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− | {{Alt-Lang|de|Zukunft_der_Wirtschaft|fr|:Économie#Avenir de l’économie |hu|:Gazdaság Jövője}} |
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− | {{Research |
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− | |researchcategory=Economy |
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− | |image=ChangeResearchEconomy.jpg |
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− | |numberofpoints=532,800 |
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− | |requirements=[[Mortar Attachment]]<br |
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− | />[[The Archimedic Principle]]<br |
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− | />[[Cannon Casting]]<br |
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− | />[[Utopia]] |
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− | |allows= [[Economic Future (Level 2)]] |
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− | }} |
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+ | -->{{#vardefine:num|{{#ifeq:{{#regex:{{PAGENAME}}|/\d+/}}||0|{{#regex:{{PAGENAME}}|/\d+/}}}}}} |
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− | ==Description== |
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+ | <div class=eco>{{DISPLAYTITLE:Economic Future {{#ifexpr:{{#var:num}}>0| ({{Ordinal|{{#var:num}}}} Level)}}}}<br /> |
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− | Our citizens live in wealth and the marketplace is spilling over with delicacies from all over the world! The streets are clean and developed, this way the building material reaches the building site quicker. |
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+ | {{Alt-Lang|el|Οικονομικό Μέλλον|fi|Taloudellinen tulevaisuus|fr|Économie#Avenir de l’économie|hu|Gazdaság Jövője|altlink=Economic Future {{#ifexpr:{{#var:num}}>0| ({{Ordinal|{{#var:num}}}} Level)}}}} |
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+ | {{FutureResearch|eco|{{#var:num}}}}</div> |
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− | ==Effects== |
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+ | {{DEFAULTSORT:Economic Future {{#pad:{{#var:num}}|2|0|left}}}} |
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− | +10 Satisfaction and +20 max citizen number in every town (for every level of this research). |
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− | |||
− | {{Economy}} |
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− | [[Category:Economy Research]] |
Latest revision as of 00:51, 16 August 2019
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Economic Future (1st Level) | |||||||||
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Economy research | |||||||||
Research Points: | |||||||||
Requires: 532,800 | |||||||||
Accumulated: ( 1,111,516 ) | |||||||||
Requires: | |||||||||
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Allows: | |||||||||
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Scores: | |||||||||
Scientists | (Accumulated) | ||||||||
10,656 | (22,230) | ||||||||
Levels of research: | |||||||||
4 | |||||||||
Description
Our citizens live in wealth and the marketplace is spilling over with delicacies from all over the world! The streets are clean and developed, this way the building material reaches the building site quicker.
Effects
Happiness
Increases in happiness in all cities by + 10 points.
Capital
- Cumulative with Well Construction / Well Digging's + 50.
- Cumulative with Holiday / Relaxation Holiday's + 25.
- Cumulative with Utopia + 200.
Colony
- Cumulative with Holiday / Relaxation Holiday;s + 25.
Population
Increases housing spaces in all cities by 20.
Capital
- Cumulative with Well Construction / Well Digging's + 50.
- Cumulative with Holiday / Relaxation Holiday's + 50.
- Cumulative with Utopia + 200.
- For a minimum + 320 housing spaces in Capital only.
Colony
- Cumulative with Holiday / Relaxation Holiday's + 50.
- For a minimum + 70 housing spaces for all cities.
Total score & Scientists
- For a minimum + 70 housing spaces for all cities.
All researches give you 0.02 Scientists points for every 1 spent on any of them. This is added to your Total score points.
- This means that you will earn 1 Scientists & Total score point for every 50 you spend.
Levels of research
You will earn 4 Levels of research points for every research you complete, no matter how many are required to complete it or which group it belongs to.
Other Economy researches
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