony: Museum bonus + Tavern bonus + 395


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 1,040
Colony: Town hall capacity + 790

36th Level
( Economy )
38 20,246,400 20,246,400 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 655
Colony: Museum bonus + Tavern bonus + 405


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 1,060
Colony: Town hall capacity + 810

37th Level
( Economy )
39 20,779,200 20,779,200 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 665
Colony: Museum bonus + Tavern bonus + 415


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 1,080
Colony: Town hall capacity + 830

38th Level
( Economy )
40 21,312,000 21,312,000 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 675
Colony: Museum bonus + Tavern bonus + 425


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 1,100
Colony: Town hall capacity + 850

39th Level
( Economy )
41 21,844,800 21,844,800 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 685
Colony: Museum bonus + Tavern bonus + 435


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 1,120
Colony: Town hall capacity + 870

40th Level
( Economy )
42 22,377,600 22,377,600 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 695
Colony: Museum bonus + Tavern bonus + 445


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 1,140
Colony: Town hall capacity + 890

41st Level
( Economy )
43 22,910,400 22,910,400 Research Point(s) Increases happiness by + 10 in every town

Capital: Museum bonus + Tavern bonus + 705
Colony: Museum bonus + Tavern bonus + 455


Increases housing spaces by + 20 in every town

Capital: Town hall capacity + 1,160
Colony: Town hall capacity + 910

42nd Level
( Economy )
Level Cost Effect Requirement

Total score & Scientists

All researches give you 0.02 Scientists points for every 1 Research Point(s) spent on any of them.  This is added to your Total score points.

  • This means that you will earn 1 Scientists & Total score point for every 50 50 Research Point(s) you spend.

Levels of research

You will earn 4 Levels of research points for every research you complete, no matter how many  Research Point(s) are required to complete it or which group it belongs to.

Other Economy researches



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