Ikariam
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|cost = {{Wood|160}} {{Crystal|750}} {{Sulfur|100}} {{CitizenC|3}} {{Upkeep|50}}
 
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{{See also|Ship|Sea battle|Ship upgrades|Shipyard}} __TOC__ __NOWYSIWYG__
 
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| {{Offense|2|Second Class}} || Reinforce Hull || 90 || 80% || -
 
| {{Offense|2|Second Class}} || Reinforce Hull || 90 || 80% || -
 
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{{:Unit-ship:Diving Boat/Upgrade}}
 
{{:Unit-ship:Diving Boat/Upgrade}}

Revision as of 02:24, 23 December 2011

Diving Boat
Diving Boat
Requirements
Pressure Chamber ( Science )
Shipyard Level 19
Cost
160 160 wood 750 750 crystal glass 100 100 sulphur/sulfur 3 Citizen(s) 50 50 gold upkeep cost

Description

A boat that sails below the water`s surface is the ultimate sea weapon. Battleships also cannot defend themselves against them. Enemies will merely have their own diving boats at hand as a countermeasure.

Statistics

 Hit pointsHit points  Armour Armour  Size Size  Type Type Speed !! Generals
110 6 3 First Strike, Machine 40 20.2
Citizen(s) Cost Wood Cost Crystal Glass Cost Sulphur/Sulfur Cost gold upkeep cost Upkeep Construction Construction Time Shipyard Minimum Shipyard Level
3 160 750 100 50 1h 19

Weapons

Rank Weapon Damage Accuracy Munition
First Class - First Class Floating Bomb 123 80% 4
Second Class - Second Class Reinforce Hull 90 80% -


Diving Boat upgrades

Diving Boat
Diving Boat
Offense Effect  Gold Crystal Glass  Time Workshop Minimum Workshop Level
Clockwork Torpedoes - Clockwork Torpedoes Damage +2 13,500 9,000 1h 22
Automaton Torpedoes - Automaton Torpedoes Damage +4 31,500 21,000 2h 23
Machina Torpedoes - Machina Torpedoes Damage +6 72,000 48,000 3h 24
Defense Effect  Gold Crystal Glass  Time Workshop Minimum Workshop Level
Single Bulkhead - Single Bulkhead Armour +2 4,500 3,000 1h 22
Double Bulkhead - Double Bulkhead Armour +4 12,000 8,000 2h 23
Triple Bulkhead - Triple Bulkhead Armour +6 30,000 20,000 3h 24

Construction times

Building:Shipyard/Construction-1-16

Building:Shipyard/Construction-17-32

Other Ship