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Notes about various Governmental effects:
Government How it affects your cities
Anarchy Reduces research point production by 25% due to corruption in all cities
(Total scientists from Academy(s) x research bonus) x 0.75
Anarchy + Xenocracy Reduces research point production by 25% due to corruption in all cities
(Total scientists from Academy(s) x research bonus) x 0.75
Aristocracy Reduces research point production by 3% due to corruption in colonies only
(Total scientists from Academy(s) in colonies x research bonus) x 0.97
Aristocracy + Xenocracy Reduces research point production by 1.5% due to corruption in Colonies only
(Total scientists from Academy(s) in colonies x research bonus) x 0.985
Democracy Increases research point production by the number of CT(s) in all Museum(s)
(Total scientists from Academy(s) x research bonus) + CT(s)
Democracy + Xenocracy Increases research point production by ½ the number of CT(s) in all Museum(s)
(Total scientists from Academy(s) x research bonus) + (CT(s) ÷ 2)
Oligarchy Reduces research point production by 3% due to corruption in all cities
(Total scientists from Academy(s) x research bonus) x 0.97
Oligarchy + Xenocracy Reduces research point production by 1.5% due to corruption in all cities
(Total scientists from Academy(s) x research bonus) x 0.985
Technocracy
  1. Increases research point production by +5% after adding research bonuses
    (Total scientists from Academy(s) x research bonus) x 1.05
  2. Increases gold  Gold small costs by +1 per scientist per hour.
Technocracy + Xenocracy Increases research point production by +2.5% after adding research bonuses
(Total scientists from Academy(s) x research bonus) x 1.025
Theocracy Reduces research point production by -5% after adding research bonus
(Total scientists from Academy(s) x research bonus) x .95
Theocracy + Xenocracy Reduces research point production by -2.5% after adding research bonus
(Total scientists from Academy(s) x research bonus) x .975
- Xenocracy occurs when your Capital is occupied and it:
  1. Reduces all Governmental advantages by ½
  2. Reduces all Governmental disadvantages by ½
  3. Does not affect Anarchy's corruption

- Governmental corruption:
  1. Is removable if you increase your Palace / Governor's Residence up 1 level above what is normally required
  2. Is a fixed amount unlike normal corruption which varies depending your Governor's Residence levels
  3. Adds to normal corruption (100% max)
  4. Can appear in your Capital and your Colonies unlike normal corruption, which only appears in your colonies
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