Ikariam
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* Diving Boats can be attacked only by other Diving Boats. Normal boats are '''defenseless''' against them. However, they cannot move to the '''front battle line''', so if you have no ships except Diving Boats in a sea [[battle]], you will immediately lose the battle.
 
* Diving Boats can be attacked only by other Diving Boats. Normal boats are '''defenseless''' against them. However, they cannot move to the '''front battle line''', so if you have no ships except Diving Boats in a sea [[battle]], you will immediately lose the battle.
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* If you do not fight Boats Diving with Diving Boats '''attack long-range Fighter''' [[ships]].
   
 
== Statistics ==
 
== Statistics ==

Revision as of 06:31, 26 June 2011

Diving Boat
Diving Boat
Requirements
Pressure Chamber (Science),
Shipyard Level 7
Cost
160 160 wood , 750 750 crystal glass , 70 70 gold upkeep cost

Description

A boat that sails below the water`s surface is the ultimate sea weapon. Battleships also cannot defend themselves against them. Enemies will merely have their own diving boats at hand as a countermeasure.

  • During sea battle, Diving Boats deploy to their own sea battle slot.
  • 30 Diving Boats fill a battlefield space.
  • Diving Boats can be attacked only by other Diving Boats. Normal boats are defenseless against them. However, they cannot move to the front battle line, so if you have no ships except Diving Boats in a sea battle, you will immediately lose the battle.
  • If you do not fight Boats Diving with Diving Boats attack long-range Fighter ships.

Statistics

 Hit points Hit points  Armour Armour  Size Size  Type Type Speed !! Generals
47 3 1 Bomber 40 18.2
Citizen(s) Cost Wood Cost Crystal Glass Cost gold upkeep cost Upkeep Build  Time Shipyard  Minimum Shipyard Level
6 160 750 70 1h 7


Weapons

Rank Weapon Damage Accuracy Munition
First Class - First Class Floating Bomb 48 80% -


Upgrades

File:Submarine.gif Advance Effect  Gold Crystal Glass  Time Workshop Minimum Workshop Level
Clockwork Torpedoes - Clockwork Torpedoes Damage +2 13,500 9,000 1h 22
Automaton Torpedoes - Automaton Torpedoes Damage +4 31,500 21,000 2h 23
Machina Torpedoes - Machina Torpedoes Damage +6 72,000 48,000 3h 24
Single Bulkhead - Single Bulkhead Armour +2 4,500 3,000 1h 22
Double Bulkhead - Double Bulkhead Armour +4 12,000 8,000 2h 23
Triple Bulkhead - Triple Bulkhead Armour +6 30,000 20,000 3h 24

Shipyard/Construction Times

Other Ship