Ikariam
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Diving Boat
Diving Boat
Requirements
Pressure Chamber ( Science )
 Shipyard Level 7 (Current
 Shipyard Level 19 (Patch 0.4.5
Cost
160 160 wood 750 750 crystal glass
 6 Citizen(s) 70 70 gold upkeep cost (Current
 100 100 sulphur/sulfur 3 Citizen(s) 50 50 gold upkeep cost (Patch 0.4.5

Description

A boat that sails below the water`s surface is the ultimate sea weapon. Battleships also cannot defend themselves against them. Enemies will merely have their own diving boats at hand as a countermeasure.

  • During sea battle, Diving Boats deploy to their own sea battle slot.
  • 30 Diving Boats fill a battlefield space.
  • Diving Boats can be attacked only by other Diving Boats. Normal boats are defenseless against them. However, they cannot move to the front battle line, so if you have no ships except Diving Boats in a sea battle, you will immediately lose the battle.
  • If there are no enemy Diving Boats to fight against then your Diving Boats will attack enemy long-range fighter ships.

Statistics

 Hit pointsHit points  Armour Armour  Size Size  Type Type Speed !! Generals
47 3 1 Bomber, Machine 40 18.2
Citizen(s) Cost Wood Cost Crystal Glass Cost Sulphur/Sulfur Cost gold upkeep cost Upkeep Build Build Time Shipyard  Minimum Shipyard Level
6 160 750 70 1h 7

Weapons

Rank Weapon Damage Accuracy Munition
First Class - First Class Floating Bomb  48 (Current
 123   (Patch 0.4.5
80%  - (Current
 4   (Patch 0.4.5
 Second Class - Second Class   (Patch 0.4.5  Reinforce Hull   (Patch 0.4.5  90   (Patch 0.4.5  80%   (Patch 0.4.5  - (Patch 0.4.5

 Hit pointsHit points  Armour Armour  Size Size  Type Type Speed !! Generals
 47 (Current
 110 (Patch 0.4.5
 3 (Current
 6 (Patch 0.4.5
 1 (Current
 3 (Patch 0.4.5
 Bomber, Machine (Current
 First Strike, Machine (Patch 0.4.5
40  18.2 (Current
 20.2 (Patch 0.4.5
Citizen(s) Cost Wood Cost Crystal Glass Cost Sulphur/Sulfur Cost gold upkeep cost Upkeep Build Build Time Shipyard  Minimum Shipyard Level
 6 (Current
 3 (Patch 0.4.5
160 750  - (Current
 100 (Patch 0.4.5
 70 (Current
 50 (Patch 0.4.5
1h  7 (Current
 19 (Patch 0.4.5

Weapons

Rank Weapon Damage Accuracy Munition
First Class - First Class Floating Bomb  48 (Current
 123   (Patch 0.4.5
80%  - (Current
 4   (Patch 0.4.5
 Second Class - Second Class   (Patch 0.4.5  Reinforce Hull   (Patch 0.4.5  90   (Patch 0.4.5  80%   (Patch 0.4.5  - (Patch 0.4.5

Upgrades

Diving Boat Advance Effect  Gold Crystal Glass  Time Workshop Minimum Workshop Level
Clockwork Torpedoes - Clockwork Torpedoes Damage +2 13,500 9,000 1h 22
Automaton Torpedoes - Automaton Torpedoes Damage +4 31,500 21,000 2h 23
Machina Torpedoes - Machina Torpedoes Damage +6 72,000 48,000 3h 24
Single Bulkhead - Single Bulkhead Armour +2 4,500 3,000 1h 22
Double Bulkhead - Double Bulkhead Armour +4 12,000 8,000 2h 23
Triple Bulkhead - Triple Bulkhead Armour +6 30,000 20,000 3h 24

Construction times

<tabber> 1 - 16 (Current)= Building:Shipyard/Construction-1-16 |-| 17 - 32 (Current)= Building:Shipyard/Construction-17-32 |-| 1 - 16 (Patch 0.4.5)= Building:Shipyard/Construction-1-16-Patch 0.4.5 |-| 17 - 32 (Patch 0.4.5)= Building:Shipyard/Construction-17-32-Patch 0.4.5 <tabber>

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